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Commit Graph

19919 Commits

Author SHA1 Message Date
Thaddeus Crews
4594de69fd Merge pull request #111013 from stuartcarnie/shader_container_ext
Renderer: Move `reflect_spirv` to `RenderingShaderContainer`
2025-10-01 17:54:09 -05:00
kobewi
ea452f2de5 Set correct saved history after clearing 2025-10-01 22:27:36 +02:00
kobewi
60c45fb64c Fix enum strings losing space 2025-10-01 22:00:31 +02:00
Thaddeus Crews
817974ec53 Merge pull request #108766 from aaronfranke/move-mat-3d-conv
Move Material3D conversion editor plugins to their own folder
2025-10-01 13:12:46 -05:00
Thaddeus Crews
d9078d887f Merge pull request #109049 from ryevdokimov/deprecate-script-add-root-node
Relocate `add_root_node` method to `EditorInterface` from `EditorScript` and deprecate old method
2025-10-01 13:12:45 -05:00
Thaddeus Crews
a0afcdd05a Merge pull request #103416 from CreatedBySeb/animation-workflow-enhancements
Minor Animation Player workflow enhancements
2025-10-01 13:12:44 -05:00
Thaddeus Crews
45dfd4dd23 Merge pull request #108147 from KoBeWi/set_get_is_back
Expose FileDialog callbacks for getting custom icons
2025-10-01 13:12:42 -05:00
Thaddeus Crews
1df6a40aa0 Merge pull request #110066 from Giganzo/folder-color
Fix folder color in FileSystem Dock when using light theme
2025-10-01 13:12:41 -05:00
Thaddeus Crews
9712d6fb1f Merge pull request #109549 from jroprohehe/unknown_error_getting_token_fix
Fix the text editor confusing resource files of class JSON with json files.
2025-10-01 13:12:37 -05:00
Thaddeus Crews
0a5f7125e4 Merge pull request #104740 from Jojo-1000/update-import-plugin-docs
Update EditorImportPlugin docs and clarify which methods are required
2025-10-01 13:12:32 -05:00
Anish Mishra
f7e052a456 Fix bottom panel being unintentionally draggable 2025-10-01 21:44:26 +05:30
kobewi
ddcb3cfcf5 Store script states for built-in scripts 2025-10-01 17:57:46 +02:00
Vojtěch Struhár
59b1836b85 Change snap settings to not use LineEdits
Change snap settings to use SpinBox

Change snap settings to use EditorSpinSlider

Update editor/scene/3d/node_3d_editor_plugin.cpp

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Use suffixes in snapping fields

