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Commit Graph

6841 Commits

Author SHA1 Message Date
Rémi Verschelde
53faed5351 Merge pull request #103339 from Hilderin/adjustment-error-message-embedded-game
Replace error to info messages for embedded game
2025-02-27 12:40:39 +01:00
Pāvels Nadtočajevs
ddd807ff7d Add (void *) cast directly to GetProcAddress calls. 2025-02-27 12:30:04 +02:00
Hilderin
0c384e7217 Replace error to info messages for embedded game 2025-02-26 19:32:25 -05:00
Michael Alexsander
aea559b39a Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
Rémi Verschelde
82aacc129f Merge pull request #103245 from bruvzg/rd_helper
[Windows] Offload `RenderingDevice` creation test to subprocess.
2025-02-25 15:28:06 +01:00
Pāvels Nadtočajevs
ab717497ef [Windows] Offload RenderingDevice creation test to subprocess. 2025-02-24 19:40:10 +02:00
AThousandShips
1f5f96c47f [Windows] Fix unused variable error in DisplayServerWindows 2025-02-24 18:08:13 +01:00
Anish Mishra
28d1dccf63 Android: Fix export and runtime logic to check if using Vulkan
Also fix iOS export logic that would force a min target of iOS 14.0 (for Metal)
even when targeting the Compatibility renderer.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde
b77423370a Fix cross-platform configuration of rendering driver settings
Simpler alternative to #103026 which avoids breaking compatibility.

Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.

This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
  default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
  Android editors, as the option couldn't be selected outside Windows.

Unlike #103026, it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde
58e4e34564 Merge pull request #103176 from 0xcafeb33f/theora-asm-opt
Fix libtheora optimizations causing errors in calling function for x86_64 Windows
2025-02-23 12:13:13 +01:00
Rémi Verschelde
545ca2538e Merge pull request #103122 from syntaxerror247/fix-crash
Android: Fix excessive `getRotation` calls
2025-02-23 12:13:02 +01:00
Rémi Verschelde
17b3be9473 Merge pull request #103117 from syntaxerror247/black-bars-bug
Android Editor: Fix expand button black bar issue
2025-02-23 12:12:55 +01:00
Rémi Verschelde
05c56e8393 Merge pull request #103052 from Hilderin/fix-embedded-game-mouse-over-not-focused-windows
Fix Embedded Game does not focus when mouse over on Windows
2025-02-23 12:12:47 +01:00
cafebeef
5201dfb34c Windows x86_64 GCC: Disable Theora assembly optimizations
Co-authored-by: Bernat Arlandis <berarma@hotmail.com>
2025-02-22 17:20:55 -06:00
Anish Mishra
ee4e809d4c Android: Fix excessive getRotation calls 2025-02-21 20:32:54 +05:30
Anish Mishra
129ffce06a Android Editor: Fix expand button black bar issue 2025-02-21 13:00:49 +05:30
Hilderin
c7bc322bf6 Fix Embedded Game does not focus when mouse over on Windows 2025-02-20 16:28:18 -05:00
Rémi Verschelde
702eb39ab8 Revert "Workaround mingw-gcc LTO ICE by re-adding some dead code..."
This reverts commit e12a424bc5.
This is no longer needed after 26fd3458f9.
2025-02-20 17:47:37 +01:00
Rémi Verschelde
26fd3458f9 Windows: Configure MinGW LTO with -fno-use-linker-plugin -fwhole-program
- Works around and closes #102867.
- Works around and closes #102982.

Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2025-02-20 17:47:26 +01:00
Thaddeus Crews
70eb62faf2 Merge pull request #103021 from Hilderin/fix-embedded-game-start-location-windows
Fix Embedded Game startup location on Windows
2025-02-19 16:54:09 -06:00
Thaddeus Crews
e91493fb7b Merge pull request #102993 from bruvzg/fix_cb_win_erase
Prevent pending input event callbacks from erasing the window in the middle of a loop.
2025-02-18 20:47:53 -06:00
Hilderin
224d9bfe3f Fix Embedded Game startup location on Windows 2025-02-18 19:05:15 -05:00
Thaddeus Crews
7e5baa0426 Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
Ricardo Buring
99f9561be7 When code signing, specify which keystore is not found 2025-02-18 16:54:49 +01:00
Thaddeus Crews
e948f52ea9 Merge pull request #102983 from bruvzg/fix_flash
[Window] Fix flashing subwindows.
2025-02-18 07:56:08 -06:00
Pāvels Nadtočajevs
f710781b16 Prevent pending input event callbacks from erasing the window in the middle of a loop. 2025-02-18 15:26:13 +02:00
bruvzg
f86a24fcfd [Window] Fix flashing subwindows. 2025-02-18 08:14:54 +02:00
Adam Scott
030e7d4e2d [Web] Fix issue when pausing an non-started sample 2025-02-17 09:49:50 -05:00
Anish Mishra
8595f5aa16 Hide debug keystore export settings 2025-02-16 13:55:47 +05:30
David Snopek
5d69d20059 JavaClassWrapper: Allow handling exceptions (rather than just crashing) 2025-02-14 09:45:14 -06:00
Rémi Verschelde
7feab02599 Merge pull request #102827 from bruvzg/win_err
[Windows] Fix missing argument in non-console logger call.
2025-02-13 23:35:24 +01:00
Rémi Verschelde
3787cc4901 Merge pull request #102802 from syntaxerror247/fix_orientation_handling
Android Editor: Fix embed mode orientation handling
2025-02-13 23:35:12 +01:00
Rémi Verschelde
9f2b673c61 Merge pull request #102719 from adamscott/optimize-mouse-mode-set
[Web] Refactor `mouse_mode` setters in display server
2025-02-13 23:35:08 +01:00
Adam Scott
61344dc5ac [Web] Refactor mouse_mode setters in display server 2025-02-13 17:25:35 -05:00
Pāvels Nadtočajevs
ae61b2f655 [Windows] Fix missing argument in non-console logger call. 2025-02-14 00:09:51 +02:00
Anish Mishra
4a22e007f6 Android Editor: Fix embed mode orientation handling 2025-02-13 22:22:50 +05:30
Thaddeus Crews
d333159669 Merge pull request #102801 from bruvzg/tab_detect
[Windows] Read Wacom config to check if Windows Ink is disabled and auto switch to WinTab.
2025-02-13 10:15:43 -06:00
Thaddeus Crews
1229b997f0 Merge pull request #102772 from m4gr3d/bump_xr_editor_dependencies
Bump the version of the openxr vendors plugin dependency
2025-02-13 10:15:39 -06:00
bruvzg
3f2a29cd9d [Windows] Read Wacom config to check if Windows Ink is disabled and auto switch to WinTab. 2025-02-13 15:10:16 +02:00
Thaddeus Crews
78f1918bd4 Merge pull request #102668 from jkirsteins/janiskirsteins/ios-aspect-fill-splash
[iOS] Sync the boot splash and the launch screen image scale modes
2025-02-12 12:56:26 -06:00
Fredia Huya-Kouadio
8ed8b4a89d Bump the version of the openxr vendors plugin dependency 2025-02-12 09:51:07 -08:00
Jānis Kiršteins
0e266b0099 [iOS] Sync the boot splash and the launch screen image scale modes 2025-02-12 17:41:18 +01:00
Rémi Verschelde
2fd6c635d5 Merge pull request #102744 from Hilderin/fix-floating-window-freeze-when-moving
Fix Game and editor freeze when clicking on the game's title bar
2025-02-12 11:21:11 +01:00
Rémi Verschelde
bd87c3a76b Merge pull request #102247 from Hilderin/fix-embedded-game-modal-dialog
Fix Modal Dialog with Embedded Game
2025-02-12 11:21:01 +01:00
Hilderin
e9fef1c833 Fix Game and editor freeze when clicking on the game's title bar 2025-02-11 21:41:03 -05:00
Rémi Verschelde
66d66807ab Merge pull request #102715 from adamscott/remove-pool-return-false
[Web] Remove position pool system and return false when done instead
2025-02-11 23:59:29 +01:00
Rémi Verschelde
8d909f86d3 Merge pull request #102669 from m4gr3d/fix_method_signature_change
Revert finalizing `GodotHost#getCommandLine()` public API
2025-02-11 23:59:15 +01:00
Rémi Verschelde
a8a1009468 Merge pull request #102641 from Riteo/modifying-spacetime-itself
Wayland: Unstuck keys with same keycode
2025-02-11 23:59:12 +01:00
Fredia Huya-Kouadio
2a66335ec2 Address API regression from https://github.com/godotengine/godot/pull/101050 2025-02-11 10:19:47 -08:00
Adam Scott
cdb6fc7f74 [Web] Remove position pool system and return false when done instead 2025-02-11 10:43:34 -05:00