Patrick Exner
|
e689c122a6
|
Add visualization of 3D particle emission shapes
Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com>
|
2024-12-28 19:56:50 +01:00 |
|
Thaddeus Crews
|
81733e6622
|
Merge pull request #99506 from Giganzo/scale-2d-selection
Change how multi selection scale is applied to canvas item
|
2024-11-25 13:22:28 -06:00 |
|
Bad Sector
|
da191168fe
|
Add VoxelGI bake cancelling and progress UI improvement
|
2024-11-23 21:12:57 +02:00 |
|
Thaddeus Crews
|
7faad0cc7a
|
Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
|
2024-11-22 14:54:47 -06:00 |
|
Thaddeus Crews
|
eedc820f37
|
Merge pull request #99487 from passivestar/fix-viewport-offsets
Fix viewport message offsets
|
2024-11-22 14:54:16 -06:00 |
|
Thaddeus Crews
|
f2763b23cf
|
Merge pull request #99483 from badsectoracula/cancel_lightmap_bake
Add lightmap bake cancelling
|
2024-11-22 14:54:14 -06:00 |
|
Thaddeus Crews
|
d6ad0f65d8
|
Merge pull request #99482 from Giganzo/toast_and_spam
Fix toast spam about child of container position
|
2024-11-22 14:54:13 -06:00 |
|
Thaddeus Crews
|
2993289172
|
Merge pull request #86481 from Illauriel/add-animlib-folding
Add persistent folding to Animation Library Editor
|
2024-11-21 17:56:57 -06:00 |
|
Thaddeus Crews
|
5289709753
|
Merge pull request #99409 from passivestar/state-machine-focus-border-color
Expose state machine focus color to theming
|
2024-11-21 17:56:56 -06:00 |
|
Thaddeus Crews
|
8eee5066eb
|
Merge pull request #94981 from Chaosus/shader_fix_screen_uv_in_spatial_light
Allow `SCREEN_UV` to be used in light function of spatial shader
|
2024-11-21 17:56:45 -06:00 |
|
Giganzo
|
c4bb252294
|
Change how multi selection scale is applied to canvas item
|
2024-11-21 20:52:33 +01:00 |
|
Bad Sector
|
5bca028e2b
|
Add lightmap bake cancelling
|
2024-11-21 21:31:02 +02:00 |
|
passivestar
|
5cd0d42d2b
|
Fix viewport message offsets
|
2024-11-21 08:24:08 +04:00 |
|
Thaddeus Crews
|
918faec239
|
Merge pull request #98297 from Calinou/editor-tweak-lightmapgi-no-meshes-to-bake-error-dialog
Improve "No meshes to bake" LightmapGI error dialog in the editor
|
2024-11-19 15:20:12 -06:00 |
|
Illauriel
|
5de38f7fd3
|
Add persistent folding to Animation Library Editor
|
2024-11-19 20:01:30 +01:00 |
|
Giganzo
|
61cf0253ce
|
Fix toast spam about child of container position
|
2024-11-19 11:25:28 +01:00 |
|
Chaosus
|
a64b3fd3f8
|
Allow SCREEN_UV to be used in light function of spatial shader
|
2024-11-19 11:39:49 +03:00 |
|
passivestar
|
edd6acdfd4
|
Expose state machine focus color to theming
|
2024-11-19 01:14:09 +04:00 |
|
Thaddeus Crews
|
8d530bc95a
|
Merge pull request #99176 from tracefree/obstacle_transform
Fix obstacle avoidance and 3D editor ignoring transform
|
2024-11-18 09:23:48 -06:00 |
|
Thaddeus Crews
|
8e324c4589
|
Merge pull request #86195 from GreenCrowDev/curve3d_close
Add `closed` property to `Curve3D`
|
2024-11-18 09:23:38 -06:00 |
|
A Thousand Ships
|
68f638cf02
|
Use (r)find_char instead of (r)find for single characters
|
2024-11-17 10:02:18 +01:00 |
|
matricola787
|
790efbb783
|
Implement closed path for Curve3d
|
2024-11-16 12:59:08 +01:00 |
|
Rie
|
31a3b418f7
|
Fix obstacle avoidance and 3D editor ignoring transform
|
2024-11-16 11:30:48 +01:00 |
|
Thaddeus Crews
|
773c8e9a93
|
Merge pull request #99253 from KoBeWi/tldr
Simplify some UID conversions
|
2024-11-15 10:42:46 -06:00 |
|
Thaddeus Crews
|
313fe08e19
|
Merge pull request #99177 from Chaosus/vs_swap_connections
Add swap connection option to visual shader graph
|
2024-11-15 10:42:35 -06:00 |
|
Chaosus
|
ce833a3885
|
Add swap connection option to visual shader graph
|
2024-11-15 13:02:09 +03:00 |
