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Commit Graph

10915 Commits

Author SHA1 Message Date
Michael Alexsander
5c66129e62 Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
Thaddeus Crews
56bc9bc2f4 Merge pull request #102984 from syntaxerror247/volume-buttons
Android: enable support for volume button events
2025-03-11 09:34:46 -05:00
Thaddeus Crews
fe778d2745 Merge pull request #97838 from CycloneRing/get_open_scenes_roots
EditorInterface: Add `get_open_scene_roots` to retrieve all opened scenes root nodes
2025-03-11 09:34:40 -05:00
Thaddeus Crews
78c9f8ddd9 Merge pull request #103906 from adamscott/revert-builtin-gui-license-notice
Revert "Add built-in GUI to display license notices"
2025-03-10 21:05:58 -05:00
Stuart Carnie
052fe9158d Renderer: Expose and document Features enum for METAL_FX 2025-03-11 12:35:58 +11:00
Aaron Franke
6249306c15 GLTF: Fix wrong color space for GLTFLight 2025-03-10 13:42:35 -07:00
Thaddeus Crews
c42fe6fb36 Merge pull request #95736 from nongvantinh/checkbox-states-colors
Allow changing the color for the Checkbox's checked and unchecked icons
2025-03-10 10:01:18 -05:00
Thaddeus Crews
dbed8c30a7 Merge pull request #103893 from timothyqiu/bracket
Fix BBCode tag for NativeMenu class reference
2025-03-10 10:01:09 -05:00
Thaddeus Crews
dae32f8ec6 Merge pull request #92737 from AThousandShips/packed_erase
[Core] Expose `Packed*Array::erase`
2025-03-10 10:01:06 -05:00
Adam Scott
1d325847f3 Revert "Add built-in GUI to display license notices"
This reverts commit daa6198925.
2025-03-10 10:33:12 -04:00
A Thousand Ships
331a43a9d8 Add String::remove_char(s) methods for performance and convenience 2025-03-10 13:19:28 +01:00
Haoyu Qiu
1082b19156 Fix BBCode tag for NativeMenu class reference 2025-03-10 15:23:37 +08:00
Silc Lizard (Tokage) Renew
4842dc5a81 Add external force to SpringBoneSimulator3D 2025-03-10 08:50:09 +09:00
Haoyu Qiu
82a0290871 Add auto translate mode for items in PopupMenu and OptionButton 2025-03-09 23:50:11 +08:00
bruvzg
85d3be8070 [FileAccess] Implement get_size and get_access_time methods. 2025-03-09 16:07:00 +02:00
Thaddeus Crews
c8ce6e7b51 Merge pull request #101776 from Ratstail91/master
Specify `max_slides` must be greater than 0
2025-03-07 15:12:51 -06:00
Thaddeus Crews
0c6efe572e Merge pull request #79599 from Calinou/add-license-notices-gui
Add built-in GUI to display license notices
2025-03-07 15:12:29 -06:00
Thaddeus Crews
30221571f2 Merge pull request #99094 from KoBeWi/preload_dct2slt82u81fo8dkxkak5o57
Drop preload Resources as UID
2025-03-07 15:12:24 -06:00
kobewi
92ab92114e Don't duplicate internal nodes 2025-03-07 16:08:53 +01:00
DE-YU_H14
a49ca33a7f Implement properties that recursively disables children's focus & mouse filter.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-07 22:34:58 +08:00
Thaddeus Crews
5e77d93781 Merge pull request #98194 from bruvzg/fd_parent
Improve native file dialog parent window selection.
2025-03-06 16:36:27 -06:00
Thaddeus Crews
3d816853e5 Merge pull request #100209 from Flarkk/simplify_fix_projection
Simplify and fix `Projection`'s getter functions
2025-03-06 16:36:19 -06:00
Thaddeus Crews
25e43b011d Merge pull request #103701 from bruvzg/doc_pool
[Docs] Fix WorkerThreadPool wrong max thread value description.
2025-03-06 16:36:10 -06:00
Thaddeus Crews
4bafafaeb3 Merge pull request #102777 from darksylinc/matias-astc-hdr
Add ASTC HDR format variants
2025-03-06 16:36:06 -06:00
Florent Guiocheau
1d416fc2ba Simplify and fix Projection's getter functions 2025-03-06 16:48:01 +01:00
bruvzg
3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
Pāvels Nadtočajevs
1866988724 [Docs] Fix WorkerThreadPool wrong max thread value description. 2025-03-06 17:06:10 +02:00
Hugo Locurcio
0c91e38a4a Improve BaseMaterial3D/Label3D/SpriteBase3D's fixed_size documentation
This documents the behavior more precisely and fixes a typo in
SpriteBase3D where it referred to a label instead of a sprite.
2025-03-06 02:10:08 +01:00
Aaron J Yoder
117d5cbf96 Add tab spacing modifier for tabs in TabBar and TabContainer 2025-03-05 16:55:37 -05:00
Thaddeus Crews
e6cb2e83b0 Merge pull request #103619 from bruvzg/stdio_binds
Add missing default values to the `read_*_from_stdin` binds.
2025-03-05 12:08:09 -06:00
Thaddeus Crews
dc03cf9fc0 Merge pull request #103508 from KoBeWi/caret_can_into_draw
Fix `caret_force_displayed`
2025-03-05 12:08:08 -06:00
Thaddeus Crews
0544ed3ff4 Merge pull request #103316 from Rindbee/make-EditorProperty-and-its-children-behave-like-sibling-nodes
Make `EditorProperty` and its child `EditorProperty` behave like sibling nodes when handling mouse events
2025-03-05 12:08:02 -06:00
Thaddeus Crews
113fc5a647 Merge pull request #102648 from bruvzg/el_force
Expose `OVERRUN_ENFORCE_ELLIPSIS` flag to the controls.
2025-03-05 12:07:55 -06:00
Cyclone
144d95d96c EditorInterface: Add get_open_scene_roots to retrieve all opened scenes root nodes 2025-03-05 11:57:40 +01:00
Pāvels Nadtočajevs
ff118b63e2 Add missing default values to the read_*_from_stdin binds. 2025-03-05 10:23:31 +02:00
Hugo Locurcio
39cb5a92f0 Document Glow Upscale Mode project setting only affecting Forward+/Mobile 2025-03-03 20:53:44 +01:00
kobewi
6d2f18c6c6 Fix caret_force_displayed 2025-03-03 15:58:58 +01:00
Eole
e2b5b913ec Fix CharacterBody's wall_min_slide_angle doc
Replaced slope by wall
2025-03-03 15:08:59 +01:00
Haoyu Qiu
a79076c5b1 Fix various typos in the class reference 2025-02-28 17:58:06 +08:00
Anish Mishra
5ce16dfc69 Android: enable support for volume button events
- Enable events KEY_VOLUMEUP and KEY_VOLUMEDOWN on Android.

