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Commit Graph

29789 Commits

Author SHA1 Message Date
Marcus Brummer
8ad61f6669 Asset Library: Scroll up the ScrollContainer after page load
(cherry picked from commit 0e4f2ca860)
2020-12-10 13:09:02 +01:00
Fabio Alessandrelli
ab4423e7ad Fix some easing equations' undefined behaviours.
Spotted via -Wunsequenced.
Easing equations had different behaviours depending on the toolchain
due to its abusing of inline assignments.

(cherry picked from commit 3936da7ab4)
2020-12-10 13:08:05 +01:00
volzhs
c904cf612a Add option to draw all tabs in front
(cherry picked from commit 814f9015f8)
2020-12-10 13:07:49 +01:00
Michael Alexsander
32da9dc1e9 Add "font_color_separator" theme property to 'PopupMenu'
(cherry picked from commit 383e8919e0)
2020-12-10 13:06:15 +01:00
Tomasz Chabora
99a6cf77dd Mention that 'changed' signal needs manual emit
(cherry picked from commit b552c26c68)
2020-12-10 13:03:25 +01:00
Hugo Locurcio
b1919a3ed0 Document the lack of localization remapping support in VideoPlayer
See #43917.

(cherry picked from commit 1636fb8856)
2020-12-10 13:03:05 +01:00
Rémi Verschelde
3a6e90257a Merge pull request #44256 from Faless/js/3.x_editor_beta
[3.2] [HTML5] Editor style, audio fixes
2020-12-10 09:46:19 +01:00
Fabio Alessandrelli
0a67b23913 [HTML5] Fix errors when Mic is not allowed. 2020-12-10 09:27:53 +01:00
Fabio Alessandrelli
a7126e7153 [HTML5] Improve platform buildsystem.
Check emcc version requirements when building GDNative.
Add more build options (sanitizers, initial memory).
2020-12-10 09:27:53 +01:00
Rémi Verschelde
1cd0d711c5 Merge pull request #44245 from nekomatata/gdscript-regression-fix
Fix regression in gdscript initialization
2020-12-10 07:44:26 +01:00
PouleyKetchoupp
e1561a6f29 Fix regression in gdscript initialization
A case was missing when cherry-picking PR #44093 from 4.0 to 3.2 branch.
2020-12-09 17:11:03 -07:00
Fabio Alessandrelli
6936ac9d5d [HTML5] Add logo and favicon to editor html. 2020-12-09 18:09:30 +01:00
Hugo Locurcio
295b16dcf2 [HTML5] Improve the editor HTML template. 2020-12-09 15:35:17 +01:00
Fabio Alessandrelli
b4b1df613e [HTML5] Editor also persists cache. 2020-12-09 13:47:23 +01:00
Rémi Verschelde
666e8ca387 Update AUTHORS and DONORS list
Thanks to all contributors and donors for making Godot possible!

(cherry picked from commit 8936c4057b)
2020-12-09 13:04:27 +01:00
Aaron Franke
4267f40e88 Fix trying to set grid visibility on an invalid instance
(cherry picked from commit 8c1d94ebae)
2020-12-09 13:04:07 +01:00
Rémi Verschelde
96e009c772 Merge pull request #44214 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 12th batch
2020-12-09 12:43:19 +01:00
Fabio Alessandrelli
299be786a1 Remove unused FileAccessJAndroid.
(cherry picked from commit 09a9712a6a)
2020-12-09 12:00:50 +01:00
Fabio Alessandrelli
f73c9e555f Remove now unused FileAccessBuffered.
(cherry picked from commit 781efc26e0)
2020-12-09 11:36:58 +01:00
Fabio Alessandrelli
87e9fbc8a0 [HTML5] Use regular unix FileAccess implementation.
(cherry picked from commit 1396c74734)
2020-12-09 11:35:21 +01:00
Hugo Locurcio
8542d6ecd5 Tweak log file names for consistency between Mono and non-Mono logs
- Avoid spaces in Mono log file names.
- Use a `.log` extension for Mono logs, just like non-Mono logs.
- Use periods to separate hours/minutes/seconds for non-Mono logs.

(cherry picked from commit 4d81776fc9)
2020-12-09 11:22:05 +01:00
Ignacio Etcheverry
a624448197 Mono: Add mono_bcl SCons option for a custom BCL location
Makes it let's bothersome to work with builds from our
godotengine/godot-mono-builds scripts, as they write the
BCL into an output directory separate from the runtime
(which is good as two runtimes may share the same BCL).

(cherry picked from commit dd5ace219d)
2020-12-09 11:22:05 +01:00
Nick Swoboda
956477f4a2 Change minimum snap step of Tile Set to 1
(cherry picked from commit 70c946f82d)
2020-12-09 11:22:05 +01:00
Ignacio Etcheverry
2725ce6798 Fix unhandled exception re-thrown in the editor
(cherry picked from commit bbaf854956)
2020-12-09 11:22:05 +01:00
Ignacio Etcheverry
c5acdfb5f5 C#: Fix very slow build log update in the editor
(cherry picked from commit b0eb9061e4)
2020-12-09 11:22:05 +01:00
PouleyKetchoupp
9d2c012f23 Fix base script not initialized properly in some cases
Storing script references to pointer only in result.script_type could
lead to losing the last reference, causing further conversions from
Script* to Ref<Script> to fail.

