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mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00
Commit Graph

14 Commits

Author SHA1 Message Date
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
David Snopek
bb06ffd944 Fix XR tracker name changing at runtime 2025-09-19 14:36:36 -05:00
lawnjelly
583c72f999 FTI - Change SceneTree global setting to static
Also fixup FTI configuration warnings so that they only output when the project is using FTI.
2025-06-23 10:19:24 +01:00
devloglogan
7a2db8c67d Adjust names of new XRBodyTracker joints 2025-06-18 12:26:25 -05:00
LuoZhihao
8ba4656ea3 Compile out editor-only logic within validate_property in games 2025-06-12 12:54:19 +08:00
devloglogan
e16dd051fd Add new joints to XrBodyTracker 2025-06-06 13:37:21 -05:00
Thaddeus Crews
f6aeaaa093 Merge pull request #106109 from Asaduji/fti_fix_xr_nodes
Physics Interpolation - Fix XR Nodes to work with `SceneTreeFTI`
2025-05-06 08:38:09 -05:00
kobewi
34b485d62b Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
Asaduji
9a09fc35d8 Physics Interpolation - Fix XR Nodes to work with SceneTreeFTI 2025-05-05 21:58:17 +02:00
Silc Lizard (Tokage) Renew
96200abb97 Add p_delta argument to _process_modification() and expose advance() 2025-04-03 23:58:54 +09:00
Asaduji
9e1b9fb1bc Fix interpolation in XR nodes 2025-03-12 19:28:04 +01:00
A Thousand Ships
331a43a9d8 Add String::remove_char(s) methods for performance and convenience 2025-03-10 13:19:28 +01:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Michael Alexsander
aea559b39a Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00