Use meters suffix for translation snap setting

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-01 17:40:26 +02:00
David Snopek
fe27a72cb5 Allow editor plugins to modify run arguments 2025-10-01 07:37:40 -05:00
kobewi
f88b51995b Expose FileDialog callbacks for getting custom icons 2025-10-01 12:08:34 +02:00
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Aaron Franke
06f0c3fef6 Move Material3D conversion editor plugins to their own folder 2025-09-30 19:15:32 -07:00
Thaddeus Crews
dd09d5b7dd Merge pull request #110576 from Rindbee/fix-the-project-file-not-updated-when-some-file-removed
Fix the project file was not updated when some files were removed
2025-09-30 20:10:48 -05:00
Thaddeus Crews
ac65df58a5 Merge pull request #110946 from KoBeWi/regions_of_ruin
Fix region folding not loading properly
2025-09-30 20:10:47 -05:00
Thaddeus Crews
44f4002bf2 Merge pull request #110661 from Calinou/dpitexture-fix-icon-name
Fix DPITexture editor icon name
2025-09-30 20:10:45 -05:00
Thaddeus Crews
318e6c77b5 Merge pull request #108473 from mihe/clickable-diagnostics
Make file part of errors/warnings clickable in Output panel
2025-09-30 20:10:42 -05:00
Thaddeus Crews
9d7663398a Merge pull request #106415 from YeldhamDev/desobey_your_master
Ignore changes in "Master" bus while in the Audio Importer
2025-09-30 20:10:40 -05:00
Thaddeus Crews
22467f3a5b Merge pull request #111018 from Zylann/fix_double_build_get_downloads_availability
Fix unreachable code warning in double-precision builds
2025-09-30 20:10:38 -05:00
Aaron Franke
9fbf5808a0 Rename server "free" functions to "free_rid" to match exposed API 2025-09-30 16:52:25 -07:00
Thaddeus Crews
5240f1c283 Merge pull request #108658 from bruvzg/ed_pl_init
[EditorExportPlatform] Move initialization to a dedicated method.
2025-09-30 18:35:25 -05:00
Thaddeus Crews
6dc4272a1e Merge pull request #110156 from aaronfranke/editor-res-filesystem
Fix inconsistent internal name of `get_resource_filesystem`
2025-09-30 18:35:15 -05:00
Thaddeus Crews
af08ab49f7 Merge pull request #107468 from Calinou/editor-animationtree-warn-disabled
Display AnimationTree editor warnings when the node is disabled
2025-09-30 18:35:14 -05:00
Thaddeus Crews
19165b0b11 Merge pull request #111050 from MBCX/fix-incorrect-color-usage
Fix incorrect usage of `Color::from_hsv()` exposed by newer compilers
2025-09-30 18:35:12 -05:00
Thaddeus Crews
6b22951162 Merge pull request #107954 from stuartcarnie/unix_domain_socket_support
Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
Thaddeus Crews
f9a6e51e21 Merge pull request #104488 from arkology/texture-editors-reuse-shader
TextureEditors: Compile shader/material only once
2025-09-30 18:35:07 -05:00
Thaddeus Crews
70b6fa1525 Merge pull request #108576 from ryevdokimov/gizmo-rotation-arc
Create a rotation arc showing accumulated rotation when using transform gizmo
2025-09-30 18:35:06 -05:00
Thaddeus Crews
6f3c5088ae Merge pull request #110492 from KoBeWi/pro🍐_languages
Improve editor language selector
2025-09-30 18:35:03 -05:00
Thaddeus Crews
dba83ef669 Merge pull request #101521 from kitbdev/mesh3d_to_primitive_shape
Add MeshInstance3D primitive conversion options
2025-09-30 18:34:58 -05:00
Thaddeus Crews
bf940f0eab Merge pull request #108672 from KoBeWi/too_much_code
Reduce code duplication in material conversion
2025-09-30 18:34:56 -05:00
Logan Detrick
f191fc8ab7 Remove stack pattern in inspector pending 2025-09-30 16:06:08 -07:00
Logan Detrick
c3fdc85d16 Hide TileMap overlay when too zoomed out 2025-09-30 16:03:16 -07:00
kobewi
56e62869fb Fix tag name focus 2025-09-30 20:25:47 +02:00
Thaddeus Crews
21fd4faf1b Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
Thaddeus Crews
7974cf00e7 Merge pull request #110952 from aaronfranke/skip-cons-then-copy
Skip copying values constructed immediately before returning
2025-09-30 11:19:15 -05:00
Thaddeus Crews
5089e9aef0 Merge pull request #105737 from Calinou/editor-project-settings-init-jolt
Use Jolt Physics by default in newly created projects
2025-09-30 11:19:14 -05:00
Thaddeus Crews
fdf32d1b2a Merge pull request #108577 from YYF233333/global_class_list
Simplify `ScriptServer::get_global_class_list`
2025-09-30 11:19:10 -05:00
kobewi
084783e92b Reduce code duplication in material conversion 2025-09-30 16:56:05 +02:00
kobewi
618afcffa6 Add pivot_offset_ratio property to Control 2025-09-30 15:27:52 +02:00
kobewi
be53dd3d04 Fix Quick Open history 2025-09-30 14:26:14 +02:00
Rémi Verschelde
cf6da2a12e i18n: Sync translations with Weblate
(cherry picked from commit d488e962df)
2025-09-30 13:32:35 +02:00
MBCX
f00df0ad1e Fix incorrect usage of Color::from_hsv() that was exposed by newer compiler warnings 2025-09-29 18:18:51 -04:00
Malcolm Anderson
2f1e8dad74 Add Instant Preview to Quick Open dialog
Add toggle for instant preview

Always keep search box selected so that keyboard navigation works

Add default setting for Instant Preview

Directly set property value for resource via Quick Load menu (no undo/redo or dirty-scene functionality yet)

Add undo/redo functionality

Update class reference

Update doc/classes/EditorSettings.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Slight improvement(?) to wording of setting

Allow previewing without committing change

Address various suggestions/improvements

Only allow Instant Preview to be used if Quick Open menu is being used to modify a property

Only allow property-based Quick Load when resource to modify is defined (otherwise default to old behavior)

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Address comments/suggestions

Get rid of duplicated code and use original callback strategy

(Attempt to) fix Instant Preview for editing multiple nodes at once and undo/redo stack for single nodes

Fix cancelling Quick Open when multiple nodes are selected

Prevent initially selected item in Quick Open dialog from overwriting the currently selected property

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Make a few changes/improvements based on feedback

- Combine some duplicated code into `_finish_dialog_setup()`
- Move `ERR_FAIL_NULL(p_obj);` to top of checks
- Fix renaming of `is_instant_preview_enabled()` across code, and remove now-redundant conditions where it is used
- Make `EditorResourcePicker::property_path` be `StringName` not `String`
2025-09-29 15:12:21 -07:00
Stuart Carnie
65e8b0951b Renderer: Move reflect_spirv to RenderingShaderContainer
This change introduces a new protected type, `ReflectedShaderStage` to
`RenderingShaderContainer` that derived types use to access SPIR-V and
the reflected module, `SpvReflectShaderModule` allowing implementations
to use the reflection information to compile their platform-specific
module.

* Fixes memory leak in `reflect_spirv` that would not deallocate the
  `SpvReflectShaderModule` if an error occurred.
* Removes unnecessary allocation when creating `SpvReflectShaderModule`
  by passing `NO_COPY` flag to `spvReflectCreateShaderModule2`
  constructor function.
* Replaces `VectorView` with `Span` for consistency
* Fixes unnecessary allocations in D3D12 shader container in
  `_convert_spirv_to_nir` and `_convert_spirv_to_dxil` which implicitly
  converted the old `VectorView` to a `Vector`
2025-09-30 06:40:14 +10:00
Marc Gilleron
0534423c58 Fix unreachable code warning in double-precision builds 2025-09-29 18:36:00 +02:00
kobewi
97b398cba1 Rework editor docks 2025-09-29 17:30:41 +02:00