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Commit Graph

8699 Commits

Author SHA1 Message Date
Ricardo Subtil
b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
Rémi Verschelde
a17a0bc808 Merge pull request #100717 from KoBeWi/icon_uncache
Fix icon UIDs in Project Manager
2025-01-03 02:01:24 +01:00
Rémi Verschelde
b34adf29dc Remove unused OS _display_driver_id member 2025-01-03 01:52:25 +01:00
Rémi Verschelde
d47fef15b8 Merge pull request #100991 from TokageItLab/180deg-arc
Fix looking at with 180 degree arc
2025-01-03 00:49:59 +01:00
Rémi Verschelde
21e6671740 Merge pull request #100937 from Repiteo/style/clang-format-sync
Style: Enforce `AllowShortFunctionsOnASingleLine`
2025-01-03 00:49:44 +01:00
Rémi Verschelde
5ff616736a Merge pull request #100825 from KoBeWi/colored_eight
Add `Color.from_rgba8` and deprecate Color8
2025-01-03 00:49:18 +01:00
Rémi Verschelde
e9da833e6c Merge pull request #100795 from hpvb/optimize-variant-clear
Don't set `Variant::Type` in destructor
2025-01-03 00:49:10 +01:00
Rémi Verschelde
dd7d36e803 Merge pull request #100770 from hpvb/command-queue-mt
Core: Refactor CommandQueueMT to use vararg templates for performance and maintainability
2025-01-03 00:49:02 +01:00
Rémi Verschelde
0d710da96c Merge pull request #98554 from Calinou/add-property-hint-ranges
Add more property hint ranges for project settings
2025-01-03 00:47:59 +01:00
Lukas Tenbrink
b2d881a73a Optimize _count by replacing a full copy with a CoW copy for the full-string count case. 2025-01-02 18:16:06 +01:00
Thaddeus Crews
e06d83860d Style: Enforce AllowShortFunctionsOnASingleLine 2025-01-02 10:09:41 -06:00
HP van Braam
cccd2432c3 Refactor CommandQueueMT to use vararg templates
In order to make CommandQueueMT more maintainable this PR changes the
previous macro hell with variadic templates instead. This makes the
class far more explicit and will allow us to more easily change the way
the class functions in the future.

Furthermore this refactoring has allowed for some optimizations. In
particular by using std::forward to delay the decision of decaying the
type to as late as possible we are able to move the data from the
callsite into our Command buffer and later move it to the call.

In practice what this means is that compared to the old version instead
of copying values 3 times, we can now get away with 1 copy, and 1 move
for lvalues, and just 2 moves for rvalues. This saves quite a few
operations in a hot codepath.

We also now test to make sure that the amount of copies and moves are
what we expect. This way we can spot performance regressions in this
code easily.

Somewhat unscientifically, running TPS-demo by pressing enter and not
touching the controls average mspf, repeatable across many runs:

before: 6.467
after : 6.202
2025-01-02 15:35:08 +01:00
Kiro
176e5f42b2 add Static assert checks 2025-01-02 09:02:43 +01:00
Silc Lizard (Tokage) Renew
d0c421976c Fix looking at with 180 degree arc
Co-authored-by: Fruitsalad <949631+fruitsalad@users.noreply.github.com>
2025-01-02 15:47:01 +09:00
Rémi Verschelde
f2d4dac92e Thread: Re-add <new> include for std::hardware_destructive_interference_size
Somehow it would still build fine, but would crash when compiled with GCC 12.2
on Debian 12.

Also re-add wrongly removed Mutex include from `thread_safe.h`, where it's used
in macros.

Add IWYU pragma comments to prevent it from mistakenly flagging those as unused.
2025-01-01 22:43:42 +01:00
AThousandShips
25ecf5ec83 [Core] Fix UID encoding
Fixes edge case where `0` encoded as `uid://` instead of `uid://a`, and
fixes the size of the temporary buffer storing encoded UID strings.
2024-12-31 15:20:09 +01:00
Jan Haller
df66ea74d7 Fix NodePath::slice() incorrect behavior for subname indexing
Adjust slice boundaries in `NodePath` logic to correctly handle subnames.
Update test cases to reflect these changes.
2024-12-30 21:22:26 +01:00
Kiro
52ee437d7e try Fixing Variant workaround 2024-12-29 16:35:10 +01:00
kobewi
4e48b19e1f Add Color.from_rgba8 and deprecate Color8 2024-12-27 11:26:59 +01:00
kobewi
81b1138a7f Fix icon UIDs in Project Manager 2024-12-26 14:54:09 +01:00
HP van Braam
46c23e1758 Don't set Variant::Type in destructor
When profiling Dome Keeper, I found that in physics_process a HashMap
gets cleared a lot, which ends up calling the Variant destructor.
Calling Variant::clear() dominates this operation.

By not uselessly setting the Type to NIL on destruction we save about
50% of time. This is likely because if there is a simple type in the
Variant that doesn't need destructing, but now we write when we should
just drop the Variant altogether.

Since the value of Variant::type should be unobservable after
destruction this doesn't change any outward behavior.
2024-12-25 23:40:19 +01:00
Hugo Locurcio
62c17911ea Add more property hint ranges for project settings
- Tweak property hint ranges for some networking settings to ensure
  the minimum values don't break the debugger entirely.
- Ensure shader time rollover is set to at least 1, as 0 causes a division by
  zero to occur.

