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Commit Graph

7289 Commits

Author SHA1 Message Date
Stuart Carnie
c58078ba42 macOS: Ensure LayerHost size is set when first embedded
Closes #106431
2025-05-18 08:36:29 +10:00
Adam Scott
6e6c4d3045 [Web] Always return 0 for OS::get_process_id() 2025-05-16 15:46:34 -04:00
Thaddeus Crews
202b1176a4 Merge pull request #106251 from ArchercatNEO/wayland-cursor-shape
[Wayland] Implement the cursor-shape-v1 protocol
2025-05-16 10:29:02 -05:00
Thaddeus Crews
596a8eb54c Merge pull request #106462 from shiena/fix/prevent-camera-permission
Android: Don't request `CAMERA` permission on editor startup
2025-05-16 07:43:14 -05:00
Thaddeus Crews
5620a215a1 Merge pull request #106021 from Alex2782/fix_xbox_controller_on_android
Fix Xbox Controller on Android
2025-05-16 07:43:09 -05:00
Fredia Huya-Kouadio
1b0bd35f09 Update the GodotOpenXR meta-data removal logic
Godot OpenXR Vendor plugin version 4.0.0-stable changed the plugin's manifest declaration, so this updates the logic to remove that manifest declaration to match.
2025-05-15 16:38:11 -07:00
Fredia Huya-Kouadio
773fc96ab2 Update the logic to validate the java version
Loosen the check to allow Java version >= 17
2025-05-15 16:28:07 -07:00
KOGA Mitsuhiro
64e2c31c10 Android: Don't request CAMERA permission on editor startup 2025-05-16 06:45:37 +09:00
Fredia Huya-Kouadio
e3d60bbd0c Remove the option to compress Android native libraries
Follow-up to https://github.com/godotengine/godot/pull/106358, this is a separate commit / PR since it shouldn't be cherry-picked in previous releases as it removes existing functionality.

Support for 16kb page size added in the previous PR requires the native libraries to be uncompressed, so we're deprecating and removing the option to compress native libraries.
See https://developer.android.com/guide/practices/page-sizes#agp_version_851_or_higher for more details.
2025-05-15 08:41:46 -07:00
Thaddeus Crews
7d46f0f733 Merge pull request #106365 from stuartcarnie/sgc_macos_modifier_state_focus
macOS: Send initial modifier keys as input events
2025-05-15 10:22:28 -05:00
Thaddeus Crews
82ea0b9293 Merge pull request #106358 from m4gr3d/update_ndk_28
[Android] Add support for 16 KB page sizes, update to NDK r28b
2025-05-15 10:22:27 -05:00
Thaddeus Crews
59cd4b823b Merge pull request #106435 from akien-mga/android-readd-generate_apk-alias
Android: Re-add `generate_apk` alias for compatibility
2025-05-15 10:22:20 -05:00
Thaddeus Crews
902d2b45bb Merge pull request #106400 from RandomShaper/win_compat
Improve platform compatibility of Windows and Direct3D 12
2025-05-15 10:22:16 -05:00
Thaddeus Crews
8134f3fe4b Merge pull request #106394 from vmedea/2025-libdecor
Wayland: Unbreak build with `libdecor=no`
2025-05-15 10:22:15 -05:00
ArchercatNEO
3cd7b5b9a8 [Wayland] Implement the cursor-shape-v1 protocol
Related #106229. The cursor-shape protocol allows us to not have to deal with cursor theming and instead depend on the
compositor for it.
This still does not quite solve the issue when the compositor doesn't implement the protocol
(or running under the x11 backend) but for gnome/kde and a few more this should resolve things.
2025-05-15 15:42:48 +01:00
Rémi Verschelde
8851c5a54d Android: Re-add generate_apk alias for compatibility 2025-05-15 12:42:29 +02:00
Pedro J. Estébanez
820380817a Exclude RD creation test functions from templates 2025-05-15 10:12:38 +02:00
Pedro J. Estébanez
53bee4eb56 Windows: Restrict time API use to the desktop flavor 2025-05-15 10:12:16 +02:00
Stuart Carnie
9a631d1e45 macOS: Send initial modifier keys as input events
This ensures if a user is holding SHIFT or OPTION to perform a modified
action, it is correctly handled by the application.

Examples include SHIFT+Click to add to the selection.
2025-05-15 16:58:49 +10:00
Riteo
a3913b045d Wayland: Fix stuck pointer buttons on window leave
This issue came from the frame-based refactoring done in the multiwin
PR.

It looks like some (all?) compositors group certain events alongside
`wl_pointer::leave`, which I absolutely did not expect. The docs don't
seem to mention it either from what I can tell.

We now fall-back on the old pointed window if and only if the current
window is invalid and the old one isn't. Each state fetch is guarded
with an `ERR_FAIL_NULL` so this should still catch any potentially
corrupted window with missing data but a valid ID.

