bruvzg
e698870caa
Update ICU to 76.1
2024-10-24 22:47:59 +03:00
Thaddeus Crews
3c7fb9fe7f
Merge pull request #98169 from HolonProduction/only-highlight-exposed
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GDScript: Don't highlight unexposed classes
2024-10-24 13:23:04 -05:00
Thaddeus Crews
8b6c7bf64c
Merge pull request #98163 from BastiaanOlij/openxr_flatten_bindings
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OpenXR: change bindings to 'flatten' source paths
2024-10-24 13:23:03 -05:00
Thaddeus Crews
7444da766a
Merge pull request #97374 from rune-scape/get-native-static-callable
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GDScriptNativeClass: Allow getting static function as callable
2024-10-24 13:23:01 -05:00
Thaddeus Crews
52bbbd4338
Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-crash
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Don't create rendering device or parse glsl shader in headless mode
2024-10-24 13:22:53 -05:00
Thaddeus Crews
0953d488c7
Merge pull request #98329 from beru/opt_ImageLoaderSVG__create_image_from_utf8_buffer
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Optimize ImageLoaderSVG::create_image_from_utf8_buffer
2024-10-24 13:22:44 -05:00
David Snopek
e2386de505
Fix bug with OpenXR composition layers added after OpenXR is running
2024-10-23 15:34:05 -05:00
Zae
06df5275c2
C#: Fix StringName leak when converting Variant to Signal / Callable
2024-10-24 00:08:43 +08:00
Zae
2a3d400dd8
C#: Escape signal parameters
2024-10-23 23:24:00 +08:00
kobewi
5c0f2414cd
Always add decimal when printing float
2024-10-23 15:00:21 +02:00
Brian Huynh
360b84bad5
Clarification to the description of Global scope in regards to GDScript
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Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear.
In general there are small changes to the wording which makes it more clear and concise.
Wording change
Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script"
Changed language from "not specific to" to "which work in any language"
After consulting multiple people the new wording seems easier to parse, even for non coders
Update doc/classes/@GlobalScope.xml
Update modules/gdscript/doc_classes/@GDScript.xml
Update modules/gdscript/doc_classes/@GDScript.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com >
2024-10-23 02:10:03 -04:00
Travis Lange
2e1fc241f9
fix headless import attempting to load graphics driver
2024-10-22 16:17:09 -04:00
rune-scape
eb8b9898c9
GDScript: Fix cached parser error when using typed Dictionaries
2024-10-22 02:13:16 -07:00
Bastiaan Olij
3e36f52524
OpenXR: change bindings to 'flatten' source paths
2024-10-22 10:31:11 +11:00
Thaddeus Crews
55aeff19dc
Merge pull request #98146 from HolonProduction/this-error-does-not-apply-to-unrecognized-annotations
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GDScript: Fix annotation parsing adding new annotation entries
2024-10-21 16:39:24 -05:00
Thaddeus Crews
291e4b78e2
Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
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Don't include `core/io/image.h` in `core/os/os.h`
2024-10-21 16:39:15 -05:00
Thaddeus Crews
cb3c01a5fe
Merge pull request #97588 from TML233/generated-raise-signal
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[C#] Change generated On{SignalName} to EmitSignal{SignalName}
2024-10-21 16:39:12 -05:00
Thaddeus Crews
8be0061458
Merge pull request #98340 from juanjp600/dotnet-typed-dictionary-hint-fix
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Fix exported typed dictionaries in .NET having an incorrect hint
2024-10-21 16:39:08 -05:00
Thaddeus Crews
5fb22327ee
Merge pull request #97542 from AThousandShips/dict_sort_fix
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[Core] Fix sorting of `Dictionary` keys
2024-10-21 16:39:05 -05:00
Yevhen Babiichuk (DustDFG)
8c29ef38fc
Add some comments to #endif's where it will easier life
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Also added some new line to improve readability
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
Co-authored-by: Danil Alexeev <danil@alexeev.xyz >
2024-10-21 14:31:45 +03:00
Marc Gilleron
a92e1d4a20
Optimize some parts of NavMap::sync
2024-10-19 14:58:49 +01:00
katsuhisa yuasa
4dad9c6c05
optimize ImageLoaderSVG::create_image_from_utf8_buffer
2024-10-19 14:09:34 +09:00
aaronp64
aa1d469ffb
Avoid unnecessary Dictionary conversions in GDScriptInstance::validate_property
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Updated GDScriptInstance::validate_property to only convert PropertyInfo to Dictionary if _validate_property function is found.
