Pedro J. Estébanez
0fa574c051
Fix check for freed object during cast
2021-09-27 19:35:26 +02:00
Camille Mohr-Daurat
27417c065d
Merge pull request #53118 from BimDav/physicsbody_to_kinematic
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Reload kinematic shapes when changing PhysicsBody mode to Kinematic
2021-09-27 08:53:36 -07:00
jfons
9e1810695c
Auto LOD fixes and improvements
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* Fixed LODs for shadow meshes.
* Added a merging step before simplification. This helps with tesselated
meshes that were previously left untouched. The angle difference at
wich edges ar considered "hard" can be tweaked as an import setting.
* LODs will now start with the highest decimation possible and keep
doubling (approximately) the number of triangles from there. This
makes sure that very low triangle counts are included when possible.
* Given more weight to normal preservation.
* Modified MeshOptimizer to report distance-based error instead of
including attributes in the reported metrics.
* Added attribute transference between the original mesh and the
various LODs. Right now only normals are taken into account,
but it could be expanded to other attributes in the future.
2021-09-27 17:04:56 +02:00
Rémi Verschelde
281d0bd59e
Merge pull request #53109 from aaronfranke/fix-gltf-light
2021-09-27 16:18:35 +02:00
Pedro J. Estébanez
ee238b2a4d
Fix inverted error messages about null object
2021-09-27 13:58:46 +02:00
Rémi Verschelde
1ae922a829
Merge pull request #53122 from AnilBK/whats-segement-can-i-render-it
2021-09-27 13:53:51 +02:00
Anilforextra
d090925d98
Fix Typo: Segement.
2021-09-27 17:05:23 +05:45
Fabio Alessandrelli
e96e268e3b
[ENet] Fix server not correctly relaying peer disconnects.
2021-09-27 11:40:21 +02:00
BimDav
3540e716f9
init_kinematic_utilities from the start for kinematic bodies
2021-09-27 09:58:26 +02:00
BimDav
112985c5bc
Reload kinematic shapes when changing PhysicsBody mode to Kinematic to prevent a crash when calling test_body_motion. Call reload_kinematic_shapes from init_kinematic_utilities as they are always called together.
2021-09-27 09:44:09 +02:00
Aaron Franke
f3e76a5397
Fix GLTF light import
2021-09-26 21:57:25 -05:00
Francois Belair
044daf9b8d
Remove duplicate WorkspaceEdit from LSP
2021-09-25 15:17:19 -04:00
Rémi Verschelde
14dcb97556
Merge pull request #50378 from Razoric480/apply-edit-40
2021-09-25 20:43:17 +02:00
Rémi Verschelde
9013771b53
Merge pull request #51518 from Calinou/doc-network-android-permission
2021-09-25 15:36:18 +02:00
Hugo Locurcio
7a62bd1e44
Document Android permission requirements for network access where needed
2021-09-25 12:32:46 +02:00
Rémi Verschelde
0abe464162
Merge pull request #52849 from KoBeWi/know_no_binds
2021-09-25 00:10:56 +02:00
Fabio Alessandrelli
2d810e8cd9
[Net/Docs] Update extensions documentation.
2021-09-24 21:23:43 +02:00
Fabio Alessandrelli
ead6d10715
[Net/GDNative] Remove GDNative network bits.
2021-09-24 21:23:43 +02:00
Fabio Alessandrelli
6cb81543d4
[Net] Expose WebRTC classes to extensions.
2021-09-24 21:23:43 +02:00
Fabio Alessandrelli
25226329be
[Net] MultiplayerPeer cleanup, defaults.
2021-09-24 18:40:39 +02:00
kobewi
7bf5fc709e
Remove binds from Signal.connect
2021-09-24 17:07:33 +02:00
Bartłomiej T. Listwon
425ed0ffe0
Add missing WIN32_LEAN_AND_MEAN
2021-09-23 10:35:00 +02:00
bruvzg
1fd3d6c15f
Bitmap Font: Remove deprecated vertical kerning callback.
2021-09-22 18:09:50 +03:00
Rémi Verschelde
8afa14e9b7
Merge pull request #51104 from bruvzg/improve_invalid_non_graph_char_detection
2021-09-22 14:07:25 +02:00
Rémi Verschelde
a09547450a
Merge pull request #52934 from akien-mga/etcpak-7c3cb6f
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etcpak: Update to upstream commit 7c3cb6f (Jul 29, 2021)
2021-09-22 13:48:16 +02:00
bruvzg
a58a7cdc9f
Improve invalid non-graphic glyph detection.
