Daniel Kinsman
0cace15d72
better error message
2025-08-25 21:23:44 +10:00
Daniel Kinsman
c75a33aa5d
Fix hang when importing blender files in headless mode
2025-08-25 11:30:56 +10:00
Aaron Franke
11a13154de
GLTF: Fix minor niche edge case issues with accessors
2025-08-23 00:17:58 -07:00
Thaddeus Crews
8ebf8ae23c
Merge pull request #109666 from aaronfranke/import-mesh-validate-indices-mult-3
...
ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 20:36:49 -05:00
Aaron Franke
ba92af7d07
ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 06:36:21 -07:00
nikitalita
32a59bbdf4
Fix infinite loop in GLTFDocument::_convert_animation_node_track
2025-08-17 13:53:35 -07:00
Jens Pitkanen
4808c25c2e
Fix light values on blend import when using non-physical light units
2025-08-15 21:30:08 +03:00
Aaron Franke
821fecd933
GLTF: Fix crash reading texture sampler for non-existent texture
2025-08-14 19:25:32 -07:00
kobewi
a33ae0be0e
Add has_extension() method to String
2025-08-12 13:15:16 +02:00
Thaddeus Crews
cce10e0b22
Merge pull request #109181 from nikitalita/gltf-dedupe-images
...
Dedupe images during GLTF Export
2025-08-01 11:45:21 -05:00
nikitalita
7fcc7e19f3
Dedupe images during GLTF Export
2025-07-31 17:35:04 -07:00
Thaddeus Crews
23accd1606
Tests: Fix unfiltered error output
2025-07-29 14:33:54 -05:00
Aaron Franke
ad10c6185d
GLTF: Fix nasty bug with incorrect buffer indices
2025-07-05 00:00:13 -07:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
...
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Haoyu Qiu
1301343f42
Improve auto-translation of editor's top & bottom bars
...
- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
Adrien Ufferte
a11a64fbf4
Comments spelling fixes
2025-06-15 01:36:10 +02:00
Lukas Tenbrink
e2931a5c19
Make conversions from NodePath to String explicit.
2025-06-11 16:50:27 +02:00
Rémi Verschelde
c455d81c4c
Merge pull request #107352 from aaronfranke/blend-fbx-naming-version
...
Implement naming version system for FBX and Blend importers like glTF
2025-06-11 11:20:21 +02:00
Rémi Verschelde
c80bb1b537
Merge pull request #104025 from huwpascoe/named_placeholder
...
Add named placeholder to blender import options
2025-06-11 11:20:08 +02:00
Aaron Franke
a56b3a93d3
Implement naming version system for FBX and Blend importers like glTF
2025-06-10 09:42:54 -07:00
Aaron Franke
a3daba29dd
Allow attaching scripts to nodes in the Advanced Import Settings dialog
2025-06-10 09:35:24 -07:00
Rémi Verschelde
3925ca0571
Merge pull request #106537 from aaronfranke/gltf-per-skel-unique
...
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
2025-06-10 12:29:55 +02:00
Aaron Franke
8350919575
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
2025-06-10 02:44:56 -07:00
Aaron Franke
0972db7b40
GLTF: Use scene root nodes for root nodes, don't include orphan nodes
2025-06-09 15:29:00 -07:00
Thaddeus Crews
3cc71ef8b9
Merge pull request #104184 from aaronfranke/gltf-non-joint-leaf
...
GLTF: Don't collapse non-joint leaf nodes when importing skeletons
2025-06-09 12:31:42 -05:00
Rémi Verschelde
258b872a9c
Merge pull request #106220 from aaronfranke/gltf64
...
GLTF: Support 64-bit sizes in glTF import and export
2025-06-09 00:44:27 +02:00
Aaron Franke
dc85b32a50
GLTF: Don't collapse non-joint leaf nodes when importing skeletons
2025-06-08 14:47:37 -07:00
Rémi Verschelde
b05ae3e0bc
Merge pull request #107193 from aaronfranke/gltf-align-accessor-buffer
...
GLTF: Align accessor buffer `byteOffset` to multiple of component size
2025-06-07 00:43:58 +02:00
Aaron Franke
902e7cc82b
GLTF: Don't save unnecessary zero "byteOffset"
2025-06-05 19:08:59 -07:00
Aaron Franke
968744e17e
GLTF: Align accessor buffer byteOffset to multiple of component size
2025-06-05 19:01:12 -07:00
Aaron Franke
61ff5f1bdd
GLTF: Support 64-bit sizes in glTF import and export
2025-06-05 12:40:21 -07:00
Rémi Verschelde
5d671accea
Merge pull request #106803 from aaronfranke/gltf-no-export-anim-player
...
GLTF: Don't export AnimationPlayer nodes as glTF nodes
2025-06-05 13:12:16 +02:00
Haoyu Qiu
1e82bafa3a
Remove redundant info on the enum types used
2025-06-04 08:21:47 +08:00
kobewi
b41d6ecf8c
Allow to override editor settings per project
2025-06-02 17:51:26 +02:00
Lukas Tenbrink
4cb8a0c77e
Add resize_initialized and resize_uninitialized to Vector. These functions serve as replacements for resize, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
2025-05-26 18:35:41 +02:00
Aaron Franke
528a0a551b
GLTF: Don't export AnimationPlayer nodes as glTF nodes
2025-05-25 12:30:51 -07:00
Aaron Franke
15de1d6c35
Use Grisu2 algorithm in String::num_scientific to fix serializing
2025-05-22 09:13:16 -07:00
Thaddeus Crews
01fc9aee6c
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
Thaddeus Crews
f4f1471b57
Merge pull request #105910 from lawnjelly/global_get_fast4
...
Add `GLOBAL_GET` cached macros.
2025-04-30 09:18:44 -05:00
lawnjelly
f8f350a32a
Add GLOBAL_GET cached macros.
...
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com >
2025-04-30 15:08:50 +01:00
Rémi Verschelde
c019b76523
Remove WinAPI #undef hacks needed for mingw-std-threads
...
Instead, we rename the conflicting symbols.
2025-04-29 14:24:03 +02:00
Thaddeus Crews
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
...
Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
Thaddeus Crews
500e0d5dc4
Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility
...
Implement `KHR_node_visibility` in the GLTF module
2025-04-24 17:18:51 -05:00
Thaddeus Crews
71920b1d50
Merge pull request #104784 from aaronfranke/gltf-fallback-image
...
GLTF export: Allow using a PNG or JPEG fallback image
2025-04-24 17:18:48 -05:00
Pāvels Nadtočajevs
5b49fd4207
Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default.
2025-04-23 12:47:31 +03:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
...
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Aaron Franke
8459f4cdaf
Implement KHR_node_visibility in the GLTF module
2025-04-13 13:42:46 -07:00
Thaddeus Crews
9b3e445e47
Merge pull request #105073 from Mickeon/documentation-miscellaneous-oddities-part-4
...
Fix miscellaneous oddities around the class reference (part 4)
2025-04-11 09:51:11 -05:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
Micky
e935fb1ee2
Fix miscellaneous oddities around the class reference (part 4)
2025-04-10 17:56:58 +02:00