1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00
Commit Graph

5 Commits

Author SHA1 Message Date
clayjohn
941ad15724 Increase chunk limit for known problematic RID_Owners.
The default limit is fine for most RID_Owners but 3d instances, CanvasItems, and physics bodies need a higher limit.

There is a small memory cost to increasing the limit, so it should only be done where needed.
2025-04-16 17:03:47 -07:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Mikael Hermansson
1006fa9c42 Skip Object::to_string when Jolt Physics is on separate thread 2025-02-11 22:55:32 +01:00
Mikael Hermansson
f6126badba Make RID allocation thread-safe when using Jolt Physics 2024-12-13 00:39:42 +01:00
Mikael Hermansson
d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00