Rémi Verschelde
|
7e385dad2e
|
Merge pull request #107441 from ryevdokimov/blender-comma-transform
Allow numpad comma `,` to be used for 3D Blender-Style Transforms
|
2025-06-13 15:54:00 +02:00 |
|
Robert Yevdokimov
|
6f48795f5d
|
Allow numpad comma , to be used for 3D Blender-Style Transforms
|
2025-06-13 13:24:11 +04:00 |
|
Rémi Verschelde
|
c66d89d55d
|
Merge pull request #107382 from Calinou/editor-lightmapprobe-add-gizmo-size-setting
Add a LightmapProbe gizmo size editor setting
|
2025-06-13 01:30:56 +02:00 |
|
Rémi Verschelde
|
9ef04f84af
|
Merge pull request #104190 from KoBeWi/edit_your_limits
Add a dedicated editor for Camera2D limits
|
2025-06-13 01:30:14 +02:00 |
|
Rémi Verschelde
|
ae484828bb
|
Merge pull request #107408 from Ivorforce/node-path-string-explicit
Make conversions from `NodePath` to `String` explicit.
|
2025-06-12 22:49:03 +02:00 |
|
Rémi Verschelde
|
d46512a89d
|
Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo
Add movement threshold before activating viewport rotation gizmo dragging
|
2025-06-12 22:48:20 +02:00 |
|
Rémi Verschelde
|
c1eaf51db5
|
Merge pull request #100420 from ryevdokimov/fix-3d-ruler-stuck-in-viewport
Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
|
2025-06-12 22:48:12 +02:00 |
|
Danil Alexeev
|
db9b8ff003
|
CodeEditor: Make possible to select and copy error text
|
2025-06-12 22:06:09 +02:00 |
|
Robert Yevdokimov
|
0f0229e5b7
|
Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
|
2025-06-12 20:05:39 +04:00 |
|
kobewi
|
efbc5aabe1
|
Allow overriding 2D editor cursor
|
2025-06-12 14:00:19 +02:00 |
|
kobewi
|
2bb3217819
|
Add a dedicated editor for Camera2D limits
|
2025-06-12 13:49:59 +02:00 |
|
Rémi Verschelde
|
0497ae9947
|
Merge pull request #80710 from apples/7174-apples-stencil
Add stencil support to spatial materials
|
2025-06-12 01:15:35 +02:00 |
|
kit
|
348d90e6cb
|
Fix ScriptEditor error line out of bounds
|
2025-06-11 17:22:13 -04:00 |
|
Apples
|
d674c9e289
|
Add stencil support for spatial materials
|
2025-06-11 09:59:10 -05:00 |
|
Lukas Tenbrink
|
e2931a5c19
|
Make conversions from NodePath to String explicit.
|
2025-06-11 16:50:27 +02:00 |
|
Rémi Verschelde
|
042ad3a62f
|
Merge pull request #107038 from bruvzg/emb_scr
Add support for taking embedded window screenshots.
|
2025-06-11 12:10:12 +02:00 |
|
Fredia Huya-Kouadio
|
f4a2e9b21e
|
Fix the editor shortcuts for the game menu on Android
|
2025-06-10 22:34:56 -07:00 |
|
Hugo Locurcio
|
437e2ee80a
|
Add a LightmapProbe gizmo size editor setting
- Decrease default size of LightmapProbe gizmos to make smaller-scale
scenes with dense probes easier to edit.
|
2025-06-11 01:04:01 +02:00 |
|
Rémi Verschelde
|
d1f2a35d76
|
Merge pull request #104015 from bruvzg/poly_center
[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
|
2025-06-10 16:22:35 +02:00 |
|
Rémi Verschelde
|
7b9e7b9162
|
Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create
Expose the `EditorScriptHighlighter::_create()` method to GDExtension
|
2025-06-10 16:22:22 +02:00 |
|
Thaddeus Crews
|
0717eda470
|
Merge pull request #107119 from DarioSamo/explicit-fp16
Optimize Mobile renderer by using FP16 explicitly.
|
2025-06-09 17:08:46 -05:00 |
|
Thaddeus Crews
|
8bff3c90ee
|
Merge pull request #105606 from smix8/path_nodes
Improve Path2D debug performance
|
2025-06-09 17:08:43 -05:00 |
|
Dario
|
46277836a6
|
Optimize Mobile renderer by using FP16 explicitly.
|
2025-06-09 14:39:35 -03:00 |
|
smix8
|
e64fe63f17
|
Improve Path2D debug performance
Improves Path2D node debug performance by changing the debug to use mesh and multimesh instead of slower canvas draw functions.
|
2025-06-09 17:25:06 +02:00 |
|
Pāvels Nadtočajevs
|
43b41092a0
|
Add support for taking embedded window screenshots.
|
2025-06-09 11:40:36 +03:00 |
|
Lukas Tenbrink
|
ed836df150
|
Make conversions from math types to String explicit, to avoid accidental conversions.
