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Commit Graph

4424 Commits

Author SHA1 Message Date
Thaddeus Crews
83ba0687f7 Merge pull request #106407 from DarioSamo/present-validation-error
Rework semaphores for presentation to be created per swap chain image to fix validation error.
2025-05-15 10:22:18 -05:00
Thaddeus Crews
902d2b45bb Merge pull request #106400 from RandomShaper/win_compat
Improve platform compatibility of Windows and Direct3D 12
2025-05-15 10:22:16 -05:00
Thaddeus Crews
e625565853 Merge pull request #106396 from chocola-mint/canvas-item-add-triangle-array-count
Implement the `count` parameter in `RenderingServer.canvas_item_add_triangle_array`
2025-05-15 10:22:16 -05:00
Dario
ad22f65489 Rework semaphores for presentation to be created per swap chain image to fix validation error. 2025-05-14 15:27:51 -03:00
Pedro J. Estébanez
7759296594 Direct3D 12: Let platforms report support for direct composition 2025-05-14 17:48:19 +02:00
Thaddeus Crews
3d645bdd13 Merge pull request #106392 from bruvzg/wine_sh_secure
[Wine] Use `_SH_DENY*` flags instead of unsupported `_SH_SECURE`.
2025-05-14 09:44:15 -05:00
Thaddeus Crews
43010e8839 Merge pull request #106357 from YYF233333/remove_search_array
Move bisect functionality to `Span` and deduplicate code
2025-05-14 09:44:14 -05:00
Thaddeus Crews
fb39aa4fd3 Merge pull request #105833 from marcosc90/perf-web-shader-source
[Web] Optimize `GL.getSource` for known-length shader sources
2025-05-14 09:44:08 -05:00
Thaddeus Crews
d0693d6867 Merge pull request #89988 from LunaCapra/specular-occlusion
Add support for bent normal maps for specular occlusion and indirect lighting
2025-05-14 09:44:06 -05:00
chocola-mint
101dc9868f Implement the count parameter in RenderingServer.canvas_item_add_triangle_array() 2025-05-14 22:52:30 +09:00
Pāvels Nadtočajevs
563136f859 [Wine] Use _SH_DENY* flags instead of unsupported _SH_SECURE. 2025-05-14 13:50:28 +03:00
Yufeng Ying
3bf400ffae Move bisect to Span and deduplicate code.
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-05-14 18:19:09 +08:00
Capry
9828c365c3 Add support for bent normals for indirect lighting and specular occlusion 2025-05-12 12:52:04 +02:00
Stuart Carnie
f658161619 macOS: Embedded window can be dismissed by clicking close
- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +10:00
Thaddeus Crews
19bb18716e Merge pull request #102399 from clayjohn/cull-mask-overhaul
Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
2025-05-09 11:29:28 -05:00
Thaddeus Crews
821170f054 Merge pull request #106145 from lander-vr/ambient-light-specular-occlusion
Add specular occlusion from ambient light
2025-05-09 11:29:14 -05:00
clayjohn
305216f558 Overhaul the cull mask internals for Lights, Decals, and Particle Colliders
Properly pair and unpair instances based on cull mask to avoid any unnecessary processing and to ensure that changing the cull_mask and layer_mask actually updates culling behavior
2025-05-08 21:39:12 -07:00
landervr
56730d0cb2 Add specular occlusion from ambient light
Co-authored-by: guerro323 <kaltobattle@gmail.com>
2025-05-08 23:52:01 +02:00
Thaddeus Crews
288822e330 Merge pull request #105570 from kroketio/texture-extension-mipmaps
RenderingDevice: Pass mipmap count to `texture_create_from_extension()`
2025-05-08 07:19:16 -05:00
BlueCube3310
909f9ca9d4 Compatibility: Disable environment ambient light when affected by light probes 2025-05-07 18:08:54 +02:00
Sander
6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() 2025-05-07 15:15:55 +03:00
Thaddeus Crews
a895a8682f Merge pull request #102783 from stuartcarnie/fix_gles3_lightmapper
GLES3: Fix errors baking light map with compatibility renderer
2025-05-06 08:38:09 -05:00
Thaddeus Crews
4cb030d6bf Merge pull request #106089 from mihe/rogue-newlines
Fix empty lines being added for errors with no script backtrace
2025-05-06 08:38:04 -05:00
Thaddeus Crews
aa24e3b671 Merge pull request #105884 from stuartcarnie/macos_embedded
macOS: Embedded window support.
2025-05-06 08:37:59 -05:00
Stuart Carnie
7a423ffdc0 GLES3: Fix errors baking light map with compatibility renderer
Helps #102696
2025-05-06 09:02:34 +10:00
Stuart Carnie
00e1fdec2c MacOS: Embedded window support. 2025-05-06 06:09:05 +10:00
Thaddeus Crews
7cb658cd9d Merge pull request #106086 from clayjohn/ANGLE-BPTC
Check for GL ES version of BPTC extension when using the OpenGL renderer
2025-05-05 11:24:18 -05:00
clayjohn
e7010c2c01 Check for all BPTC Extensions when using the OpenGL renderer.
EXT_texture_compression_bptc is the WebGL version of GL_EXT_texture_compression_bptc which is the same thing as GL_ARB_texture_compression_bptc but some vendors only report one or the other. ANGLE only reports GL_EXT_texture_compression_bptc for example
2025-05-05 08:23:47 -07:00
Mikael Hermansson
31b90246e7 Fix empty lines being added for errors with no script backtrace 2025-05-05 13:27:21 +02:00
Thaddeus Crews
01fc9aee6c Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
Thaddeus Crews
f4f1471b57 Merge pull request #105910 from lawnjelly/global_get_fast4
Add `GLOBAL_GET` cached macros.
2025-04-30 09:18:44 -05:00
lawnjelly
f8f350a32a Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-04-30 15:08:50 +01:00
dsmtE
4e68f277c6 add REGION_RECT
fix formatting

