1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-26 15:46:23 +00:00
Commit Graph

9 Commits

Author SHA1 Message Date
Michael Alexsander
556933306a Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
A Thousand Ships
5cc0539961 [Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
smix8
61c099a41f NavigationRegion test suppress warning
Suppresses warning about source geometry parsing from visual meshes in NavigationRegion test.
2024-04-24 11:32:45 +02:00
smix8
cbf881432c Update NavigationRegion test rid function
Updates NavigationRegion test rid function from deprecated get_region_rid() to use newer get_rid().
2024-04-16 11:49:23 +02:00
Rémi Verschelde
66cf38ec7c Tests: Remove NavigationRegion3D race condition that fails on CI
As the comment pointed it out, it's a race condition, and evidently no,
"it's [not] fine" ;)
2024-04-13 10:22:44 +02:00
Aaron Franke
c399424db9 Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
Pawel Lampe
c2cfc0d409 Expose is_baking method in navigation servers and region nodes. 2024-02-05 22:04:22 +01:00
Pawel Lampe
b54c3e7e5e Add initial 'NavigationObstacle' and 'NavigationRegion' tests 2023-06-14 22:24:37 +02:00