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Commit Graph

27 Commits

Author SHA1 Message Date
Dery Almas
bbf65ae72f Wayland: Implement game embedding
This patch introduces a new protocol proxy, which multiplxes Wayland
clients into a single connection, allowing us to redirect calls (e.g.
create toplevel -> create subsurface). Mixed with some state tracking
and emulation, we can embed a full-featured client into the editor.
2025-11-19 21:24:18 +01:00
Thaddeus Crews
afa07c1a76 Merge pull request #109987 from van800/shakhov/dap-devices
Refactor debugging on a device with DAP - now possible with all device types
2025-11-12 11:24:10 -06:00
Ivan Shakhov
49ac9f63fd Refactor debugging on a device with DAP - now possible with all device types
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-11-11 22:54:01 +01:00
Thaddeus Crews
41bba306e0 Merge pull request #109306 from Calinou/editor-run-bar-tweak-shortcut-tooltips
Improve EditorRunBar shortcut tooltips to be more informative
2025-11-10 17:47:00 -06:00
arkology
cb8e592b5e Improve and reduce Game window sizing 2025-11-10 20:48:52 +03:00
Hugo Locurcio
49cf945778 Improve EditorRunBar shortcut tooltips to be more informative 2025-11-10 18:03:18 +01:00
Michael Alexsander
e06f015f95 Add a new editor theme
Co-authored-by: passivestar <60579014+passivestar@users.noreply.github.com>
2025-10-30 00:31:54 -03:00
kobewi
52775a82c6 Fix verbose running message 2025-10-24 23:18:55 +02:00
Thaddeus Crews
620a4f17a8 Merge pull request #109637 from van800/shakhov/dap
Extend DAP to allow debug main/current/specific_scene/secondary_editor and also commanline arguments
2025-10-24 11:23:05 -05:00
Thaddeus Crews
9d2b619f51 Merge pull request #108737 from bruvzg/adb_scrcpy
[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-24 11:23:03 -05:00
Thaddeus Crews
f9460763b1 Merge pull request #111847 from akien-mga/akien/embedded-run-respect-override
EditorRun: Load `override.cfg` to get window configuration for embedded mode
2025-10-22 13:48:37 -05:00
Thaddeus Crews
d6c5c4eeb5 Merge pull request #107671 from dsnopek/editor-run-control
Allow editor plugins to modify run arguments
2025-10-20 18:09:32 -05:00
Rémi Verschelde
42000e27fe EditorRun: Load override.cfg to get window configuration for embedded mode 2025-10-20 16:59:38 +02:00
Pāvels Nadtočajevs
f7263b9517 [Android] Add export option to use "scrcpy" to run project from editor. 2025-10-14 15:12:48 +03:00
Thaddeus Crews
5b2d91ef31 Merge pull request #111270 from chocola-mint/include-optimization-control
Remove `timer.h` include from `control.h`.
2025-10-06 09:06:31 -05:00
Thaddeus Crews
3b04c8464c Merge pull request #107273 from DexterFstone/add-game-speed-controls
Add game speed controls to the embedded game window
2025-10-06 09:06:24 -05:00
DexterFstone
7ddce8ab26 Add game speed controls to the embedded game window 2025-10-05 11:13:15 +05:30
chocola-mint
19c47c5d99 Remove #include "scene/main/timer.h" from control.h 2025-10-05 14:41:06 +09:00
David Snopek
fe27a72cb5 Allow editor plugins to modify run arguments 2025-10-01 07:37:40 -05:00
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Stuart Carnie
7227fdd805 Core: Add UNIX domain socket support
> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
Thaddeus Crews
de27f3a435 Merge pull request #110108 from PiCode9560/suspend-button
Differentiate the suspend button in the Game tab with the Pause button in the editor run bar
2025-09-24 09:59:15 -05:00
Michael Alexsander
aeb3a45c97 Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
Ivan Shakhov
ecf6620ab7 Extend DAP to allow debug main/current/specific_scene and also commanline arguments - fix https://github.com/godotengine/godot-proposals/discussions/12121
Co-authored-by: Artemy Fedotov <47072685+fstxz@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-09-19 09:21:21 +02:00
PiCode
dd11265c4c Improve suspend button 2025-09-01 14:38:45 +03:00
Giganzo
54ac5cd068 Fix shortcut reset for spatial_editor/tool_select 2025-08-12 10:46:20 +02:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00