fix shader compile (region_rect after draw_data)

fix formatting

fix formatting

Review fix (move region_rect in main + remove useless visual shader options)

fix formatting

fix alphabetic order (+ remove useless action for spatial shaders)

typo + remove TYPE_LIGHT option for  region_rect
2025-04-30 11:07:22 +02:00
Dario
ddd3ced72d Fix error spam to due wrong use of reserve() in D3D12 driver. 2025-04-29 10:42:55 -03:00
Thaddeus Crews
dedc072840 Merge pull request #105837 from clayjohn/sky-acos-bugfix
Fix float/int comparison in acos_approx in sky template shader
2025-04-28 10:01:34 -05:00
Lukas Tenbrink
bfdb0f0ecf Fix various sanitizer issues. 2025-04-28 15:23:35 +02:00
Thaddeus Crews
3947cbe3b2 Merge pull request #104386 from Repiteo/core/cpp-math
Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
clayjohn
d2dce41681 Fix float/int comparison in acos_approx in sky template shader
Strict GLSL implementations will not automatically convert `0` to a float
2025-04-27 17:06:34 -07:00
Marcos Casagrande
197b307061 [Web] Optimize GL.getSource for known-length shader sources 2025-04-27 17:44:08 +02:00
Thaddeus Crews
5b9443ac93 Merge pull request #105768 from dsnopek/fix-web-dlsym-error
Web: Fix crash when built with `dlink_enabled=yes`
2025-04-25 18:25:13 -05:00
David Snopek
39ad4633a8 Web: Fix crash when built with dlink_enabled=yes 2025-04-25 15:14:25 -05:00
Thaddeus Crews
2bf7184ed9 Merge pull request #103865 from Repiteo/scons/__has_include
SCons: Remove `check_c_headers`
2025-04-25 11:36:06 -05:00
Thaddeus Crews
5eb5f2fa6e Merge pull request #105740 from bruvzg/mesa_scr_upd
Update Mesa-NIR library detection and download script.
2025-04-25 11:36:02 -05:00
Thaddeus Crews
33065d8323 Merge pull request #103238 from Ryan-000/mesh_support_vram_profiler
Add Meshes to the Video RAM Profiler
2025-04-25 11:36:01 -05:00
Thaddeus Crews
007717faf9 SCons: Remove check_c_headers
• Can instead check for headers directly with `__has_include`, a C++17 feature
2025-04-25 11:30:39 -05:00
Pāvels Nadtočajevs
43e9b04f66 Update Mesa-NIR library detection and download script. 2025-04-25 08:11:14 +03:00
Thaddeus Crews
28089c40c1 Merge pull request #91006 from reduz/live-backtrace
Ability to print and log script backtraces
2025-04-24 17:18:52 -05:00
reduz
d1dcb40d56 Ability to print and log script backtraces
Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2025-04-24 18:54:41 +02:00
Ryan
4497e2a0d3 Add Meshes to the Video RAM Profiler
Apply suggestions from code review

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-04-23 18:26:56 -04:00
Thaddeus Crews
1f7a8eac9d Merge pull request #101973 from clayjohn/sky-material-opt
Optimize ProceduralSkyMaterial by removing uses of acos and simplifying logic
2025-04-22 18:25:51 -05:00