All relevant project settings are now covered by a range hint.
2024-12-23 18:22:32 +01:00
Thaddeus Crews
08d4dd7fd8 Merge pull request #100694 from Ivorforce/cowdata-destruct-graciously
Destruct `CowData` more graciously by avoiding accidentally exposing a half-destructed buffer.
2024-12-23 11:15:18 -06:00
Thaddeus Crews
b97c8b37f6 Merge pull request #98441 from Yelloween10/fix-modifier-mask
Fix incorrect `KEY_MODIFIER_MASK` value
2024-12-23 11:15:17 -06:00
Thaddeus Crews
3c304ab7cc Merge pull request #96076 from AThousandShips/improve_null_check_core_drivers
[Core,Drivers] Improve use of `Ref.is_null/valid`
2024-12-23 11:14:58 -06:00
Yufeng Ying
73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Rémi Verschelde
31c07776f4 Merge pull request #100683 from Ivorforce/localvector-vector-conversion-typesafe-copy
Make `LocalVector` -> `Vector` automatic conversion safe for non-trivial types.
2024-12-22 00:10:19 +01:00
Lukas Tenbrink
25cd923ea1 Destruct CowData more graciously by avoiding accidentally exposing a half-destructed buffer. This can avoid problems if any of the destructed objects tries to access the data while it's being destructed. 2024-12-21 20:01:03 +01:00
Lukas Tenbrink
0e32f3b957 Make LocalVector -> Vector automatic conversion safe for non-trivial types. 2024-12-21 10:28:57 +01:00
Rémi Verschelde
dac0b67c4d Merge pull request #100659 from clayjohn/color-srgb-precision
Increase precision in `linear_to_srgb()` and `srgb_to_linear()`
2024-12-20 23:57:35 +01:00
Rémi Verschelde
c9e99291c1 Merge pull request #100622 from dsnopek/gdextension-compat-hashes
Rename `GDExtensionCompatHashes` to make it clear it's only for exceptional situations
2024-12-20 23:57:02 +01:00
Rémi Verschelde
119c99a8d0 Merge pull request #100193 from raulsntos/gdextension/set_class_icon
GDExtension: Add method to set the class icon
2024-12-20 23:56:48 +01:00
Rémi Verschelde
a11364d1e6 Merge pull request #99010 from Hilderin/embedding-game-process
Embed game process in editor
2024-12-20 23:56:43 +01:00
clayjohn
46ce499b6f Increase precision in linear_to_srgb and srgb_to_linear
This avoids the situation where white stops being white after conversion. While maintaining as much floating point ops as possible
2024-12-20 10:49:43 -07:00
Thaddeus Crews
151e7fc687 Merge pull request #100477 from Ivorforce/cowdata-move-insert-n-remove
Optimize `CowData` and `LocalVector` functions `.insert` and `.remove_at` by using move semantics.
2024-12-19 20:00:20 -06:00
Thaddeus Crews
1b8a2d930f Merge pull request #100474 from Ivorforce/cowdata-abstract-realloc
Abstract `CowData`'s reallocations into `_realloc` to consolidate duplicate logic.
2024-12-19 20:00:19 -06:00
Thaddeus Crews
fb8d2ee044 Merge pull request #100582 from bruvzg/fix_in_ops
[GDScript] Fix `Packed*Array` `OP_IN` using low precision int and float as input.
2024-12-19 20:00:06 -06:00
Thaddeus Crews
416a86f47c Merge pull request #100434 from Ivorforce/string-copy-from-rename
Rename `String::copy_from` functions to their respective encodings (`parse_latin1`, `parse_wstring`, `parse_utf32`).
2024-12-19 19:59:57 -06:00
Thaddeus Crews
bf9ef5f8a5 Merge pull request #100564 from YYF233333/iwyu
Remove unused headers in core
2024-12-19 19:59:55 -06:00
Thaddeus Crews
92615f24e7 Merge pull request #100563 from Ivorforce/move-semantics-list
Add move semantics (constructor, operator=) to `List`.
2024-12-19 19:59:54 -06:00
Thaddeus Crews
0b01f3cc14 Merge pull request #100560 from Ivorforce/localvector-move-semantics
Add `LocalVector` move semantics (constructor and operator=).
2024-12-19 19:59:51 -06:00
Thaddeus Crews
eaa447135c Merge pull request #95920 from Repiteo/core/initializer-list-templates
Core: Expand `std::initializer_list` support in container templates
2024-12-19 19:59:42 -06:00
Thaddeus Crews
a94b559f9b Merge pull request #100483 from Ivorforce/string-name-move-semantics
Add move semantics (constructor, assignment) to `StringName`.
2024-12-19 19:59:34 -06:00
David Snopek
506600a560 Rename GDExtensionCompatHashes to make it clear it's only for exceptional situations 2024-12-19 18:08:42 -06:00
Lukas Tenbrink
8483d794ff Abstract CowData's reallocations into _realloc to consolidate duplicate logic. 2024-12-19 17:27:16 +01:00
Lukas Tenbrink
3564e7c231 Add LocalVector move semantics (constructor and operator=). 2024-12-19 15:05:05 +01:00
Lukas Tenbrink
19992e3284 Add move semantics (constructor, operator=) to List. 2024-12-19 15:04:15 +01:00
Kiro
06efe84bca Remove duplicate utf8() calls 2024-12-19 10:15:46 +01:00
Thaddeus Crews
361e3b4fe8 Core: Expand std::initializer_list support 2024-12-18 18:46:59 -06:00
Hilderin
9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00