Thaddeus Crews
cf68b5f6eb
Merge pull request #103670 from dugramen/inspector-section-hover
...
Redraw inspector section when cursor enters and exits header to update hover state
2025-03-07 12:06:29 -06:00
Thaddeus Crews
286c2287f7
Merge pull request #103733 from dsnopek/javaclasswrapper-dictionaries
...
JavaClassWrapper: Fix conversion to/from `org.godotengine.godot.Dictionary` that regressed
2025-03-07 12:06:28 -06:00
Thaddeus Crews
6ab1472fc7
Merge pull request #103730 from darksylinc/matias-vma-regression
...
Fix incorrect parameters passed to VMA
2025-03-07 12:06:27 -06:00
Thaddeus Crews
c159adb209
Merge pull request #103756 from timothyqiu/vs-translations
...
Fix some i18n issues in visual shader editor
2025-03-07 12:06:26 -06:00
Thaddeus Crews
e92b0c932e
Merge pull request #103649 from dugramen/inspector-usage-array-popup-position
...
Fix popup location for `PROPERTY_USAGE_ARRAY` inspector items
2025-03-07 12:06:25 -06:00
Hugo Locurcio
03b4e0dd58
Use more efficient sleep approach on Windows when low-processor mode is enabled
...
This aims to fix the idle CPU utilization regression from 4.3 to 4.4
by reverting to the previous approach, but only when low-processor mode
is enabled.
2025-03-07 18:06:41 +01:00
Jakub Marcowski
f21364020c
Update CI ruff & mypy pre-commit hooks
2025-03-07 17:27:47 +01:00
AeioMuch
8d39e4b14e
Fix ownership when pasting non root with child nodes
2025-03-07 16:11:48 +01:00
kobewi
92ab92114e
Don't duplicate internal nodes
2025-03-07 16:08:53 +01:00
BlueCube3310
fba6e6f932
WebGL: Support native ASTC compression when available
2025-03-07 15:41:59 +01:00
DE-YU_H14
a49ca33a7f
Implement properties that recursively disables children's focus & mouse filter.
...
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-03-07 22:34:58 +08:00
BlueCube3310
4d46ef8e8e
BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding
2025-03-07 15:26:03 +01:00
Anish Mishra
e8625e70cf
Add TouchActionsPanel to Android Editor
2025-03-07 19:45:03 +05:30
kobewi
018eccdfd3
Remove unused Reload button
2025-03-07 15:08:50 +01:00
A Thousand Ships
5113022dfe
Clean up some uses of String::substr
...
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu
513dbff72b
Translate main thread name in the editor instead of running project
2025-03-07 19:06:54 +08:00
Haoyu Qiu
ef4636ac59
Fix some i18n issues in visual shader editor
2025-03-07 18:39:45 +08:00
Pāvels Nadtočajevs
fd98c963ba
[Editor] Change global menu icons theme independently of editor theme.
2025-03-07 08:59:52 +02:00
Michael Alexsander
b7f823c4c7
Make Game view follow more editor settings
2025-03-06 23:08:34 -03:00
David Snopek
f52b2e4db4
JavaClassWrapper: Fix conversion to/from org.godotengine.godot.Dictionary that regressed
2025-03-06 17:35:01 -06:00
kobewi
9dcf720f50
Re-grab FileSystem focus after rescan
2025-03-07 00:30:39 +01:00
Matias N. Goldberg
c543c5615c
Fix incorrect parameters passed to VMA
...
If the allocation is small enough that it enters the
if (p_size <= SMALL_ALLOCATION_MAX_SIZE) {} block, Godot would call
vmaFindMemoryTypeIndexForBufferInfo with the wrong parameters.
This can cause vmaFindMemoryTypeIndexForBufferInfo to potentially
misbehave on some cards or drivers.
Fixes regression introduced in #102830
Might potentially reopen #101850 (I doubt it, but it's possible)
Must be backported to 4.4
2025-03-06 19:56:52 -03:00
Thaddeus Crews
f2cc3f1275
Merge pull request #103636 from kleonc/gui_tooltip_use_viewport_default_texture_filter
...
Use `Viewport`'s default texture filter/repeat in GUI tooltips
2025-03-06 16:36:30 -06:00
Thaddeus Crews
5e77d93781
Merge pull request #98194 from bruvzg/fd_parent
...
Improve native file dialog parent window selection.
2025-03-06 16:36:27 -06:00
Thaddeus Crews
490854ebb7
Merge pull request #102741 from KerekesDavid/fix-viewport-scale
...
Fix viewport scaling at intermediate resolutions
2025-03-06 16:36:24 -06:00
Thaddeus Crews
3d816853e5
Merge pull request #100209 from Flarkk/simplify_fix_projection
...
