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Commit Graph

6246 Commits

Author SHA1 Message Date
Hugo Locurcio
6932630c02 Add alternative shortcut for Align Transform to View in the 3D editor
The new shortcut is Ctrl + Alt + Numpad 0 and is the one listed
in the 3D viewport's Perspective menu (since PopupMenu accelerators
display the first shortcut only). This shortcut matches Blender
and avoids conflicts with the GeForce Experience overlay, which
defaults to Ctrl + Alt + M.

Ctrl + Alt + M is still defined as an alternative default,
so that existing workflows are not impacted.
2024-06-27 20:34:28 +02:00
passivestar
1a1d8a58ca Center the label in overview of script editor 2024-06-27 16:01:35 +04:00
passivestar
a9ef6cd418 Improve viewport rotation gizmo drawing 2024-06-26 23:33:24 +04:00
Rémi Verschelde
b0c7f45a72 Merge pull request #85228 from KoBeWi/don't_save_scene_when_saving_script_while_saving_scene
Don't insert newline while saving
2024-06-26 14:51:06 +02:00
Rémi Verschelde
869e33252d Merge pull request #84164 from KoBeWi/slowcast_2d
Fix slow raycast editing
2024-06-26 14:51:03 +02:00
kobewi
57e046541d Add a way to force history for undoredo 2024-06-26 13:24:34 +02:00
kobewi
b70368b78a Don't insert newline while saving 2024-06-26 13:19:25 +02:00
Hilderin
39369db029 Fix synchronization of global class name 2024-06-25 18:33:07 -04:00
passivestar
44e2991365 Fix TileSet property painter popup showing clear color 2024-06-26 01:37:44 +04:00
Rémi Verschelde
5d089e1a8e Merge pull request #93518 from bruvzg/imp_fix
[Editor] Fix importers add-ons after 93238
2024-06-25 10:02:05 +02:00
Rémi Verschelde
f597f24a07 Merge pull request #93521 from nblackburn/popupmenu-pot-gen
Include "PopupMenu" labels in POT gen
2024-06-25 09:19:53 +02:00
matheusmdx
f746632369 Fix snapping lines don't disappearing after drag anchors 2024-06-23 21:05:33 -03:00
Nathaniel Blackburn
648d5a8525 include popupmenu labels in pot gen 2024-06-23 20:59:17 +01:00
bruvzg
2fdf24375d [Editor] Fix importers add-ons after 93238 2024-06-23 21:12:00 +03:00
kobewi
230a4cb63f Store TileMapLayer selection in scene's history 2024-06-22 18:42:48 +02:00
Rémi Verschelde
4a9dc72d16 Merge pull request #93361 from passivestar/viewport-buttons-styles
Add missing style overrides for viewport overlay buttons
2024-06-21 10:14:21 +02:00
passivestar
83078715ca Add missing style overrides for viewport overlay buttons 2024-06-20 22:28:45 +04:00
Cory Petkovsek
1780f28407 Fix crash when drawing a selection box on an empty scene with certain plugins 2024-06-21 00:18:34 +07:00
Rémi Verschelde
acb9a4e6ad Merge pull request #93385 from Chaosus/vs_fix_updating
Fix visual shader not being updated when switching tabs
2024-06-20 16:18:59 +02:00
Yuri Rubinsky
3bbbedc144 Fix visual shader not being updated when switching tabs 2024-06-20 13:37:16 +03:00
Manny-OnGit
8a44cf0342 fixed issue #93043, ruler tool prevents new nodes from being added with right click. 2024-06-19 10:51:46 -07:00
Rémi Verschelde
4949e96b0b Merge pull request #91845 from ryevdokimov/disable-freelook-when-drag-and-drop
Disable viewports inputs when dragging and dropping into the viewport
2024-06-19 10:53:17 +02:00
Rémi Verschelde
a50b535988 Merge pull request #93110 from Hilderin/fix-signal-panel-after-connection
Fix Can't reopen signals panel immediately after connecting a signal
2024-06-19 10:10:14 +02:00
A Thousand Ships
fbb879debd [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