|
2025-06-09 01:58:18 +02:00 |
|
Rémi Verschelde
|
3799846a7a
|
Merge pull request #107251 from syntaxerror247/game-menu-bar
Fix Game runtime debugging in the Android Editor
|
2025-06-09 00:45:26 +02:00 |
|
Rémi Verschelde
|
e0ca031eae
|
Merge pull request #107249 from beicause/color-picker-ok-hs-hl-rectangles
ColorPicker: Add okhsl HS and HL rectangular picker shapes
|
2025-06-09 00:45:18 +02:00 |
|
Rémi Verschelde
|
c6c6b2eecd
|
Merge pull request #107244 from TokageItLab/fix-animplayeredit-finish
Fix AnimationPlayer finished state in the editor
|
2025-06-09 00:45:10 +02:00 |
|
Rémi Verschelde
|
75dd9ab482
|
Merge pull request #105678 from bruvzg/btn_ac_mode
Change editor button focus mode to `FOCUS_ACCESSIBILITY`.
|
2025-06-09 00:44:05 +02:00 |
|
Rémi Verschelde
|
443989950e
|
Merge pull request #103678 from aaronfranke/anim-lib-scene-error-msg
Improve error message when trying to load scene as an animation library
|
2025-06-09 00:44:01 +02:00 |
|
Pāvels Nadtočajevs
|
22b5a2fc5c
|
Change editor button focus mode to FOCUS_ACCESSIBILITY.
|
2025-06-08 15:53:27 +03:00 |
|
Silc Lizard (Tokage) Renew
|
d5ac08b279
|
Fix AnimationPlayer finished state in the editor
|
2025-06-08 00:02:16 +09:00 |
|
LuoZhihao
|
7b4c95e6d8
|
ColorPicker: Add okhsl HS and HL rectangular picker shapes
|
2025-06-07 22:30:40 +08:00 |
|
Anish Mishra
|
079a52453a
|
Fix Game runtime debugging in the Android Editor
|
2025-06-07 12:33:57 +05:30 |
|
Rémi Verschelde
|
2a8240bdd0
|
Merge pull request #107182 from stuartcarnie/107066_fix_embedded
Editor: Fix multi-instance behavior with embedded game view
|
2025-06-06 17:37:49 +02:00 |
|
Rémi Verschelde
|
37559a10c8
|
Merge pull request #106634 from nukethebees/c4724_fix
Fix MSVC warning for potential mod by 0 (C4724)
|
2025-06-06 17:37:03 +02:00 |
|
Stuart Carnie
|
afd82d7cb3
|
Editor: Fix multi-instance behaviour with embedded game view
Closes #107066
|
2025-06-06 07:37:04 +10:00 |
|
kleonc
|
f397e4f752
|
Fix rotated/flipped tiles destination rect calculations
|
2025-06-05 14:50:00 +02:00 |
|
Rémi Verschelde
|
d83c797895
|
Merge pull request #107001 from KoBeWi/sneaky_overlay_injection
Make TileMapLayer editor match layer's filter
|
2025-06-05 13:12:39 +02:00 |
|
Rémi Verschelde
|
8f08e9df7d
|
Merge pull request #106076 from TheoLomeuBraga/fix_creating_outline_skined_mesh
Fix creating outline for skinned meshes
|
2025-06-05 13:11:26 +02:00 |
|
Rémi Verschelde
|
8343ab45e6
|
Merge pull request #105888 from TokageItLab/optional-rotation-axis-spring
Add optional rotation axis & Fix initial pose with rotation axis in SpringBone
|
2025-06-05 13:11:01 +02:00 |
|
Rémi Verschelde
|
4df2e1b61a
|
Merge pull request #104996 from KeyboardDanni/ruler_width_setting
Add ruler width editor setting to 2D editor
|
2025-06-05 13:10:44 +02:00 |
|
Rémi Verschelde
|
ea76c48bd0
|
Merge pull request #102313 from daniel080400/generate_scene_thumbnails
Rework scene preview thumbnails
|
2025-06-05 13:10:28 +02:00 |
|
Théo
|
fe42467d17
|
Fix creating outline for skinned meshes
|
2025-06-05 12:41:47 +02:00 |
|
kobewi
|
7e994feafb
|
Make TileMapLayer editor match layer's filter
|
2025-06-05 12:22:39 +02:00 |
|
Silc Lizard (Tokage) Renew
|
9cef0d5ca5
|
Add optional rot axis / Fix initial pose with rot axis in SpringBone
|
2025-06-05 09:38:06 +09:00 |
|
Thaddeus Crews
|
978b38797b
|
Merge pull request #107103 from timothyqiu/handle-handling
Fix WorldBoundaryShape2D handle when distance is negative
|
2025-06-04 10:34:39 -05:00 |
|
kobewi
|
c32a031908
|
Improve auto-translation of Script Editor
|
2025-06-04 14:41:15 +02:00 |
|
Haoyu Qiu
|
73002a6c2c
|
Fix WorldBoundaryShape2D handle when distance is negative
|
2025-06-04 08:43:35 +08:00 |
|