Simplify and fix `Projection`'s getter functions
2025-03-06 16:36:19 -06:00
Thaddeus Crews
c838fe27cd
Merge pull request #99059 from MarcusPaulsson/issue_branch_2
...
Fix String::is_valid_hex_number
2025-03-06 16:36:17 -06:00
Thaddeus Crews
82c713ec51
Merge pull request #103440 from mihe/jolt/transform-decomposition
...
Fix broken negative scaling when using Jolt Physics
2025-03-06 16:36:16 -06:00
Thaddeus Crews
85d39e0765
Merge pull request #103590 from bruvzg/ios_enum
...
[iOS export] Restore one-click deploy device enumeration using Xcode.
2025-03-06 16:36:15 -06:00
Thaddeus Crews
b6ece17de1
Merge pull request #103529 from clayjohn/RD-trivial-instance-data
...
Validate triviality of InstanceData struct in Mobile and Forward+ renderers
2025-03-06 16:36:14 -06:00
Thaddeus Crews
2f811f35e1
Merge pull request #103697 from KoBeWi/resource_edited_before_loaded
...
Don't edit objects when loading folding
2025-03-06 16:36:13 -06:00
Thaddeus Crews
ec5e096388
Merge pull request #103645 from stuartcarnie/fix_101696_pt_2
...
Metal: Use `p_set_index` when binding uniforms, to use correct data
2025-03-06 16:36:12 -06:00
Thaddeus Crews
10b1bc5363
Merge pull request #103695 from KoBeWi/times_new_roman_script
...
Update script modified times when saved in EditorNode
2025-03-06 16:36:11 -06:00
Thaddeus Crews
25e43b011d
Merge pull request #103701 from bruvzg/doc_pool
...
[Docs] Fix WorkerThreadPool wrong max thread value description.
2025-03-06 16:36:10 -06:00
Thaddeus Crews
178566a439
Merge pull request #103661 from Grublady/nin_abxy
...
Swap Nintendo face buttons on macOS
2025-03-06 16:36:09 -06:00
Thaddeus Crews
f002258454
Merge pull request #103714 from raulsntos/dotnet/skip-resaving-when-tfm-unchanged
...
[.NET] Skip re-saving `.csproj` when TFM is unchanged
2025-03-06 16:36:08 -06:00
Thaddeus Crews
4bafafaeb3
Merge pull request #102777 from darksylinc/matias-astc-hdr
...
Add ASTC HDR format variants
2025-03-06 16:36:06 -06:00
Pāvels Nadtočajevs
acdaaf48f9
[Label] Fix min. size calculation counting extra spacing twice.
2025-03-07 00:02:42 +02:00
Raul Santos
57d5b664d3
[.NET] Skip re-saving .csproj when TFM is unchanged
...
Avoids updating the platform-specific `TargetFramework` properties if they already match the minimum required version.
2025-03-06 18:49:08 +01:00
Florent Guiocheau
1d416fc2ba
Simplify and fix Projection's getter functions
2025-03-06 16:48:01 +01:00
BrotherShort
7d7b773147
Fix SceneTree's rename LineEdit's offset position
2025-03-06 23:36:08 +08:00
bruvzg
3e4e6e6c0c
Improve native file dialog parent window selection.
2025-03-06 17:15:39 +02:00
Pāvels Nadtočajevs
1866988724
[Docs] Fix WorkerThreadPool wrong max thread value description.
2025-03-06 17:06:10 +02:00
A Thousand Ships
fad8134dca
[Core] Fix AHashMap constructors reserving too few elements
2025-03-06 15:28:37 +01:00
kobewi
c6c1a49bea
Don't edit objects when loading folding
2025-03-06 15:04:00 +01:00
kobewi
dade8bd66f
Update script modified times when saved in EditorNode
2025-03-06 14:47:33 +01:00
风青山
5257f3e770
Fix forcing ViewportTexture after selecting a viewport in the "Pick a Viewport" popup
...
This popup only pops up when a `ViewportTexture` (or its derived class) object is **just** assigned.
2025-03-06 21:03:34 +08:00
Pablo Andres Fuente
5775d29ad8
Fix SCRIPT ERROR/ERROR/WARNING on test output
...
Also "fixing" some GDScript completion tests which
where named wrongly.
2025-03-06 13:44:48 +01:00
HolonProduction
f4172445f3
Add _enable/_disable_plugin to plugin script template
2025-03-06 11:41:21 +01:00
dugramen
5fc93617b3
Redraw inspector section when cursor enters and exits header to update hover state
2025-03-05 20:58:40 -05:00