1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00
Commit Graph

2 Commits

Author SHA1 Message Date
lawnjelly
da3c95f325 Mesh merging - refactor to be backward compatible for CPU / GPU storage
Allows the old `merge_meshes()` function to work from the editor.
2024-05-19 07:44:36 +01:00
lawnjelly
8b79135538 Add MergeGroup node to simplify merging Meshes at runtime 2024-01-31 08:28:51 +00:00