Fredia Huya-Kouadio
e3d60bbd0c
Remove the option to compress Android native libraries
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Follow-up to https://github.com/godotengine/godot/pull/106358 , this is a separate commit / PR since it shouldn't be cherry-picked in previous releases as it removes existing functionality.
Support for 16kb page size added in the previous PR requires the native libraries to be uncompressed, so we're deprecating and removing the option to compress native libraries.
See https://developer.android.com/guide/practices/page-sizes#agp_version_851_or_higher for more details.
2025-05-15 08:41:46 -07:00
Thaddeus Crews
7d46f0f733
Merge pull request #106365 from stuartcarnie/sgc_macos_modifier_state_focus
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macOS: Send initial modifier keys as input events
2025-05-15 10:22:28 -05:00
Thaddeus Crews
82ea0b9293
Merge pull request #106358 from m4gr3d/update_ndk_28
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[Android] Add support for 16 KB page sizes, update to NDK r28b
2025-05-15 10:22:27 -05:00
Thaddeus Crews
59cd4b823b
Merge pull request #106435 from akien-mga/android-readd-generate_apk-alias
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Android: Re-add `generate_apk` alias for compatibility
2025-05-15 10:22:20 -05:00
Thaddeus Crews
902d2b45bb
Merge pull request #106400 from RandomShaper/win_compat
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Improve platform compatibility of Windows and Direct3D 12
2025-05-15 10:22:16 -05:00
Thaddeus Crews
8134f3fe4b
Merge pull request #106394 from vmedea/2025-libdecor
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Wayland: Unbreak build with `libdecor=no`
2025-05-15 10:22:15 -05:00
Rémi Verschelde
8851c5a54d
Android: Re-add generate_apk alias for compatibility
2025-05-15 12:42:29 +02:00
Pedro J. Estébanez
820380817a
Exclude RD creation test functions from templates
2025-05-15 10:12:38 +02:00
Pedro J. Estébanez
53bee4eb56
Windows: Restrict time API use to the desktop flavor
2025-05-15 10:12:16 +02:00
Stuart Carnie
9a631d1e45
macOS: Send initial modifier keys as input events
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This ensures if a user is holding SHIFT or OPTION to perform a modified
action, it is correctly handled by the application.
Examples include SHIFT+Click to add to the selection.
2025-05-15 16:58:49 +10:00
Pedro J. Estébanez
7759296594
Direct3D 12: Let platforms report support for direct composition
2025-05-14 17:48:19 +02:00
Thaddeus Crews
428a762e98
Merge pull request #106367 from stuartcarnie/sgc_fix_embedded_crash
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macOS: Fix a crash if no input event is set for a specific window
2025-05-14 09:44:17 -05:00
Thaddeus Crews
d043be6031
Merge pull request #105585 from marcosc90/fix-web-update-size
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[Web] Prevent unnecessary canvas resizes by flooring scaled dimensions
2025-05-14 09:44:13 -05:00
Thaddeus Crews
ae68a216b9
Merge pull request #106383 from bruvzg/macos_isdef
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Fix macOS build with `dev_build=yes` and `target=template_debug`
2025-05-14 09:44:12 -05:00
Thaddeus Crews
fb39aa4fd3
Merge pull request #105833 from marcosc90/perf-web-shader-source
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[Web] Optimize `GL.getSource` for known-length shader sources
2025-05-14 09:44:08 -05:00
Thaddeus Crews
ffb7358232
Merge pull request #105673 from bruvzg/macos_close_fs
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[macOS] Fix close button hidden and title bar transparent in fullscreen mode.
2025-05-14 09:44:07 -05:00
Thaddeus Crews
e3ad8129f7
Merge pull request #105601 from marcosc90/perf-web-gamepad
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[Web] Avoid unnecessary gamepad polling when no gamepads are connected
2025-05-14 09:44:04 -05:00
mara
d213e72866
wayland: Unbreak build with libdecor=no
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In #101774 , some libdecor-specific code was added, but without adding the guards. This broke the build with
`libdecor=no`.
Add `#ifdef` guard as necessary.
2025-05-14 13:36:45 +00:00
Pāvels Nadtočajevs
dfb2bc5f7e
Fix macOS build with dev_build=yes and target=template_debug
2025-05-14 09:47:51 +03:00
Thaddeus Crews
aad8f57f95
Merge pull request #106355 from bruvzg/mac_emb_trans
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[macOS] Fix transparent window state detection for embedded process.
2025-05-13 16:22:30 -05:00
Thaddeus Crews
4cd27d7fd4
Merge pull request #106094 from shiena/feature/support-android-camera
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Add CameraFeed support for Android
2025-05-13 16:22:27 -05:00
Thaddeus Crews
d3cd48cb51
Merge pull request #106319 from adamscott/web-simd
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[Web] Add WebAssembly SIMD support (`wasm_simd`) and enable it by default
2025-05-13 16:22:18 -05:00
Stuart Carnie
19dcd7162b
macOS: Fix a crash if no input event is set for a specific window
2025-05-14 06:57:56 +10:00
Fredia Huya-Kouadio
27bdc86ed1
Bump the NDK to version 28.1.13356709
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Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
2025-05-13 08:27:36 -07:00
Pāvels Nadtočajevs
887fa78fc1
[macOS] Fix transparent window state detection for embedded process.
