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Commit Graph

20256 Commits

Author SHA1 Message Date
Rémi Verschelde
11ffcb3ef7 Merge pull request #113108 from KoBeWi/Thock
Change Theme to EditorDock and add `closable` property
2025-12-03 09:49:31 +01:00
Rémi Verschelde
b603be2211 Merge pull request #107167 from Mickeon/actually-use-script-export-mode-what-the-hell
Use ScriptExportMode enum in EditorExportPreset
2025-12-03 09:49:27 +01:00
Micky
14ede94a76 Use ScriptExportMode enum in EditorExportPreset 2025-12-03 09:21:50 +01:00
Thaddeus Crews
8c8927e015 Merge pull request #113181 from lodetrick/shader-dock
Use new dock system for Shader Editor Dock
2025-12-02 20:43:04 -06:00
Thaddeus Crews
fc8c494e7c Merge pull request #113241 from KoBeWi/Audiock
Fix bottom dock offsets and change Audio to EditorDock
2025-12-02 20:43:02 -06:00
Thaddeus Crews
9c78fafce2 Merge pull request #113457 from KoBeWi/XRock
Make OpenXRActionMapEditor into EditorDock
2025-12-02 20:42:59 -06:00
Thaddeus Crews
cd7cff8fa0 Merge pull request #113257 from KoBeWi/the_most_important_dock
Improvements to ResourcePreloader editor
2025-12-02 20:42:56 -06:00
Logan Detrick
ad094b93be Enable Vertical orientation for TileMap Dock 2025-12-02 18:39:44 -08:00
smix8
3a090ff25e Hide "Open documentation" context menu button in project manager
The EditorNode or internals of the ScriptEditor are not fully loaded in the project manager leading to crashes when the context menu tries to open an editor build-in documentation page.
2025-12-02 22:45:58 +01:00
Nolan Darilek
8eba8bda85 Editor: Add accessibility label to project favorite button 2025-12-02 16:23:37 -05:00
Logan Detrick
a0c2d3d51d Use new dock system for Animation dock 2025-12-02 12:30:43 -08:00
Logan Detrick
0d83637853 Use new dock system for ShaderDock 2025-12-02 10:40:44 -08:00
Thaddeus Crews
25203e24c4 Merge pull request #112895 from YeldhamDev/project_list_focus_fix
Hide mouse focus from project list
2025-12-02 11:52:14 -06:00
Thaddeus Crews
dec0b22f7d Merge pull request #64487 from Rindbee/fix-instantiated-scene-duplicate
Fix resource shared when duplicating an instanced scene
2025-12-02 11:52:13 -06:00
Thaddeus Crews
82e4493edb Merge pull request #91703 from Naros/expose-object-edited-status
Expose `set_edited` and `is_edited` on `EditorInterface`
2025-12-02 11:52:06 -06:00
Thaddeus Crews
b3de23f4e7 Merge pull request #109234 from kushagra10025/main-screen-plugin-shortcuts
Add Shortcut tooltip to Editor Main Screen Plugins
2025-12-02 11:52:02 -06:00
Thaddeus Crews
8749308796 Merge pull request #111913 from bruvzg/ed_spin
Use `EditorSpinSlider` in the theme editor.
2025-12-02 11:51:59 -06:00
Thaddeus Crews
bf10defa6d Merge pull request #113433 from arkology/editor-help-single-focus
`EditorHelp`: Scroll to the only result found every time
2025-12-02 11:51:56 -06:00
Thaddeus Crews
295435d83a Merge pull request #110866 from mihe/anim-node-icons
Add solo/hide/lock/delete buttons to node groups in bezier track editor
2025-12-02 11:51:54 -06:00
kleonc
6c57ce7a05 Allow maximizing sprite related dialogs 2025-12-02 18:47:05 +01:00
Thaddeus Crews
4bb188f85f Added Shortcut tooltip to Editor Main Screen Plugins
Co-Authored-By: Kushagra <53115703+kushagra10025@users.noreply.github.com>
2025-12-02 11:43:33 -06:00
Pāvels Nadtočajevs
1bcc499d9a Use EditorSpinSlider in the theme editor. 2025-12-02 19:02:01 +02:00
Hugo Locurcio
e483d2e2d1 Avoid nested parentheses in physical/Unicode InputEventKey text conversion
This was visible in tooltips displayed in shortcuts, including in the editor itself.

