lawnjelly
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ae04a3a5dd
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Physics Interpolation - Move 3D FTI to SceneTree
Moves 3D interpolation from server to the client code (`SceneTree`).
Complete rework of 3D physics interpolation, but using the same user API.
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2025-04-26 14:13:30 +01:00 |
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David House
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e6daec9cf8
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Added indirect drawing functionality to MultiMesh
Update doc/classes/RenderingServer.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
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2025-01-13 14:51:51 -06:00 |
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Yaohua Xiong
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ed3d311687
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Add antialias support for CanvasItem draw primitives
including
- rect, circle; both filled and unfilled.
- polyline, multiline
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2024-05-13 19:03:31 +08:00 |
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Eidolon
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08f4560e69
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Add optional depth fog
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2024-02-17 22:39:34 -03:00 |
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