Mikael Hermansson
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f539d0a447
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Remove emitting of error in JoltBody3D::_exit_all_areas
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2025-05-06 11:36:22 +02:00 |
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Mikael Hermansson
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2b88477efc
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Remove no-op locking in Jolt Physics module
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2025-04-29 12:23:24 +02:00 |
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Aaron Franke
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a5de242a2f
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Place a hard limit on the max_contacts_reported property
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2025-03-29 01:17:55 -07:00 |
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Thaddeus Crews
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768d75a248
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Merge pull request #101254 from mihe/jolt/better-settings
Refactor Jolt-related project settings to only be loaded as needed
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2025-03-13 08:57:43 -05:00 |
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Mikael Hermansson
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62e8b1e5fd
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Fix broken negative scaling when using Jolt Physics
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2025-03-02 01:14:19 +01:00 |
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Mikael Hermansson
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3b78ff564a
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Refactor Jolt-related project settings to only be loaded as needed
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2025-01-25 12:18:52 +01:00 |
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Mikael Hermansson
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f4288fb349
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Fix kinematic bodies not synchronizing state when using Jolt Physics
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2025-01-19 16:18:14 +01:00 |
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Mikael Hermansson
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053d92401e
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Improve performance of changing compound shapes when using Jolt Physics
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2025-01-06 21:43:49 +01:00 |
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Mikael Hermansson
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7beaddc9c0
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Improve performance with many static/sleeping bodies when using Jolt Physics
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2025-01-01 21:30:02 +01:00 |
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opsocket
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0dd072b460
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🐛 enforce bodies damping recomputation on mode switch at runtime
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2024-12-18 16:07:04 -05:00 |
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Mikael Hermansson
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d470c2ac6a
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Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
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2024-12-11 13:57:25 +01:00 |
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