For example, "Forward (W (Physical))" is now displayed as "Forward (W - Physical)".
2025-12-02 16:58:24 +01:00
kobewi
0932e8d4b7 Make OpenXRActionMapEditor into EditorDock 2025-12-02 16:47:57 +01:00
kobewi
2de97cafb7 Change Theme to EditorDock and add closable property 2025-12-02 16:27:36 +01:00
Rémi Verschelde
dd8a830fcb Merge pull request #113430 from arkology/editor-help-hide
Expand Hide button in `EditorHelp` search
2025-12-02 14:17:32 +01:00
Rémi Verschelde
34cdf39db0 Merge pull request #113420 from Calinou/editor-use-unicode-arrows
Use Unicode arrow symbols throughout the editor
2025-12-02 14:17:28 +01:00
Rémi Verschelde
5a41bb884a Merge pull request #113416 from Calinou/editor-animation-use-physical-shortcuts
Use physical key shortcuts for the animation editor's play/pause buttons
2025-12-02 14:17:23 +01:00
Rémi Verschelde
f6092acb7b Merge pull request #113407 from deralmas/no-arguments-in-my-town
EmbeddedProcess: Fix invalid deferred call
2025-12-02 14:17:19 +01:00
Rémi Verschelde
5ef6b01b3f Merge pull request #113392 from ndarilek/project-dialog-accessibility
Editor: Improve accessibility in Create New Project dialog
2025-12-02 14:17:05 +01:00
Rémi Verschelde
2c8a0c3419 Merge pull request #113284 from TokageItLab/twist-disperser
Add BoneTwistDisperser3D to propagate IK target's twist
2025-12-02 14:17:01 +01:00
Rémi Verschelde
9f761d50fc Merge pull request #113206 from aaronfranke/import-settings-multi-mesh
Support MultiMesh objects in the scene Advanced Import Settings dialog
2025-12-02 14:16:36 +01:00
Rémi Verschelde
edb6ae1f75 Merge pull request #113017 from YeldhamDev/finicky_little_thing
Fix extra spacing in author names when opening the asset dialog
2025-12-02 14:16:21 +01:00
Rémi Verschelde
90235fddeb Merge pull request #112999 from Meorge/feat/quick-load-icon
Add dedicated icon for Quick Load
2025-12-02 14:16:16 +01:00
Rémi Verschelde
8167a18286 Merge pull request #112537 from BlueCube3310/mat-thumbnail-wrong
Fix incorrect material and mesh thumbnails
2025-12-02 14:16:07 +01:00
Rémi Verschelde
3d64c33edb Merge pull request #112504 from passivestar/inspector-margin
Reduce outer inspector margins
2025-12-02 14:16:03 +01:00
Rémi Verschelde
fe17c16ff9 Merge pull request #112491 from YeldhamDev/deep_within_the_shadows_lays_scrollable_content
Add scroll hints to `ScrollContainer` and `Tree`
2025-12-02 14:15:58 +01:00
Rémi Verschelde
d64b6bddef Merge pull request #111935 from vaner-org/statemachine-transitions-improve-validation
Improve validation for adding transition in StateMachine
2025-12-02 14:15:48 +01:00
Rémi Verschelde
c87dd8e02b Merge pull request #111806 from Calinou/renderer-message-warnings
Make all unsupported renderer message features consistently warnings
2025-12-02 14:15:43 +01:00
Rémi Verschelde
fede39884d Merge pull request #111742 from Calinou/editor-capitalization-add-stop-word
Add "with" stop word to the editor property name processor
2025-12-02 14:15:38 +01:00
Rémi Verschelde
0fe1334de8 Merge pull request #111212 from KoBeWi/FileDialog_unification_theory
Make EditorFileDialog inherit FileDialog
2025-12-02 14:15:33 +01:00
Rémi Verschelde
85d5df058b Merge pull request #104371 from mihe/animation-player-reset
Fix issue of `AnimationPlayer` hiding bezier editor when re-selecting it
2025-12-02 14:15:28 +01:00
Michael Alexsander
d94914417a Hide mouse focus from project list 2025-12-02 10:03:26 -03:00
Rindbee
e0532a711a Fix resource shared when duplicating an instanced scene
For resources with `resource_local_to_scene` enabled in the sub-scene,
the resource is already set when the sub-scene is instantiated, so does
not need to be set again. Just needs to update the property of the
resource according to the value in the main scene.
2025-12-02 20:45:54 +08:00
kobewi
c1cc178a82 Make EditorFileDialog inherit FileDialog 2025-12-02 12:30:51 +01:00
Silc Lizard (Tokage) Renew
6ff3833c33 Add BoneTwistDisperser3D to propagate IK target's twist 2025-12-02 19:20:26 +09:00
arkology
eb00eb9a68 EditorHelp: Scroll to the only result found every time 2025-12-02 08:00:43 +00:00
arkology
e435015476 Expand Hide button in EditorHelp search 2025-12-02 07:09:37 +00:00
Michael Alexsander
034942557e Fix issues with property height in the inspector 2025-12-01 23:14:33 -03:00
Hugo Locurcio
db920eb7f0 Use Unicode arrow symbols throughout the editor
This does not apply to text printed to the Output panel, as the fixed-width
font may not have the glyph in its character set (or if it does, the arrow
character may be hard to read).
2025-12-02 01:36:35 +01:00