Thaddeus Crews
9875cb6c95
Merge pull request #101652 from TokageItLab/gravity-doc-springbone
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Clarify `SpringBoneSimulator3D`'s gravity units and improve documentation
2025-01-17 10:16:49 -06:00
Thaddeus Crews
923eb44c6f
Merge pull request #101617 from paddy-exe/processmaterial-vs-shadermaterial
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Fix `emission_shape_changed` signal error when using ShaderMaterial with GPUParticles3D
2025-01-17 10:16:48 -06:00
Thaddeus Crews
49481c12bc
Merge pull request #98792 from MJacred/fix_remove_joy_mapping
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Fix `Input::remove_joy_mapping`
2025-01-17 10:16:44 -06:00
Patrick Exner
484d6d4aa1
Fix emission_shape_changed signal error when using ShaderMaterial with 3DGPUParticles
2025-01-17 15:07:28 +01:00
Thaddeus Crews
ec85334a84
Merge pull request #90425 from tracefree/load-pack-fix
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Fix "res://" being replaced by resource packs in the editor and on Android
2025-01-16 17:18:02 -06:00
Thaddeus Crews
679075b414
Merge pull request #101108 from Calinou/doc-worldboundaryshape3d-finite-size
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Document WorldBoundaryShape3D having a finite size when using Jolt Physics
2025-01-16 17:17:58 -06:00
Thaddeus Crews
ad4eeaca5e
Merge pull request #101556 from maidopi-usagi/notifier_doc
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Fix `visibility_notifier_create` documentation
2025-01-16 17:17:56 -06:00
Thaddeus Crews
b6203da3ae
Merge pull request #101620 from Yelloween10/fix-modifier-doc
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Update `InputEventWithModifiers` documentation for modifier key behaviour
2025-01-16 17:17:54 -06:00
Thaddeus Crews
464253e235
Merge pull request #101571 from TokageItLab/validate-rotation-axis-spring-bone
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Add validation for rotation axis to SpringBoneSimulator3D
2025-01-16 17:17:50 -06:00
Silc Lizard (Tokage) Renew
8eb5443d0a
Clarify SpringBone's gravity unit and improve documentation
2025-01-17 07:02:54 +09:00
JekSun97
29721bfcd7
Add get_connection_list_from_node
2025-01-16 21:29:22 +06:00
Tom Schultz
220cf87730
Clarifying the impact of "Normal Map (RG Channels)" on texture imports.
2025-01-15 20:57:04 -05:00
Yelloween
6f920772ba
Update documentation for modifier key behaviour
2025-01-16 04:11:30 +03:00
Rie
d17ce4c37e
Fix "res://" being replaced by resource packs in the editor and on Android
2025-01-15 11:20:46 +01:00
Silc Lizard (Tokage) Renew
48e74af421
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-15 18:29:30 +09:00
Mateus Elias
11e111bca4
Add a note to DisplayServer.get_display_safe_area() method documentation
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Add a note to clarify that the DisplayServer.get_display_safe_area() method is currently only implemented on Android and iOS, and that it returns screen_get_usable_rect(SCREEN_OF_MAIN_WINDOW) as a fallback on other platforms.
2025-01-14 22:29:54 -03:00
Hugo Locurcio
e668188c64
Document WorldBoundaryShape3D having a finite size when using Jolt Physics
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This also mentions Jolt Physics in the ProjectSettings 3D physics engine
documentation.
2025-01-14 22:21:11 +01:00
MaidOpi
4a8f63cf84
Correct visibility_notifier_create's documentation.
2025-01-15 03:44:09 +08:00
Rémi Verschelde
f8724e41a0
Merge pull request #101538 from bruvzg/wdrag_ftr
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[DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers.
2025-01-14 18:29:47 +01:00
Rémi Verschelde
67f54bd993
Merge pull request #101531 from akien-mga/scene-import-remove-unused-_get_import_flags
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Remove unused `EditorSceneFormatImporter::_get_import_flags`
2025-01-14 18:29:40 +01:00
Rémi Verschelde
1e1f54e954
Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
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Add "At Start" mode for sub-emitter particles
2025-01-14 18:29:20 +01:00
Rémi Verschelde
21fcb56547
Remove unused EditorSceneFormatImporter::_get_import_flags
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This has never been used since Godot was open sourced.
Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Rémi Verschelde
a69ccee151
Merge pull request #101505 from smix8/region_bounds
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Add functions to get axis-aligned bounds of navigation regions
2025-01-14 15:06:06 +01:00
Rémi Verschelde
4d1cfc1784
Merge pull request #101061 from syntaxerror247/first-pr-2025
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Android: Implement support for `native dialog`
2025-01-14 15:05:59 +01:00
Rémi Verschelde
85b066aa78
Merge pull request #99455 from Bonkahe/IndirectMultimeshImplementation
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Add indirect draw functionality to `MultiMesh`
2025-01-14 15:05:42 +01:00
Pāvels Nadtočajevs
2e99d84e87
[DisplayServer] Add missing FEATURE_WINDOW_DRAG flag to Windows, X11 and Wayland display servers.
2025-01-14 15:26:32 +02:00
MJacred
8e75fae49e
Ue an array removed_idx
2025-01-14 12:09:16 +01:00
Rémi Verschelde
dde7a9407a
Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
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Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Anish Mishra
cb9ee099ac
Android: Implement support for native dialog
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This adds support for DisplayServer::dialog_show() on Android, aligning it with the functionality already available on macOS and Windows.
2025-01-14 15:03:14 +05:30
Silc Lizard (Tokage) Renew
7b3d14fbcd
Fix shifted joint radius index in SpringBone gizmo/remove unused tips
2025-01-14 16:27:59 +09:00
thimenesup
3d92f406b2
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
2025-01-13 22:43:29 -08:00
Rémi Verschelde
b3a44e8d51
Merge pull request #101511 from QbieShay/qbe/particle_req_proc_doc
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Add documentation to `particles_request_process_time`
2025-01-14 00:22:25 +01:00
Rémi Verschelde
f8dc6a0afe
Merge pull request #101482 from bruvzg/rtl_expand_control
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[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
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Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Qbieshay
4e52ba63af
Added documentation to particles_request_process_time
2025-01-13 22:49:55 +01:00
David House
e6daec9cf8
Added indirect drawing functionality to MultiMesh
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Update doc/classes/RenderingServer.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com >
2025-01-13 14:51:51 -06:00
Lyuma
e4de1f4583
Make EditorSceneFormatImporter::_get_import_options match EditorScenePostImportPlugin API
2025-01-13 21:45:53 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com >
Co-authored-by: fire <ernest.lee@chibifire.com >
Co-authored-by: SaracenOne <SaracenOne@gmail.com >
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-13 21:44:06 +02:00
Rémi Verschelde
232ab3df8d
Merge pull request #101488 from chocola-mint/fix-11317
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Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
20c09d2c94
Merge pull request #100697 from arkology/texture-progress-radial-stretching
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Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
133db1fd60
Merge pull request #92089 from QbieShay/qbe/particle_seek
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Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
smix8
a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
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Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
chocola-mint
f434c75dbf
Add has_custom_data() to TileData
2025-01-13 21:25:49 +09:00
arkology
c46c3ddf37
Tweak TextureProgressBar NOTIFICATION_DRAW to support 9-patch stretch in radial modes
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1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
Rémi Verschelde
3865598c84
Merge pull request #101419 from DubiousDuck/thumb-doc-fix
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Fix SkeletonProfileHumanoid documentation error
2025-01-11 22:30:13 +01:00
Rémi Verschelde
3a8fe456a5
Merge pull request #101383 from WhalesState/color-picker-wheel
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Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde
956e2b1769
Merge pull request #101373 from jburt137/patch-1
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Clarify expected types in `RayCast3D` documentation
2025-01-11 22:29:56 +01:00
Rémi Verschelde
0a7471c2a2
Merge pull request #99604 from LaneSBarnes/patch-1
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Fix example code snippets in AudioStreamGenerator.xml
2025-01-11 22:29:29 +01:00
jaredkunz
02c10454a8
Clarify expected types in RayCast3D documentation
2025-01-11 22:06:31 +01:00