Kaleb Reid
96ca7a205d
Use correct ndc equation in Compatibility refraction
2025-10-04 02:03:31 -07:00
Jared
3d0daf15e1
Add visibility check in color_picker.cpp
...
Check that the Color Picker Popup is currently visible inside the tree before resetting the color and emitting popup_closed.
2025-10-04 21:30:49 +13:00
Kaleb Reid
e1f19d14dd
Always use RenderSceneBuffers to manage backbuffer in Compatibility 3D
2025-10-04 01:06:09 -07:00
Kaleb Reid
c20ab940aa
Apply sun scatter from lights with shadows in compatibility
2025-10-04 00:35:31 -07:00
Kaleb Reid
8ad335eae0
Divide screen texture by luminance multiplier in compatibility
2025-10-04 00:19:42 -07:00
rune-scape
d779c98ee1
allow inheriting EditorPlugin
2025-10-03 22:54:13 -07:00
vaner-org
79b45ac162
Make BlendSpace cursor default, and more like StateMachine
2025-10-04 09:35:44 +05:30
AdvanceControl
c24d6afd64
Docs: Fix example in Dictionary.set description
2025-10-04 11:11:54 +08:00
Kaleb Reid
d616da4498
Fix warning spam in Compatibility when using depth texture
2025-10-03 16:13:54 -07:00
GabCoolDude
f394656844
Fix color text's tooltip not being updated when the intensity is more than 0
...
Before, the tooltip would only change when pressing the "#" button in the editor, but it would never change at runtime or in the editor when changing the intensity
2025-10-03 23:33:47 +02:00
Paul Marechal
375f88d161
Fix file_dialog's root_subfolder on Windows
...
`root_prefix` either contains an empty string or the current root
including the drive letter. This means that the previous logic would
never ever match since `dir_access->get_current_dir(false)` explicitly
excludes the drive letter.
This change removes this boolean parameter so we compare paths in a way
that can match.
I've had a look at the implementations for other platforms for
`DirAccess::get_current_dir(bool include_drive)` and outside Windows
none seem to consider the `include_drive` parameter which makes me
believe that this change won't break other platforms.
2025-10-03 14:45:37 -04:00
kobewi
4986e28bef
Allow to rearrange translation list via drag and drop
2025-10-03 20:44:56 +02:00
Malcolm Anderson
36c7bbb47a
Visualize MarginContainer margins when selected
...
This time as an EditorPlugin!
Improve rendering of inner area of MarginContainer
Decrease thickness and opacity of lines, and render margins as a rectangle rather than lines extending to the edges of the bounding box
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Use `get_margin_size`, change color of viz border, and trigger redraw on MarginContainer's draw signal
2025-10-03 11:42:05 -07:00
Thaddeus Crews
e1a7a18747
CI: Bump SCons version [4.9.0→4.10.0]
2025-10-03 13:06:56 -05:00
Thaddeus Crews
00129b2199
CI: Fix CODEOWNERS inconsistencies
2025-10-03 12:48:46 -05:00
Thaddeus Crews
06827c91c6
Merge pull request #107839 from Rudolph-B/Occlusion-Culling-Optimization
...
Minor Optimization to Occlusion Culling
2025-10-03 12:01:13 -05:00
Thaddeus Crews
f6aa5ba23c
Merge pull request #97210 from AleksLitynski/object-snapshot-debugger
...
Add an ObjectDB Profiling Tool
2025-10-03 12:01:11 -05:00
Thaddeus Crews
6dfe5de9a8
Merge pull request #111158 from WhalesState/trivial-itr
...
Refactor `Array` iterators to be trivially copyable.
2025-10-03 12:01:10 -05:00
Thaddeus Crews
d9ba9ba3da
Merge pull request #97151 from devloglogan/motion-vectors
...
Implement motion vectors in compatibility renderer
2025-10-03 12:01:10 -05:00
Thaddeus Crews
cf3c00056c
Merge pull request #109974 from rsanchezsaez/apple/swiftui-lifecycle
...
SwiftUI lifecycle for Apple embedded platforms
2025-10-03 12:01:09 -05:00
Thaddeus Crews
b35a75e429
Merge pull request #111194 from passivestar/secondary-lists
...
Add missing ItemListSecondary and TreeSecondary theme type variations
2025-10-03 12:01:08 -05:00
Thaddeus Crews
fb572aff53
Merge pull request #107666 from Sch1nken/add-physics-interpolation-multimesh2d
...
Add MultiMesh physics interpolation for 2D transforms (MultiMeshInstance2D)
2025-10-03 12:01:07 -05:00
Thaddeus Crews
554e16fac2
Merge pull request #95853 from bruvzg/win_no_id
...