Now result.script_type_ref is always set first, and then cleared in the
specific case of the script being the owner, to avoid cyclic reference
issues.

(cherry picked from commit 87d73faa66)
2020-12-09 11:22:05 +01:00
Bastiaan Olij
94fff8abb9 Added driving joystick type to windows joystick handling
(cherry picked from commit cf5737acbe)
2020-12-09 11:22:05 +01:00
Sacha Waked
d5ea412848 Updated open-simplex to have const noise functions
"open-simplex-noise-in-c" now updated to master and "opensimplex" module refactored accordingly

(cherry picked from commit 7e2b88a7eb)
2020-12-09 11:22:04 +01:00
Rémi Verschelde
796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0
Just a version update to be on the standard version.
This has been approved by the copyright holder Andrea Calabró.

(cherry picked from commit 6d26ff4eda)
2020-12-09 11:22:04 +01:00
Rémi Verschelde
b33fd415da OSX: Remove tmp .app folder instead of moving to trash
Fixes #42232.

And fixes memory leak with use of DirAccess, and harmonize the use of
the sanitized pkg name.

(cherry picked from commits 707a62783b
and 02d228554b)
2020-12-09 11:22:04 +01:00
Eric M
0f279794c5 Made keyboard shortcuts for FileSystemDock visible in popup
(cherry picked from commit ef5c720b73)
2020-12-09 11:22:04 +01:00
Eric M
65edd1f823 Added F2 shortcuts for renaming files & folders.
(cherry picked from commit 5a3952fe64)
2020-12-09 11:22:04 +01:00
Lyubomir Vasilev
d6a65fb13a Add 'use_static_cpp' option for MinGW and MSVC builds
(cherry picked from commit e52c9c26fc)
2020-12-09 11:22:04 +01:00
volzhs
1663a9e87c Update page value properly of ScrollContainer
(cherry picked from commit d89677442b)
2020-12-09 11:22:04 +01:00
Danil Alexeev
6c3a0e3a5a Several edits to the GDScript docs
(cherry picked from commit bf96056ad0)
2020-12-09 11:22:03 +01:00
Rémi Verschelde
e8fb0c3230 Merge pull request #43948 from name-here/no-window-on-export-3.2
Don't open editor window when using --export or --doctool
2020-12-09 11:21:55 +01:00
Rémi Verschelde
84b62c0ba8 Merge pull request #44212 from bruvzg/color_font_fix_32
[3.2] Fix fallback emoji font color.
2020-12-09 11:20:39 +01:00
bruvzg
1b4fab3318 [3.2] Fix fallback emoji font color. 2020-12-09 11:20:55 +02:00
Yuri Roubinsky
9099ac7bac Merge pull request #44174 from mbrlabs/gles2-inverse-fix
[3.2] Fixed the inverse(mat3) polyfill for GLES2
2020-12-09 09:20:34 +03:00
Rémi Verschelde
0b5a9bf716 Merge pull request #44135 from neikeq/godot-net-sdk-fixes-n-impr
Godot.NET.Sdk/3.2.4 - Fix targeting .NETFramework with .NET 5
2020-12-08 09:44:15 +01:00
Rémi Verschelde
8adc5b5df7 Merge pull request #44165 from madmiraal/g6dof-use-default-copy-3.2
[3.2] Fix inconsistent Joint3DSW copy constructor and assignment declarations
2020-12-08 09:41:40 +01:00
Rémi Verschelde
e30d4fc6ed Merge pull request #44167 from madmiraal/remove-chain-tip-copy-constructor-3.2
[3.2] Remove ChainTip copy constructor
2020-12-08 09:40:20 +01:00
Marcus Brummer
b02900478f Fixed the inverse(mat3) polyfill for GLES2 2020-12-07 22:19:45 +01:00
Rémi Verschelde
2beb36fbad Merge pull request #44170 from Faless/js/3.x_gdnative
[3.2] [HTML5] Optional GDNative Support
2020-12-07 18:15:13 +01:00
Marcel Admiraal
634a14844e Fix inconsistent Joint3DSW copy constructor and assignment declarations 2020-12-07 16:31:16 +00:00
Rémi Verschelde
364d019fee Merge pull request #44168 from DeleteSystem32/3.2-mp3-support
[3.2] Add MP3 import and playback support (Backport)
2020-12-07 16:10:40 +01:00
Vincent
75d38765a8 mp3 import and playback support backport 2020-12-07 15:32:09 +01:00
Marcel Admiraal
79952c5435 Remove ChainTip copy constructor 2020-12-07 12:32:49 +00:00
Rémi Verschelde
218d10a6a3 Merge pull request #44041 from akien-mga/project-manager-default-gles2
Use GLES2 by default in the project manager
2020-12-07 11:30:23 +01:00
Rémi Verschelde
efc373bc33 Merge pull request #44160 from bruvzg/mem_font_32
[3.2] Load dynamic fonts to memory on all platforms, to avoid locked files.
2020-12-07 10:44:02 +01:00