2024-10-18 12:10:19 -04:00
Yevhen Babiichuk (DustDFG)
af6d260c17
Don't include core/io/image.h in core/os/os.h
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`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot
Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`
^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-10-18 19:04:19 +03:00
A Thousand Ships
79f654ced5
[Core] Fix sorting of Dictionary keys
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`StringName` keys were sorted as `StringName` which is unstable.
2024-10-18 08:47:05 +02:00
Juan Pablo Arce
e3790de461
Fix exported typed dictionaries in .NET having an incorrect hint, which led to incorrect scene serialization
2024-10-18 00:55:24 -03:00
Clay John
e50b864b64
Merge pull request #98085 from dalexeev/gds-fix-typed-dict-static-default-init
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GDScript: Add missing static default initialization for typed dictionaries
2024-10-17 16:53:11 -07:00
Rudolph Bester
ed3f990952
Alternative fix to occlusion culling where all math is based on Euclidean distance.
2024-10-17 05:59:37 +02:00
Zi Ye
db194f06e1
Replaced some distance checks with square distance checks in NavMap, wherever the purpose is only to find the nearest element.
2024-10-15 22:06:35 -05:00
Hunter Loftis
bbb8c1703b
Fix freeze on non-thread-safe custom importers
2024-10-15 11:46:14 -04:00
Thaddeus Crews
b429948236
Merge pull request #97938 from fire/GODOT_rest_transform
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Assign the correct bone rest transform to nodes with matrix in GLTF
2024-10-14 14:09:58 -05:00
Thaddeus Crews
56ed76a372
Merge pull request #97582 from BlueCube3310/basisu-hdr
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BasisU: Update to 1.50.0 and add HDR support
2024-10-14 14:09:57 -05:00
Thaddeus Crews
a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
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Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
Thaddeus Crews
c409546cc3
Merge pull request #98059 from zaevi/fix_csharp_unhandled_GD0303
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[.NET] Fix unhandled GD0303 error for nested generic attribute types
2024-10-14 14:09:51 -05:00
HolonProduction
e999f11d53
GDScript: Don't highlight unexposed classes
2024-10-14 14:57:16 +02:00
HolonProduction
140c6a612e
GDScript: Fix annotation parsing adding new annotation entries
2024-10-13 22:43:06 +02:00
HolonProduction
16aae0d7a7
Autocompletion: Don't use owner for inner classes
2024-10-13 18:20:27 +02:00
Danil Alexeev
cab80cb97d
POT Generator: Add support for TRANSLATORS: and NO_TRANSLATE comments
2024-10-13 11:40:11 +03:00
BlueCube3310
200ed0971a
BasisU: Update to 1.50.0 and add HDR support
2024-10-12 18:02:44 +02:00
HolonProduction
9ea357af20
Editor: Improve cylinder gizmos 🌈
2024-10-11 18:38:36 +02:00
Danil Alexeev
0bc59c78de
GDScript: Add missing static default initialization for typed dictionaries
2024-10-11 13:23:34 +03:00
Thaddeus Crews
e857e81cf7
Merge pull request #97873 from BlueCube3310/image-decompress-4-fix
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Fix decompressing textures with dimensions that are not multiples of 4
2024-10-10 18:13:20 -05:00
Thaddeus Crews
147ccfeb4e
Merge pull request #96329 from Delsin-Yu/dotnet-replace-array-with-ros-in-binding-apis
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[.NET] Generate `ReadOnlySpan<T>` Overloads for GodotSharp APIs
2024-10-10 18:13:18 -05:00
Zae
9c99e519c6
C#: Fix unhandled GD0303 error for nested generic attribute types
2024-10-11 03:03:05 +08:00
Raul Santos
bfcc389e21
[.NET] Use ObjectID when converting Variant to GodotObject
2024-10-09 21:19:53 +02:00
DE YU
d4695e84a4
Add ReadOnlySpan API Overloads
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Co-authored-by: Raul Santos <raulsntos@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-10-09 23:14:38 +08:00
Chaosus
54f6a1bf64
Fix lookup symbol for enum members to search a correct code definition
2024-10-08 22:46:44 +03:00
Thaddeus Crews
71fe3d96ea
Merge pull request #97951 from juanjp600/dotnet-dictionary-debug-view
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Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-08 11:16:24 -05:00
Thaddeus Crews
f31a2cc9c9
Merge pull request #97270 from timothyqiu/optional-edconfig
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Create `.editorconfig` file only on project creation
2024-10-08 11:14:43 -05:00
Juan Pablo Arce
c41601fa9c
Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-07 16:27:42 -03:00