|
Chaosus
|
5a856a6896
|
Fix error emitting when reset a visual shader preview parameter
|
2024-11-15 12:39:07 +03:00 |
|
kobewi
|
5be53c36c0
|
Simplify some UID conversions
|
2024-11-14 23:22:59 +01:00 |
|
Thaddeus Crews
|
a595ae2abb
|
Merge pull request #97461 from lalitshankarchowdhury/better-replace
Improve "Replace in Files" dialog button text
|
2024-11-14 14:51:58 -06:00 |
|
Thaddeus Crews
|
9513d18180
|
Merge pull request #98534 from YeldhamDev/i_hate_math
Make possible to scale multiple nodes at once in the canvas editor
|
2024-11-14 14:51:51 -06:00 |
|
Chaosus
|
485e7f899b
|
Add copy/paste options to preview material parameters in visual shader
|
2024-11-12 22:04:44 +03:00 |
|
Thaddeus Crews
|
d58ac7fc12
|
Merge pull request #98629 from timothyqiu/delete-delete
Fix duplicated Delete shortcut entries in Tiles Editor
|
2024-11-12 09:27:58 -06:00 |
|
Thaddeus Crews
|
847059503f
|
Merge pull request #98224 from timothyqiu/select-markers-dialog
Improve Select Markers dialog in AnimationTree editor
|
2024-11-12 09:27:53 -06:00 |
|
Thaddeus Crews
|
04f33894f5
|
Merge pull request #97041 from aXu-AP/script-highlight-scene
Highlight scripts used by current scene
|
2024-11-12 09:27:39 -06:00 |
|
smix8
|
086bd1d82c
|
Improve NavigationObstacle3D editor tooling
Improves NavigationObstacle3D editing options inside the editor.
|
2024-11-12 12:44:12 +01:00 |
|
Thaddeus Crews
|
848d90837e
|
Merge pull request #96730 from tracefree/properly_transforming_obstacles
Make use of NavigationObstacle3D's transform
|
2024-11-11 14:18:33 -06:00 |
|
Thaddeus Crews
|
93815e7e97
|
Merge pull request #99013 from TokageItLab/fps-compat-toggle
Add FPS compatible option in second mode of the animation editor snapping
|
2024-11-11 14:18:24 -06:00 |
|
Thaddeus Crews
|
9be806aef1
|
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
Core: Integrate Ref `instantiate` where possible
|
2024-11-11 14:18:15 -06:00 |
|
Thaddeus Crews
|
489d4933ab
|
Merge pull request #97081 from aXu-AP/uv-editor-without-polygon
Open UV editor in point editing mode if no points
|
2024-11-11 14:18:12 -06:00 |
|
Silc Lizard (Tokage) Renew
|
64d04c375c
|
Add FPS compatible option in second mode of animation editor snapping
|
2024-11-12 04:39:13 +09:00 |
|
Thaddeus Crews
|
925b690c98
|
Core: Integrate Ref::instantiate where possible
|
2024-11-10 12:41:26 -06:00 |
|
Thaddeus Crews
|
c4a52e1ade
|
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
[GDExtension] Improve macOS library loading/export.
|
2024-11-10 12:13:06 -06:00 |
|
Thaddeus Crews
|
f3294e59e1
|
Merge pull request #98891 from Faless/debugger/game_view_settings
[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
|
2024-11-10 12:12:46 -06:00 |
|
Thaddeus Crews
|
90ce26a27b
|
Merge pull request #94889 from rune-scape/no-const-list-erase
Remove const_cast in `List::erase`
|
2024-11-10 12:12:34 -06:00 |
|
Thaddeus Crews
|
fbded4e0d7
|
Merge pull request #98716 from Calinou/editor-improve-mesh-uv-preview
Improve Mesh UV1/UV2 preview in the editor
|
2024-11-10 12:12:29 -06:00 |
|
Rie
|
44ef3d35eb
|
Make use of NavigationObstacle3D's transform
Co-authored-by: a0kami <dev.aokami@netc.fr>
|
2024-11-10 17:08:12 +01:00 |
|
rune-scape
|
a47daa0a44
|
Avoid const_cast in List::erase by requiring mutable elements
|
2024-11-08 00:10:08 -08:00 |
|
Fabio Alessandrelli
|
c3e2e46855
|
[Debugger] Add configuration to the GameView debugger plugin
|
2024-11-07 15:03:17 +01:00 |
|
kobewi
|
4cbf15608c
|
Fix wrong checked menu item in 3D editor
|
2024-11-07 00:15:38 +01:00 |
|
aXu-AP
|
f168d0c80f
|
Highlight scripts used by current scene
|
2024-11-05 17:10:02 +02:00 |
|