I also added the usual big comment so that this "quirk" does not get
lost to time.
2025-05-14 23:30:16 +02:00
Pedro J. Estébanez
7759296594 Direct3D 12: Let platforms report support for direct composition 2025-05-14 17:48:19 +02:00
Thaddeus Crews
428a762e98 Merge pull request #106367 from stuartcarnie/sgc_fix_embedded_crash
macOS: Fix a crash if no input event is set for a specific window
2025-05-14 09:44:17 -05:00
Thaddeus Crews
d043be6031 Merge pull request #105585 from marcosc90/fix-web-update-size
[Web] Prevent unnecessary canvas resizes by flooring scaled dimensions
2025-05-14 09:44:13 -05:00
Thaddeus Crews
ae68a216b9 Merge pull request #106383 from bruvzg/macos_isdef
Fix macOS build with `dev_build=yes` and `target=template_debug`
2025-05-14 09:44:12 -05:00
Thaddeus Crews
fb39aa4fd3 Merge pull request #105833 from marcosc90/perf-web-shader-source
[Web] Optimize `GL.getSource` for known-length shader sources
2025-05-14 09:44:08 -05:00
Thaddeus Crews
ffb7358232 Merge pull request #105673 from bruvzg/macos_close_fs
[macOS] Fix close button hidden and title bar transparent in fullscreen mode.
2025-05-14 09:44:07 -05:00
Thaddeus Crews
e3ad8129f7 Merge pull request #105601 from marcosc90/perf-web-gamepad
[Web] Avoid unnecessary gamepad polling when no gamepads are connected
2025-05-14 09:44:04 -05:00
mara
d213e72866 wayland: Unbreak build with libdecor=no
In #101774, some libdecor-specific code was added, but without adding the guards. This broke the build with
`libdecor=no`.

Add `#ifdef` guard as necessary.
2025-05-14 13:36:45 +00:00
Rémi Verschelde
1de9789806 Linux: Drop ppc32 (32-bit PowerPC) architecture support
This was added together with `ppc64le` in #54490, but seemingly only for the
purpose of getting it to compile on a Linux distro that aims at maximizing
support for all CPU architectures.

I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even
support OpenGL ES 3.0?) and so I don't think we should aim to support it.

Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released
in 2017.
2025-05-14 10:22:12 +02:00
Pāvels Nadtočajevs
dfb2bc5f7e Fix macOS build with dev_build=yes and target=template_debug 2025-05-14 09:47:51 +03:00
Thaddeus Crews
aad8f57f95 Merge pull request #106355 from bruvzg/mac_emb_trans
[macOS] Fix transparent window state detection for embedded process.
2025-05-13 16:22:30 -05:00
Thaddeus Crews
4cd27d7fd4 Merge pull request #106094 from shiena/feature/support-android-camera
Add CameraFeed support for Android
2025-05-13 16:22:27 -05:00
Thaddeus Crews
d3cd48cb51 Merge pull request #106319 from adamscott/web-simd
[Web] Add WebAssembly SIMD support (`wasm_simd`) and enable it by default
2025-05-13 16:22:18 -05:00
Stuart Carnie
19dcd7162b macOS: Fix a crash if no input event is set for a specific window 2025-05-14 06:57:56 +10:00
Fredia Huya-Kouadio
27bdc86ed1 Bump the NDK to version 28.1.13356709
Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
2025-05-13 08:27:36 -07:00
Pāvels Nadtočajevs
887fa78fc1 [macOS] Fix transparent window state detection for embedded process. 2025-05-13 17:09:51 +03:00
Leo de Penning
296ca79b9d Add CameraFeed support for Android
Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com>
2025-05-13 22:46:06 +09:00
Adam Scott
f114a8d1d1 Add WebAssembly SIMD support 2025-05-13 07:35:53 -04:00
Pāvels Nadtočajevs
ddefe73c41 [macOS] Fix embedded window position when host control is moved, but not resized. 2025-05-13 14:17:45 +03:00
Rémi Verschelde
af62a09b42 Merge pull request #106348 from akien-mga/macos-fix-template_debug-build
macOS: Fix `template_debug` build after #105884
2025-05-13 12:49:11 +02:00
Rémi Verschelde
20f279cd34 Merge pull request #106345 from bruvzg/gl_leak
[X11] Fix GL init memory leak when transparency is enabled.
2025-05-13 12:49:08 +02:00
Rémi Verschelde
3e2c064302 macOS: Fix template_debug build after #105884 2025-05-13 12:42:13 +02:00
Pāvels Nadtočajevs
a12503b88c [X11] Fix GL init memory leak when transparency is enabled. 2025-05-13 13:20:02 +03:00
Pāvels Nadtočajevs
6a118b5027 Draw checkerboard (or clear color) under embedded window. 2025-05-13 13:16:22 +03:00
Rémi Verschelde
c0ebba60de Merge pull request #106166 from stuartcarnie/macos_embed_fixes
macOS: Embedded window fixes
2025-05-13 12:11:35 +02:00
Rémi Verschelde
db66343528 Merge pull request #106317 from stuartcarnie/sgc_macos_first_click
macOS: Process first click event without requiring focus
2025-05-13 01:05:53 +02:00
Rémi Verschelde
8b93b67e14 Merge pull request #106315 from Riteo/popping-up-everywhere
Wayland: Fix error spam when closing popup
2025-05-13 01:05:49 +02:00
Rémi Verschelde
cc07dc4273 Merge pull request #106288 from raulsntos/android/store_so_uncompressed
[Android] Store native libraries uncompressed in APK
2025-05-13 01:05:27 +02:00
Rémi Verschelde
f23d1968b4 Merge pull request #106247 from bruvzg/ac_wl_resize
Do not call `accessibility_set_window_rect` on Wayland, fix main windows accessibility context creation.
2025-05-13 01:05:08 +02:00
Rémi Verschelde
c1d3746a67 Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller
Fix issues with Android controller input handling
2025-05-13 01:04:52 +02:00