1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00
Commit Graph

4 Commits

Author SHA1 Message Date
Thaddeus Crews
23accd1606 Tests: Fix unfiltered error output 2025-07-29 14:33:54 -05:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
demolke
e649e7e3c5 GLTF: Don't duplicate textures when importing blend files
Blender imports will always start within `.godot/imported`  folder because we first convert the .blend file to .gltf, store it in `.godot/imported` and run the import from there, so on-disk resources linked from .blend files end up with duplicate textures.
2024-12-18 21:24:18 +01:00