- Adds a project setting to override volume buttons. It would disable system volume changes when the buttons are used within the project.
2025-02-28 09:47:22 +05:30
风青山
d0437d5052 Revert "Fix inspector jumping when gaining focus"
This reverts commit 9226424401.
2025-02-26 18:18:30 +08:00
Hugo Locurcio
92f3173794 Disable texture array reflections on Intel GPUs on macOS due to driver bugs
The check is only present in x86 builds, since Apple Silicon never
uses an Intel GPU by definition.
2025-02-26 02:28:36 +01:00
David Snopek
e0370b9596 Bind new core METHOD_FLAG_VIRTUAL_REQUIRED bitfield 2025-02-25 16:46:50 -06:00
David Snopek
a285d1aa98 texture_create_from_native_handle() should return RID for texture from RenderingServer, not RenderingDevice 2025-02-25 14:20:33 -06:00
Hugo Locurcio
07fa717b34 Document creating Texture2DArray, Cubemap and CubemapArray from code 2025-02-24 23:02:30 +01:00
Rémi Verschelde
39c201ca58 Merge pull request #103247 from Faless/mbedtls/backport_defragment_tls_handshake
[mbedTLS] Integrate TLS handshake defragmentation PR
2025-02-24 17:33:35 +01:00
Thaddeus Crews
f931a65177 Merge pull request #103132 from syntaxerror247/docs-sensors
Android: Inform that sensors must be enabled in ProjectSettings
2025-02-24 09:06:16 -06:00
Fabio Alessandrelli
fe84b84b51 [mbedTLS] Enable TLS 1.3 negotiation by default 2025-02-24 14:04:09 +01:00
Rémi Verschelde
b77423370a Fix cross-platform configuration of rendering driver settings
Simpler alternative to #103026 which avoids breaking compatibility.

Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.

This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
  default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
  Android editors, as the option couldn't be selected outside Windows.

Unlike #103026, it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde
11f56d8265 Revert "Always allow selecting any rendering driver in the settings, add "auto" option."
This reverts commit dea20c4a9b.

This had unforeseen consequences for editor code that relies on querying these settings,
and possibly thirdparty code that would do the same. In hindsight, it's a bit too late
in the release cycle to make such a compatibility breaking change.
2025-02-23 12:19:20 +01:00