2025-05-13 17:09:51 +03:00
Leo de Penning
296ca79b9d
Add CameraFeed support for Android
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Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com >
2025-05-13 22:46:06 +09:00
Adam Scott
f114a8d1d1
Add WebAssembly SIMD support
2025-05-13 07:35:53 -04:00
Pāvels Nadtočajevs
ddefe73c41
[macOS] Fix embedded window position when host control is moved, but not resized.
2025-05-13 14:17:45 +03:00
Rémi Verschelde
af62a09b42
Merge pull request #106348 from akien-mga/macos-fix-template_debug-build
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macOS: Fix `template_debug` build after #105884
2025-05-13 12:49:11 +02:00
Rémi Verschelde
20f279cd34
Merge pull request #106345 from bruvzg/gl_leak
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[X11] Fix GL init memory leak when transparency is enabled.
2025-05-13 12:49:08 +02:00
Rémi Verschelde
3e2c064302
macOS: Fix template_debug build after #105884
2025-05-13 12:42:13 +02:00
Pāvels Nadtočajevs
a12503b88c
[X11] Fix GL init memory leak when transparency is enabled.
2025-05-13 13:20:02 +03:00
Pāvels Nadtočajevs
6a118b5027
Draw checkerboard (or clear color) under embedded window.
2025-05-13 13:16:22 +03:00
Rémi Verschelde
c0ebba60de
Merge pull request #106166 from stuartcarnie/macos_embed_fixes
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macOS: Embedded window fixes
2025-05-13 12:11:35 +02:00
Rémi Verschelde
db66343528
Merge pull request #106317 from stuartcarnie/sgc_macos_first_click
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macOS: Process first click event without requiring focus
2025-05-13 01:05:53 +02:00
Rémi Verschelde
8b93b67e14
Merge pull request #106315 from Riteo/popping-up-everywhere
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Wayland: Fix error spam when closing popup
2025-05-13 01:05:49 +02:00
Rémi Verschelde
cc07dc4273
Merge pull request #106288 from raulsntos/android/store_so_uncompressed
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[Android] Store native libraries uncompressed in APK
2025-05-13 01:05:27 +02:00
Rémi Verschelde
f23d1968b4
Merge pull request #106247 from bruvzg/ac_wl_resize
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Do not call `accessibility_set_window_rect` on Wayland, fix main windows accessibility context creation.
2025-05-13 01:05:08 +02:00
Rémi Verschelde
c1d3746a67
Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller
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Fix issues with Android controller input handling
2025-05-13 01:04:52 +02:00
Stuart Carnie
544ab4ccab
macOS: Process first click event without requiring focus
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This improves the user experience for macOS users, to be consistent with
other macOS applications. When a Godot window is not focused, and the
user clicks on the window, the event is forwarded to the receiving
control to be processed as if the window was already focused.
2025-05-13 05:21:51 +10:00
Riteo
c3b04e6e1e
Wayland: fix error spam when closing popup
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Previously we did not check whether the value actually changed or not
and thus would get constant errors for no reason.
2025-05-12 05:11:24 +02:00
Stuart Carnie
f658161619
macOS: Embedded window can be dismissed by clicking close
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- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +10:00
Raul Santos
6464347157
[Android] Store native libraries uncompressed in APK
2025-05-11 21:02:44 +02:00
Pāvels Nadtočajevs
5441a82cfb
Do not call accessibility_set_window_rect on Wayland, fix main windows accessibility context creation.
2025-05-11 12:51:46 +03:00
Fredia Huya-Kouadio
c29545f793
Bump the minimum supported SDK version to 24
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Raise the minimum supported Android version from Android 5 (Lollipop) to Android 7 (Nougat).
2025-05-08 09:45:32 -04:00
Thaddeus Crews
9b6e06dcf3
Merge pull request #106152 from m4gr3d/bump_target_sdk
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Annual versions bump for the Android platform
2025-05-08 07:19:34 -05:00
Thaddeus Crews
872ca1b3c9
Merge pull request #106139 from akien-mga/crash-handler-backtrace-print
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Improve script backtrace print in crash handlers
2025-05-07 12:48:25 -05:00
Fredia Huya-Kouadio
4b4144cc39
Annual versions bump for the Android platform
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- gradle: 8.2 -> 8.11.1
- androidx.constraintlayout:constraintlayout: 2.1.4 -> 2.2.1
- Android gradle plugin: 8.2.0 -> 8.6.1
- Android compile sdk: 34 -> 35
- Android target sdk: 34 -> 35
- Android build tools: 34.0.0 -> 35.0.0
- kotlin: 1.9.20 -> 2.1.20
- androidx.fragment:fragment: 1.7.1 -> 1.8.6
- OpenXR vendors plugin: 3.1.2-stable -> 4.0.0-stable
2025-05-07 13:14:49 -04:00
Rémi Verschelde
a6398d71a3
Improve script backtrace print in crash handlers
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Also fix the editor crash handler message for bug reports not properly
using the `.editor` override.
2025-05-07 09:52:50 +02:00
Stuart Carnie
9290adee38
MacOS: Additional improvements and fixes for embedded window support
2025-05-07 06:11:05 +10:00