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Commit Graph

217 Commits

Author SHA1 Message Date
Stuart Carnie
00e1fdec2c MacOS: Embedded window support. 2025-05-06 06:09:05 +10:00
Thaddeus Crews
1a2a1b07df Merge pull request #105799 from Repiteo/scons/enum-conversion-warnings
SCons: Add enum conversion warning
2025-04-27 19:21:23 -05:00
Thaddeus Crews
dc9c34f0c6 SCons: Add enum conversion warning 2025-04-26 12:06:20 -05:00
Thaddeus Crews
ad40939b6f Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
0d267e7b1e Core: Add dedicated BitField template 2025-04-11 11:53:26 -05:00
Thaddeus Crews
e6a61b1ecc Merge pull request #76829 from bruvzg/ac_kit_direct
Implement screen reader support using AccessKit library.
2025-04-08 12:32:47 -05:00
Pāvels Nadtočajevs
4310cb82b8 AccessKit integration for macOS, Linux, and Windows. 2025-04-08 20:25:47 +03:00
Pāvels Nadtočajevs
f37fb49739 Add separate minimize_disabled and maximize_disabled window flags. 2025-04-07 18:58:11 +03:00
Pāvels Nadtočajevs
4638ade13f Enable TTS on demand, instead of fully disabling it when project setting is not set. 2025-04-01 15:24:46 +03:00
Thaddeus Crews
780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Lukas Tenbrink
ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
Pāvels Nadtočajevs
d1edf66a13 [macOS] Release keys and regenerate mouse events after native popup menu tracking. 2025-03-26 12:18:55 +02:00
Pāvels Nadtočajevs
a317ce75a6 [macOS] Replace custom main loop with [NSApp run] and CFRunLoop observer. 2025-03-24 10:31:16 +02:00
Rémi Verschelde
0648f55276 Merge pull request #104328 from Grublady/popup-mouse-enter
Update mouse-entered state when subwindow closes (macOS display server)
2025-03-19 12:27:30 +01:00
Pāvels Nadtočajevs
f6891b0305 [DisplayServer] Decouple show_window(MAIN_WINDOW_ID) from DisplayServer constructor, update project manager size/position after DS init. 2025-03-19 11:23:04 +02:00
Thaddeus Crews
89a2f3634c Merge pull request #103857 from bruvzg/macos_trans_b
[macOS] Enable transparency for windows with decorations.
2025-03-18 14:42:54 -05:00
Grublady
f3c54c1a32 Update mouse-entered state when subwindow closes (macOS display server) 2025-03-18 15:25:03 -04:00
Pāvels Nadtočajevs
a144d93b43 [macOS] Enable transparency for windows with decorations. 2025-03-09 13:49:53 +02:00
Thaddeus Crews
713a1ba554 Style: Standardize Obj-C #import syntax 2025-03-08 09:28:34 -06:00
Thaddeus Crews
5788e436d3 Merge pull request #95049 from Grublady/mac_system_color
Use windowBackgroundColor instead of controlColor for macOS system base color
2025-03-07 12:06:33 -06:00
bruvzg
3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
Grublady
2b16d4e002 Use windowBackgroundColor instead of controlColor for macOS system base color
Per Apple Developer Documentation:
windowBackgroundColor: "The color to use for the window background."
controlColor: "The color to use for the flat surfaces of a control."

Godot's base_color more closely corresponds to windowBackgroundColor.
In some cases, controlColor may even return values that are not appropriate for use as a base color.
2025-03-05 15:01:27 -05:00
Rémi Verschelde
b77423370a Fix cross-platform configuration of rendering driver settings
Simpler alternative to #103026 which avoids breaking compatibility.

Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.

This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
  default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
  Android editors, as the option couldn't be selected outside Windows.

Unlike #103026, it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Pāvels Nadtočajevs
f710781b16 Prevent pending input event callbacks from erasing the window in the middle of a loop. 2025-02-18 15:26:13 +02:00
SheepYhangCN
c0eec97e98 macOS: Implement fallback from Metal to Vulkan for x86_64 2025-02-10 13:23:46 +01:00
Adam Scott
47f553ae0b Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Pāvels Nadtočajevs
b252867145 [macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
WhalesState
989161e117 Fix color picking on linux. 2025-01-08 10:32:25 +02:00
Pāvels Nadtočajevs
7f0b4e58b0 Implement DisplayServer.window_start_resize. 2025-01-07 07:58:02 +02:00
Pāvels Nadtočajevs
e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 2025-01-04 22:05:35 +02:00
Rémi Verschelde
eaed664bce Merge pull request #100637 from bruvzg/unset_fw
Unset last focused window when it is destroyed.
2024-12-20 23:57:13 +01:00
Pāvels Nadtočajevs
73faa509ea Unset last focused window when it is destroyed. 2024-12-20 09:40:25 +02:00
Hilderin
9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
Thaddeus Crews
4a1a7addd1 Merge pull request #100179 from zaevi/fix_transient_topmost
[Windows & macOS] Fix popup window shows behind `always_on_top` parent.
2024-12-11 17:35:53 -06:00
bruvzg
9fece033ab [macOS, Windows] Add support for excluding windows from a screenshot. 2024-12-10 11:00:13 +02:00
Zae
2211b1bf91 Fix popup shows behind always_on_top parent. 2024-12-10 01:35:25 +08:00
Pāvels Nadtočajevs
84650f2018 Implement DisplayServer.beep. 2024-12-03 12:43:26 +02:00
Pāvels Nadtočajevs
b248d66265 [macOS] Use native window drag for the custom editor title bars. 2024-12-02 17:40:27 +02:00
rune-scape
d58b2e879f Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
Anish Mishra
0dfd18c84b [DisplayServer] Add feature flag for native file dialog access to user/res and options 2024-10-30 14:13:43 +05:30
Summersay415
6d14cd6ff9 Fix fallbacks to OpenGL 2024-10-28 22:57:19 +07:00
Thaddeus Crews
07e759b74a Merge pull request #97771 from dsnopek/openxr-linux-egl
OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
David Snopek
256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
bruvzg
d2f3725120 Fix window_set_current_screen for maximized windows. 2024-10-03 10:38:32 +03:00
SheepYhangCN
3b839347df Added fallback_to_opengl3 2024-09-20 06:10:05 +08:00
bruvzg
c273786758 Update rendering driver name on fallbacks. Fix rendering driver/method in the editor system info. 2024-09-01 18:22:40 +03:00
bruvzg
f8a6c0e8ab Enable fallback from ANGLE to native and improve ANGLE error messages. 2024-08-25 21:19:54 +03:00
Stuart Carnie
2d0165574d Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00
Stuart Carnie
41875d8aef macOS/iOS: Fix various warnings when targeting newer SDKs 2024-08-20 11:55:21 +02:00
Alvin Wong
97aa278edb Pass window exclusive and transient properties for subwindow creation
On Windows this allows to avoid having to change the owner of the window
after it has been created, which in rare circumstances may cause the
window to bug out.
2024-07-25 00:27:27 +08:00