[Windows] Simplify ANGLE fallback list and remove ID checks.
2025-10-03 12:01:06 -05:00
Thaddeus Crews
71a485a1af
Merge pull request #104715 from Andrewyuan34/add-auto-scroll
...
Add auto-scroll behavior when selecting text outside the visible area in RichTextLabel
2025-10-03 12:01:05 -05:00
Thaddeus Crews
1566eec9cf
Merge pull request #111191 from Nintorch/fix-joy-vibration
...
Fix weak and strong joypad vibration being swapped
2025-10-03 12:01:04 -05:00
Thaddeus Crews
00f8f62be7
Merge pull request #106084 from Kaleb-Reid/fix-geometry-3d
...
Fix ghost collisions in segment_intersects_convex()
2025-10-03 12:01:02 -05:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
...
Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Thaddeus Crews
c3caa263bf
Merge pull request #111106 from aaronfranke/group-2d-cam-override
...
Group together 2D camera override functions
2025-10-03 12:00:59 -05:00
Thaddeus Crews
eecb957610
Merge pull request #111169 from YeldhamDev/tab_icon_modulation
...
Add icon color theme items for `TabBar` and `TabContainer`
2025-10-03 12:00:58 -05:00
Pāvels Nadtočajevs
1c50f8660a
Add column boundary check in the autocompletion.
2025-10-03 19:17:58 +03:00
Seif El-Din Ahmed
2cb1c51038
Expose is_valid()
2025-10-03 18:37:00 +03:00
Michael Alexsander
8973c91293
Add icon color theme items for TabBar and TabContainer
2025-10-03 10:41:28 -03:00
Rémi Verschelde
6d33ad2917
Merge pull request #111201 from KoBeWi/datameta
...
Ensure correct metadata for enum items
2025-10-03 12:49:38 +02:00
Anish Mishra
4b519317cd
Android Editor: Update suspend button icon in GameMenuBar
2025-10-03 15:59:37 +05:30
passivestar
3316609ddd
Add missing ItemListSecondary and TreeSecondary theme type variations
2025-10-03 13:34:49 +04:00
kobewi
8d91f83244
Ensure correct metadata for enum items
2025-10-03 11:31:16 +02:00
lawnjelly
594fd1da49
FTI - Optimize non-interpolated 2D items
2025-10-03 08:38:46 +01:00
Nintorch
4a3bf069a6
Fix invalid reported joypad presses
2025-10-03 11:35:09 +05:00
Nintorch
e5ecc392c9
Fix weak and strong joy vibration being swapped
2025-10-03 11:08:39 +05:00
bruvzg
ab287991cf
[Windows] Simplify ANGLE fallback list and remove ID checks.
2025-10-03 08:07:43 +03:00
Silc Lizard (Tokage) Renew
8df06279c6
Fix Reset on Save corrupt poses if scene has multiple Skeletons
2025-10-03 10:33:33 +09:00
Silc Lizard (Tokage) Renew
749d9b95b9
Fix backward root motion in AnimationTree
2025-10-03 10:30:57 +09:00
kobewi
9af58c1133
Unify FileDialog context menus
2025-10-02 23:10:27 +02:00
Aaron Franke
e2dd60b5f8
Group together 2D camera override functions
2025-10-02 13:21:44 -07:00
Thaddeus Crews
7fbc3a5307
Merge pull request #111133 from versjon/master
...
Fix typo "blocker" to "block" in AESContext
2025-10-02 15:12:02 -05:00
Thaddeus Crews
b67b765a10
Merge pull request #111159 from KoBeWi/soon
...
Remaining FileDialog changes before unification
2025-10-02 15:12:02 -05:00
Thaddeus Crews
7bdec67718
Merge pull request #111126 from HolonProduction/gotta-get-path
...
Optimize initial `Node::get_path` call by avoiding `Vector::reverse`
2025-10-02 15:12:01 -05:00
Thaddeus Crews
f44aa13a9f
Merge pull request #111090 from dsnopek/gdextension-compat-unexposed-classes-redo
...
GDExtension: Prevent breaking compatibility for unexposed classes that can only be created once
2025-10-02 15:12:00 -05:00
Thaddeus Crews
96c0d7c90d
Merge pull request #111149 from WhalesState/fix-2d-templates
...
Fix game `Camera2D` override from editor and 2D debug templates building.
2025-10-02 15:11:58 -05:00
Thaddeus Crews
c6a850634f
Merge pull request #111150 from WhalesState/remote-tree
...
Fix switching back to local SceneTree.
2025-10-02 15:11:57 -05:00