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Commit Graph

140 Commits

Author SHA1 Message Date
Thaddeus Crews
dfc38d2a3f Merge pull request #94873 from kroketio/blender-exitcode
blender/import: correct exit code on Python exception
2025-11-19 11:04:06 -06:00
Aaron Franke
a5424c321e GLTF: Make handle binary image mode enum type-safe 2025-11-04 10:42:11 -08:00
Thaddeus Crews
ae9732139a Merge pull request #109433 from KoBeWi/hastension
Add `has_extension()` method to String
2025-10-31 09:23:30 -05:00
Thaddeus Crews
40e3ac84bc Merge pull request #107672 from 2frac/gpu_instances_blender_option
Add checkbox for blender's "GPU Instances" option for exporting GLTF
2025-10-27 10:01:37 -05:00
bfrac
40fcf5ee3e Added checkbox for blender's "GPU Instances" option for exporting GLTF 2025-10-25 15:07:54 +03:00
kobewi
33ccc5110e Remove side menu functionality in EditorFileDialog 2025-10-22 12:29:26 +02:00
Thaddeus Crews
e15210b466 Merge pull request #98268 from Calinou/import-export-bake-fps-add-range-hint
Add a property range hint to `bake_fps` in the scene glTF export dialog
2025-09-19 20:54:32 -05:00
Daniel Kinsman
a001026dbb Update modules/gltf/editor/editor_scene_importer_blend.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-08-25 22:00:13 +10:00
Daniel Kinsman
0cace15d72 better error message 2025-08-25 21:23:44 +10:00
Daniel Kinsman
c75a33aa5d Fix hang when importing blender files in headless mode 2025-08-25 11:30:56 +10:00
Jens Pitkanen
4808c25c2e Fix light values on blend import when using non-physical light units 2025-08-15 21:30:08 +03:00
kobewi
a33ae0be0e Add has_extension() method to String 2025-08-12 13:15:16 +02:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Haoyu Qiu
1301343f42 Improve auto-translation of editor's top & bottom bars
- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
Rémi Verschelde
c455d81c4c Merge pull request #107352 from aaronfranke/blend-fbx-naming-version
Implement naming version system for FBX and Blend importers like glTF
2025-06-11 11:20:21 +02:00
Rémi Verschelde
c80bb1b537 Merge pull request #104025 from huwpascoe/named_placeholder
Add named placeholder to blender import options
2025-06-11 11:20:08 +02:00
Aaron Franke
a56b3a93d3 Implement naming version system for FBX and Blend importers like glTF 2025-06-10 09:42:54 -07:00
Aaron Franke
dc85b32a50 GLTF: Don't collapse non-joint leaf nodes when importing skeletons 2025-06-08 14:47:37 -07:00
Thaddeus Crews
f4f1471b57 Merge pull request #105910 from lawnjelly/global_get_fast4
Add `GLOBAL_GET` cached macros.
2025-04-30 09:18:44 -05:00
lawnjelly
f8f350a32a Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-04-30 15:08:50 +01:00
Rémi Verschelde
c019b76523 Remove WinAPI #undef hacks needed for mingw-std-threads
Instead, we rename the conflicting symbols.
2025-04-29 14:24:03 +02:00
Thaddeus Crews
500e0d5dc4 Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility
Implement `KHR_node_visibility` in the GLTF module
2025-04-24 17:18:51 -05:00
Thaddeus Crews
71920b1d50 Merge pull request #104784 from aaronfranke/gltf-fallback-image
GLTF export: Allow using a PNG or JPEG fallback image
2025-04-24 17:18:48 -05:00
Pāvels Nadtočajevs
5b49fd4207 Selectively apply FOCUS_ACCESSIBILITY to the Labels instead of setting it by default. 2025-04-23 12:47:31 +03:00
Aaron Franke
8459f4cdaf Implement KHR_node_visibility in the GLTF module 2025-04-13 13:42:46 -07:00
Pāvels Nadtočajevs
302fa831cc Initial editor accessibility. 2025-04-08 20:25:48 +03:00
Aaron Franke
03b793464f GLTF export: Allow using a PNG or JPEG fallback image 2025-04-06 03:34:43 -07:00
Yufeng Ying
8ae16699c5 Do not use Dictionary::keys() for Dictionary iteration. 2025-04-05 18:42:13 +08:00
kobewi
6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
kobewi
7cb2fb189a Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
yesfish
f180e8a79d Add named placeholder to blender import options 2025-03-12 13:18:36 +00:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Rémi Verschelde
21fcb56547 Remove unused EditorSceneFormatImporter::_get_import_flags
This has never been used since Godot was open sourced.

Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Rémi Verschelde
ba8a155551 Merge pull request #98909 from demolke/master
GLTF: Don't duplicate textures when importing blend files
2025-01-06 22:46:44 +01:00
Rémi Verschelde
8a743f23e6 Merge pull request #98385 from RandomShaper/thread_yield
Rationalize busy waits
2024-12-20 23:56:39 +01:00
demolke
e649e7e3c5 GLTF: Don't duplicate textures when importing blend files
Blender imports will always start within `.godot/imported`  folder because we first convert the .blend file to .gltf, store it in `.godot/imported` and run the import from there, so on-disk resources linked from .blend files end up with duplicate textures.
2024-12-18 21:24:18 +01:00
Aaron Franke
0ab3dc273e Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
Pedro J. Estébanez
4f8dd96b3d Rationalize busy waits 2024-12-13 10:14:26 +01:00
Lukas Tenbrink
b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
Rémi Verschelde
2669f19605 Merge pull request #96782 from aaronfranke/blend-fix-rough-metallic-if-not-unpack
Blend file import: Don't keep original files when not unpacking them
2024-11-29 22:45:56 +01:00
A Thousand Ships
68f638cf02 Use (r)find_char instead of (r)find for single characters 2024-11-17 10:02:18 +01:00
Aaron Franke
924732772b GLTF: Preserve node visibility on import 2024-11-05 19:06:08 -08:00
Aaron Franke
109bee08dd Blend file import: Don't keep original files when not unpacking them 2024-11-05 04:00:46 -08:00
Aaron Franke
02d8c6eefe GLTF: Add extract_path and extract_prefix settings
Only used by the Blender importer
2024-11-04 19:28:33 -08:00
Aaron Franke
562c666e3d Rename internal Button icon to button_icon to match exposed methods 2024-10-29 16:23:03 -07:00
Hugo Locurcio
54995d9850 Add a property range hint to bake_fps in the scene glTF export dialog
This clamps the value to a value greater than `0` (exclusive).
2024-10-17 17:00:20 +02:00
Sander
c5b674ac9e blender/import: correct exit code on Python exception 2024-10-11 20:06:27 +03:00
Aaron Franke
9dd71c6414 ResourceImporterScene: Replace animation bool with an import type string enum 2024-08-27 14:58:18 -07:00
Rémi Verschelde
ce1ba7328f Merge pull request #94934 from Hilderin/fix-no-validation-blender-path-on-import
Fix no validation on Blender path on import
2024-08-19 16:05:26 +02:00
ywmaa
c460f1de24 Add Option for Export Geometry Nodes Instances in blend importer 2024-08-19 12:23:21 +02:00