A Thousand Ships
ca18a06ecb [Scene] Add SceneStringNames::confirmed 2024-06-19 09:40:54 +02:00
A Thousand Ships
d9e2fc74c7 [Scene] Add SceneStringNames::item_selected 2024-06-19 09:39:05 +02:00
Hilderin
64ba2cf3a9 Fix Can't reopen signals panel immediately after connecting a signal #92996 2024-06-18 18:24:40 -04:00
A Thousand Ships
d519715d94 [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
Rémi Verschelde
76a8fa6fed Merge pull request #93292 from rune-scape/singleton-cleanup
Fix missing cleanup and null checks for various singletons
2024-06-18 14:09:01 +02:00
Rémi Verschelde
2a470143ef Merge pull request #93255 from jsjtxietian/atlas-default
Prevent generating preview for zero sized texture
2024-06-18 14:08:48 +02:00
rune-scape
6adcb1373a fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
jsjtxietian
3027b49943 Prevent generating preview for zero sized texture 2024-06-18 16:04:10 +08:00
Rémi Verschelde
e2fc6d38cb Merge pull request #92926 from alula/patch-2
Make texture filtering in TileAtlasView consistent
2024-06-17 17:27:12 +02:00
alula
e591bb0288 Make texture filtering in TileAtlasView consistent
Co-authored-by: Gilles Roudière <gilles.roudiere@gmail.com>
2024-06-17 16:56:32 +02:00
Rémi Verschelde
170af05c80 Merge pull request #93219 from Chaosus/vs_fix_varyings
Fix bugs in visual shader varyings
2024-06-17 13:30:20 +02:00
Rémi Verschelde
bb8fe430fe Merge pull request #90098 from viksl/fix-instant-rotation-and-return-wrapping
Allow wrapping for begin rotate transformation to bring it in line with Blender.
2024-06-17 10:57:57 +02:00
Yuri Rubinsky
537316098f Fix bugs in visual shader varyings 2024-06-16 16:58:46 +03:00
Yuri Rubinsky
a7d5e2f0d9 Add missing TTR's for EditorProgress 2024-06-14 10:52:38 +03:00
Rémi Verschelde
680e489189 Merge pull request #93087 from KoBeWi/path_to_less_bugs
Allow cancelling actions in Path2D editor
2024-06-13 17:19:30 +02:00
lawnjelly
e71b3a75e4 Optimize Editor _init_grid()
Use static `LocalVectors` instead of `Vectors` for temporaries.
2024-06-13 11:51:32 +01:00
Hilderin
4575ccbad9 Fix Crash when trying to undo SpriteFrames animation rename #93079 2024-06-12 21:42:49 -04:00
kobewi
85a8c3e71a Allow cancelling actions in Path2D editor 2024-06-12 15:22:50 +02:00
Gilles Roudière
10c2ce15da Fix tile polygon editor grid and missing update 2024-06-11 19:35:03 +02:00
Rémi Verschelde
1e0015ac64 Merge pull request #92994 from smix8/navmesh_2d_clear
Fix NavigationRegion2D editor plugin clear button not updating debug visuals
2024-06-11 16:59:38 +02:00
Rémi Verschelde
430812980c Merge pull request #86721 from Naros/gde-debugger-tooling
Improve GDExtension Tools Integration with Editor Debug Tooling
2024-06-11 10:48:34 +02:00
Yuri Rubinsky
c2d0f3bafb Allow drag & drop Mesh to create MeshEmitter in visual shaders 2024-06-11 11:27:24 +03:00
Chris Cranford
8577340501 Expose several EngineDebugger methods and signals as plugin callbacks 2024-06-10 19:46:23 -04:00
smix8
14bed692bf Fix NavigationRegion2D clear button not updating debug visuals
Fixes that NavigationRegion2D editor plugin clear button did not update the debug visuals.
2024-06-10 19:36:21 +02:00
Rémi Verschelde
3d170c56d6 Merge pull request #92861 from TokageItLab/fix-animation-player-just-after-started
Fix seeking Animation immediate after playback for Discrete track
2024-06-10 16:11:55 +02:00
Chris Cranford
beef0f687c Expose update_docs_from_script method 2024-06-08 16:45:49 -04:00