kobewi
e7e48cd58c
Allow undoredo actions to not make history unsaved
2025-05-13 02:40:31 +02:00
Thaddeus Crews
affbfa5b4e
Merge pull request #89746 from KoBeWi/NOTification
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Remove `NOTIFICATION_ENTER_TREE` when `NOTIFICATION_THEME_CHANGED` is used
2025-05-07 12:48:21 -05:00
kobewi
d32d2e9b51
Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used
2025-05-06 15:28:03 +02:00
kobewi
242293c451
Remove registration of deprecated classes
2025-05-05 20:16:50 +02:00
hamid
82e23da12e
Add drag zoom feature with CTRL+MiddleMouseButton
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This change introduces a DragType enum to scene/gui/view_panner.cpp of
dragging, which includes:
- DRAG_TYPE_NONE: Not dragging
- DRAG_TYPE_PAN: Panning (dragging using MMB)
- DRAG_TYPE_ZOOM: Zooming (dragging using CTRL+MMB)
The goal of this change is the third option, which was already available
in 3D viewport but not in 2D. This feature should work in other editors
as well such as Animation Track Editor and Visual Shader Editor and so
on.
2025-05-01 15:15:44 +03:30
Thaddeus Crews
627547cb7d
Merge pull request #105861 from groud/fix_flipped_tile_rendering
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Fix rotated/flipped tiles rendering origin
2025-04-28 14:10:48 -05:00
Thaddeus Crews
c87f23ce7d
Merge pull request #89324 from KoBeWi/pandora's_can_of_worms
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Allow exporting variables of type Variant
2025-04-28 10:01:33 -05:00
Lukas Tenbrink
bfdb0f0ecf
Fix various sanitizer issues.
2025-04-28 15:23:35 +02:00
Gilles Roudière
52aee9c325
Fix rotated/flipped tiles rendering origin
2025-04-28 13:34:39 +02:00
Pāvels Nadtočajevs
5b49fd4207
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
kit
d16e8b7ca4
Fix and rename mouse filter recursive behavior
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and focus mode recursive behavior.
2025-04-09 23:45:03 -04:00
Pāvels Nadtočajevs
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
Yufeng Ying
7a1a970c25
size() <= 0 and size() < 1.
2025-04-02 19:18:44 +08:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
Thaddeus Crews
d52b84e472
Merge pull request #103993 from aaronfranke/geometry-segment
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Directly use segment points in Geometry2D/3D function parameters
2025-04-01 08:01:34 -05:00
Thaddeus Crews
8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
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Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
Aaron Franke
c1acc839a8
Directly use segment points in Geometry2D/3D function parameters
2025-03-30 16:25:59 -07:00
Rémi Verschelde
3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
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Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Yyf2333
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com >
2025-03-28 13:29:15 +08:00
kobewi
bc9d0c7835
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
Thaddeus Crews
6b5b84c0c5
Merge pull request #101737 from btgs-0/add-tile-coordinate-and-rectangle-size-display-to-terrains-editor-101634
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Draw tilemap coordinate and rectangle size on the screen when using the TileMapLayer's Terrains plugin
2025-03-24 15:27:35 -05:00
BT
b954ddce28
Draw the mouse position's tilemap co-ordinate (and rectangle size) on the screen when using the TileMapLayer's Terrains plugin.
2025-03-22 10:29:24 +10:30
Thaddeus Crews
581d675eeb
Core: Convert Math class to namespace
2025-03-21 10:29:18 -05:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Rémi Verschelde
94f0ce4a96
Merge pull request #104192 from arkology/tile_editors_ui_ux
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Improve/fix `TileMap` and `TileSet` editors UI
2025-03-19 12:27:18 +01:00
Rémi Verschelde
7ad0b9b16c
Merge pull request #97495 from Delsin-Yu/control_recursive_disable_children
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[GUI] Implement properties that can recursively disable child controls' `Focus Mode` & `Mouse Filter`
2025-03-19 12:26:03 +01:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
arkology
1be23eee2c
Improve TileMap and TileSet editors UI
2025-03-16 11:21:17 +03:00
Lars Pettersson
d2d02d0ea8
EditorNode: Add function to load file as scene or resource
2025-03-12 23:59:48 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
DE-YU_H14
a49ca33a7f
Implement properties that recursively disables children's focus & mouse filter.
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2025-03-07 22:34:58 +08:00
kobewi
012d47b089
Allow exporting variables of type Variant
2025-02-15 18:00:55 +01:00
Olanti
f389776d7d
Fix issues with 'create alternative tile' button
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Fix button sizing for small tile sizes.
Stop button from preventing MMB panning.
Support undo operations for the button.
Hide button when "Paint" mode is active.
2025-02-13 15:43:14 +03:00
Aarni Koskela
f134769506
Fix various typos
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* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-08 14:47:42 +02:00
Rémi Verschelde
fdfa1f24a0
Merge pull request #101098 from KoBeWi/rect_pretender
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Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
kobewi
f8fd15690c
Don't show "Drawing rect" when not actually drawing
2025-01-03 22:54:26 +01:00
kobewi
3366f08a2c
Don't print error when updating terrains tree without layer
2025-01-03 22:23:52 +01:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Thaddeus Crews
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
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Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Thaddeus Crews
e041356f3c
Merge pull request #99357 from Giganzo/tile-map-grid-button
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Fix button state of grid and highlight layer in tile map layer editor
2024-12-23 11:15:13 -06:00
Yufeng Ying
f241c1fda0
Remove unused header in editor.
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:38 +08:00
kobewi
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
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Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Markus Sauermann
4887172a59
Fix ViewPanner panning mouse warp
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Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.
This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.
This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.
This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
Haoyu Qiu
bf4e5cca3f
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
Chaosus
9a8d6628de
[Scene] Add SceneStringName::hover
2024-12-11 11:11:25 +03:00
Chaosus
ba39b078f5
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
rune-scape
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
passivestar
0ff5d5fd04
Add theme type variations for secondary Trees and ItemLists
2024-11-19 18:33:30 +04:00