1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-04 19:21:46 +00:00
Commit Graph

426 Commits

Author SHA1 Message Date
Thaddeus Crews
2ad75d4077 Merge pull request #104936 from rsubtil/fix-dap_print_🐛s
Fix invalid DAP responses when content has non-ASCII content
2025-04-03 09:27:50 -05:00
Ricardo Subtil
094ded8009 Fix invalid DAP responses when content had non-ASCII content 2025-04-03 11:24:47 +01:00
Yufeng Ying
4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Thaddeus Crews
7ba2ebd7fb Merge pull request #104523 from rsubtil/fix-dap_bugs
Fix crash when removing breakpoints from DAP, and multiple fixes
2025-03-31 19:02:02 -05:00
Ricardo Subtil
0272e35451 Fix DAP bugs: crash when removing breakpoints, duplicated breakpoint data, source checksums not updating 2025-03-31 21:42:23 +01:00
Kiro
23129a66ed Replace append_utfx with direct String::utfx 2025-03-30 19:56:38 +02:00
Thaddeus Crews
780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
3b90bb56ad Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Yyf2333
22b5ec17fb Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Lukas Tenbrink
ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Michael Alexsander
d01d40490f Fix regressions regarding multiple remote object selection 2025-03-24 18:07:12 -03:00
Stuart Carnie
742b27fdd6 Editor: Simplify _parse_message; separate into handler functions
Move the individual message handlers to separate functions, to make it
easier to follow and add additional message handlers. The function
is also more efficient as it only performs a single hash lookup for
the handler and then dispatches to the member function.
2025-03-22 05:52:20 +11:00
Thaddeus Crews
97241ffea6 Merge pull request #99555 from Meorge/mute-game
Add "Mute Game" toggle in Game view
2025-03-19 17:46:11 -05:00
Malcolm Anderson
6858607e74 Add "Mute Audio" button to Game view in editor
Update servers/audio_server.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Apply suggestions from code review

Co-authored-by: Adam Scott <ascott.ca@gmail.com>

Fix a few lines for new member names

Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled

Apply suggestions from code review

Co-authored-by: arkology <43543909+arkology@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>

Fix icon for svgo
2025-03-19 08:20:17 -07:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Haoyu Qiu
ff903e36a5 Debugger: Allow locating VRAM resource by double-clicking 2025-03-18 08:26:05 +08:00
kobewi
6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
Thaddeus Crews
c1b7865ae9 Merge pull request #103557 from aaronfranke/godot-version-defines
Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
ydeltastar
ddb94b9e9d Fix debugger's memory leak when project closes itself 2025-03-12 16:46:23 -03:00
Aaron Franke
97ee05e9b7 Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
kobewi
7d82704f12 Allow to ignore debugger error breaks 2025-03-12 19:05:57 +01:00
Michael Alexsander
5c66129e62 Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
Thaddeus Crews
7d46e7d011 Merge pull request #98379 from timothyqiu/alien-thread
Translate main thread name in the editor instead of running project
2025-03-10 10:01:11 -05:00
A Thousand Ships
466590d0ec Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
A Thousand Ships
5113022dfe Clean up some uses of String::substr
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu
513dbff72b Translate main thread name in the editor instead of running project 2025-03-07 19:06:54 +08:00
Esther Dalhuisen
109e2b3b5f Change output format for milliseconds in timestamps to 3 zeroes
Fixes #102527
2025-02-07 13:54:15 +01:00
arkology
03bfb4656f Use FlowContainer for Profiler and Visual Profiler bars 2025-01-29 21:04:35 +03:00
Hilderin
05fcfede1e Fix Floating Game Window Title 2025-01-19 15:45:59 -05:00
Rémi Verschelde
ae205b0fc6 Merge pull request #98926 from YeldhamDev/out_all_of_you
Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
Ricardo Subtil
b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
Michael Alexsander
38ff1500c7 Add toggle to hide filtered out parents in the "SceneTree" dock 2024-12-24 13:43:01 -03:00
A Thousand Ships
a1846b27ea Improve use of Ref.is_null/valid
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Hendrik Brucker
9f8bbe43ee Add profiler autostart indicator to EditorRunBar 2024-12-16 10:15:24 +01:00
Chaosus
ba39b078f5 [Scene] Add SceneStringName::FlatButton 2024-12-10 11:12:26 +03:00
Lukas Tenbrink
b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
Rémi Verschelde
e6125ef51b Merge pull request #98763 from AThousandShips/more_sname_uses
Use `SceneStringName` in more places
2024-12-02 15:50:44 +01:00
Rémi Verschelde
ed93ab2f53 Merge pull request #98657 from ydeltastar/stay-sane-using-evaluator
Add editor setting to stop the bottom panel from switching to the Stack Trace
2024-12-02 15:50:31 +01:00
A Thousand Ships
af56d6e8e8 Use SceneStringName in more places 2024-12-02 14:39:16 +01:00
Rémi Verschelde
04882d73bb Merge pull request #99113 from MewPurPur/tweak-debugger-sizings
Add minimum size to some debugger elements
2024-11-29 22:47:02 +01:00
Rémi Verschelde
4aed2b7981 Merge pull request #99086 from Calinou/editor-visual-profiler-show-hardware-info
Display CPU and GPU model name in the editor visual profiler
2024-11-29 22:46:58 +01:00
Rémi Verschelde
b66c1d0a73 Merge pull request #76055 from reach-satori/plot_zoom
Implement zooming and panning in the profiler
2024-11-29 22:45:24 +01:00
Thaddeus Crews
9e259ef061 Merge pull request #97884 from passivestar/list-variations
Add theme type variations for secondary Trees and ItemLists
2024-11-27 10:47:14 -06:00
Thaddeus Crews
1bba277d3f Merge pull request #99417 from passivestar/thread-selector
Disable the debugger thread selector when there's nothing to select
2024-11-26 13:04:56 -06:00
Thaddeus Crews
d09d82d433 Merge pull request #99068 from yahkr/fix_monitor_display
[Editor] Fix float value used for integer performance monitors
2024-11-25 13:22:36 -06:00
Thaddeus Crews
0c45ace151 Merge pull request #99054 from timothyqiu/session-names
Translate the name of the debugger session tabs
2024-11-22 14:54:49 -06:00
passivestar
0ff5d5fd04 Add theme type variations for secondary Trees and ItemLists 2024-11-19 18:33:30 +04:00