2021-09-22 14:37:16 +03:00
Rémi Verschelde
3691cb0ca4
etcpak: Update to upstream commit 7c3cb6f (Jul 29, 2021)
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Adds a new `useHeuristics` compression mode for ETC2.
Upstream defaults to enable it so we do the same.
2021-09-22 13:17:07 +02:00
Rémi Verschelde
fd641ac85c
Vulkan: Update volk and Vulkan SDK components to 1.2.190
2021-09-22 12:56:15 +02:00
Rémi Verschelde
ba57252bd8
Merge pull request #52878 from AnilBK/add-get-center
2021-09-21 21:30:30 +02:00
Rémi Verschelde
679f70c1e1
Merge pull request #52906 from vnen/gdscript-show-error-on-yield
2021-09-21 20:36:39 +02:00
Rémi Verschelde
b3b4860d2e
Merge pull request #52905 from vnen/gdscript-single-line-declaration
2021-09-21 20:35:36 +02:00
George Marques
262d6c6bef
GDScript: Show specific error when "yield" is used
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To help people porting code, it gives a hint to use "await" instead of a
generic error.
2021-09-21 14:38:14 -03:00
George Marques
e5ebc9710d
GDScript: Allow classes declaration to be done in single line
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Incidentally, allow multiple statements in single line functions when
using semicolon as a terminator.
2021-09-21 14:14:46 -03:00
George Marques
bab0afc821
GDScript: Allow multiple lines in signal parameters declaration
2021-09-21 13:40:39 -03:00
Rémi Verschelde
db028ac700
Merge pull request #52898 from vnen/gdscript-assigment-conversion-fix
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GDScript: Remove conversion assign mistakenly done when unneeded
2021-09-21 17:43:11 +02:00
Anilforextra
90908cd67d
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
Rémi Verschelde
61ce8b206e
Merge pull request #52877 from Calinou/add-print-verbose
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Add `print_verbose()` built-in function to print in verbose mode only
2021-09-21 17:00:58 +02:00
George Marques
5107f9190b
GDScript: Remove conversion assign mistakenly done when unneeded
2021-09-21 11:58:57 -03:00
Hugo Locurcio
650b1db4b8
Add print_verbose() built-in function to print in verbose mode only
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This can be used as a shorthand for:
if OS.is_stdout_verbose():
print("...")
Unlike `print_debug()`, this works in release builds too and can
be toggled off in debug builds.
2021-09-21 15:59:49 +02:00
Yuri Roubinsky
26e3b3908d
Merge pull request #52852 from Chaosus/gds_fix_constants
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Prevent local constant default value from incorrect overriding by a global constant in GDScript autocompletion
2021-09-21 16:44:46 +03:00
Rémi Verschelde
b458feba24
Merge pull request #51655 from RevoluPowered/improve-gdscript-code-editor-performance
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Improve GDScript Editor performance
2021-09-21 15:18:17 +02:00
Bastiaan Olij
c527078634
Change to using doubles in XR classes
2021-09-21 22:46:31 +10:00
Rémi Verschelde
82c12060b2
Merge pull request #52718 from Calinou/gdscript-add-integration-tests-2
2021-09-21 14:13:24 +02:00
Gordon MacPherson
1881b3adc5
Improve GDScript Editor and Improve latency
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Improvements:
- GDScript Highlighter is faster by 25% as keys are smaller (hashes instead of strings)
- Removes message queue from _apply_settings_change to allow resize to work correctly
- Some performance fixes are pending still
Note: this resolves the code editor behaving badly when resizing in debug builds
2021-09-21 13:56:47 +02:00
bruvzg
c931906af7
Add flag to connected grapheme. Apply RTL displacement FX only to the whole connected grapheme. Pass more glyph info to the custom RTL FX.
2021-09-21 13:51:38 +03:00
Yuri Roubinsky
05331a5bb9
Prevent local constant default value from incorrect override by a global
2021-09-21 08:40:50 +03:00
Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication
2021-09-20 20:59:33 -05:00
Rémi Verschelde
a92c58ed3e
Merge pull request #52330 from johnjdonna/add_support_hostname_language_server
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LSP: Add support for custom host setting
2021-09-20 13:53:34 +02:00
Rémi Verschelde
65e91798a5
Merge pull request #52856 from e8newallm/52816
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Corrected GLTFDocument::save_scene from processing a nullptr
2021-09-20 13:22:11 +02:00
Matthew Newall
ca55dfc00c
Corrected GLTFDocument::save_scene from processing a nullptr
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2021-09-20 11:38:39 +00:00