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Commit Graph

444 Commits

Author SHA1 Message Date
Thaddeus Crews
affbfa5b4e Merge pull request #89746 from KoBeWi/NOTification
Remove `NOTIFICATION_ENTER_TREE` when `NOTIFICATION_THEME_CHANGED` is used
2025-05-07 12:48:21 -05:00
kobewi
d32d2e9b51 Remove NOTIFICATION_ENTER_TREE when NOTIFICATION_THEME_CHANGED is used 2025-05-06 15:28:03 +02:00
Stuart Carnie
00e1fdec2c MacOS: Embedded window support. 2025-05-06 06:09:05 +10:00
Thaddeus Crews
f8a8d6cf04 Merge pull request #105700 from dementive/config-file-get-improvement
Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-27 19:21:31 -05:00
Thaddeus Crews
69f0eb5de5 Merge pull request #103841 from GustJc/embed_add_hotkeys
Add Embed Game Window shortcut hotkeys support for `suspend/pause` and `next frame` buttons
2025-04-27 19:21:16 -05:00
Thaddeus Crews
33065d8323 Merge pull request #103238 from Ryan-000/mesh_support_vram_profiler
Add Meshes to the Video RAM Profiler
2025-04-25 11:36:01 -05:00
Gustavo Jaruga Cruz
bf18021462 Add Embed Game Window hotkeys support and pause/next frame shortcuts 2025-04-25 02:36:00 -03:00
dementive
b8e44a0000 Improve ConfigFile get_sections and get_section_keys by returning Vector<String> 2025-04-24 20:10:31 -04:00
Thaddeus Crews
afa8057e30 Merge pull request #104842 from YeldhamDev/dap_fix
Fix remote object inspector through DAP
2025-04-24 09:09:26 -05:00
Ryan
4497e2a0d3 Add Meshes to the Video RAM Profiler
Apply suggestions from code review

Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-04-23 18:26:56 -04:00
Pāvels Nadtočajevs
5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
A Thousand Ships
889410dcda Add String::replace_char(s) methods for performance and convenience 2025-04-10 13:08:45 +02:00
bruvzg
c6739f64df [Export] Use project settings overrides with the target preset features instead of current platform features. 2025-04-08 21:22:37 +03:00
Thaddeus Crews
e6a61b1ecc Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
302fa831cc Initial editor accessibility. 2025-04-08 20:25:48 +03:00
Yufeng Ying
bbc380b07e Do not iterate Dictionary with get_key_at_index. 2025-04-07 21:54:13 +08:00
Yufeng Ying
8ae16699c5 Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
Thaddeus Crews
2ad75d4077 Merge pull request #104936 from rsubtil/fix-dap_print_🐛s
Fix invalid DAP responses when content has non-ASCII content
2025-04-03 09:27:50 -05:00
Ricardo Subtil
094ded8009 Fix invalid DAP responses when content had non-ASCII content 2025-04-03 11:24:47 +01:00
Yufeng Ying
4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Thaddeus Crews
7ba2ebd7fb Merge pull request #104523 from rsubtil/fix-dap_bugs
Fix crash when removing breakpoints from DAP, and multiple fixes
2025-03-31 19:02:02 -05:00
Ricardo Subtil
0272e35451 Fix DAP bugs: crash when removing breakpoints, duplicated breakpoint data, source checksums not updating 2025-03-31 21:42:23 +01:00
Michael Alexsander
d607fc7221 Fix remote object inspector through DAP 2025-03-31 10:55:13 -03:00
Kiro
23129a66ed Replace append_utfx with direct String::utfx 2025-03-30 19:56:38 +02:00
Thaddeus Crews
780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
3b90bb56ad Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Yyf2333
22b5ec17fb Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Lukas Tenbrink
ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Michael Alexsander
d01d40490f Fix regressions regarding multiple remote object selection 2025-03-24 18:07:12 -03:00
Stuart Carnie
742b27fdd6 Editor: Simplify _parse_message; separate into handler functions
Move the individual message handlers to separate functions, to make it
easier to follow and add additional message handlers. The function
is also more efficient as it only performs a single hash lookup for
the handler and then dispatches to the member function.
2025-03-22 05:52:20 +11:00
Thaddeus Crews
97241ffea6 Merge pull request #99555 from Meorge/mute-game
Add "Mute Game" toggle in Game view
2025-03-19 17:46:11 -05:00
Malcolm Anderson
6858607e74 Add "Mute Audio" button to Game view in editor
Update servers/audio_server.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

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Co-authored-by: Adam Scott <ascott.ca@gmail.com>

Fix a few lines for new member names

Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled

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Co-authored-by: arkology <43543909+arkology@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>

Fix icon for svgo
2025-03-19 08:20:17 -07:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Haoyu Qiu
ff903e36a5 Debugger: Allow locating VRAM resource by double-clicking 2025-03-18 08:26:05 +08:00
kobewi
6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
Thaddeus Crews
c1b7865ae9 Merge pull request #103557 from aaronfranke/godot-version-defines
Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
ydeltastar
ddb94b9e9d Fix debugger's memory leak when project closes itself 2025-03-12 16:46:23 -03:00
Aaron Franke
97ee05e9b7 Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
kobewi
7d82704f12 Allow to ignore debugger error breaks 2025-03-12 19:05:57 +01:00
Michael Alexsander
5c66129e62 Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
Thaddeus Crews
7d46e7d011 Merge pull request #98379 from timothyqiu/alien-thread
Translate main thread name in the editor instead of running project
2025-03-10 10:01:11 -05:00
A Thousand Ships
466590d0ec Use get_slicec instead of get_slice for single character splitters 2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
A Thousand Ships
5113022dfe Clean up some uses of String::substr
Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00
Haoyu Qiu
513dbff72b Translate main thread name in the editor instead of running project 2025-03-07 19:06:54 +08:00
Esther Dalhuisen
109e2b3b5f Change output format for milliseconds in timestamps to 3 zeroes
Fixes #102527
2025-02-07 13:54:15 +01:00
arkology
03bfb4656f Use FlowContainer for Profiler and Visual Profiler bars 2025-01-29 21:04:35 +03:00
Hilderin
05fcfede1e Fix Floating Game Window Title 2025-01-19 15:45:59 -05:00
Rémi Verschelde
ae205b0fc6 Merge pull request #98926 from YeldhamDev/out_all_of_you
Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00