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Commit Graph

2208 Commits

Author SHA1 Message Date
A Thousand Ships
bd65cfa876 Revert "Replace many uses of is_class with derives_from."
This reverts commit 78b743cf4a.
2025-09-25 13:48:53 +02:00
Thaddeus Crews
cf82b71c7a Merge pull request #109915 from arkology/audio-editor
Fix Audio bottom panel going under the taskbar on small displays
2025-09-24 09:59:10 -05:00
Thaddeus Crews
78b743cf4a Merge pull request #110832 from Ivorforce/is-class-to-derives-from
Replace many uses of `is_class` with `derives_from`.
2025-09-24 09:59:09 -05:00
Thaddeus Crews
f987cf8a8a Merge pull request #110231 from fstxz/fix_shader_path
Fix invalid suggested file name when saving resource from a scene that hasn't been saved yet
2025-09-24 09:59:06 -05:00
Lukas Tenbrink
8ef4a43ada Replace many uses of is_class with derives_from. 2025-09-23 19:59:00 +02:00
Thaddeus Crews
709226ad1c Merge pull request #109515 from precup/speedy-selections
Speed up large selections in the editor
2025-09-22 21:00:54 -05:00
Thaddeus Crews
b56e83a041 Merge pull request #110135 from Flynsarmy/scene_changed
Emit scene_changed event when opening a scene from an empty tab list
2025-09-22 08:50:09 -05:00
Thaddeus Crews
4588542dfc Merge pull request #107065 from timothyqiu/scene-close-all
Allow closing all scene tabs via shortcut
2025-09-20 13:41:37 -05:00
Thaddeus Crews
8159c45834 Merge pull request #109027 from timothyqiu/editor-node-variables
Remove unused member variables in EditorNode
2025-09-20 13:41:30 -05:00
Thaddeus Crews
ab01179d6c Merge pull request #106849 from KoBeWi/soft_coding
Don't hard-code hsplit count
2025-09-20 13:41:28 -05:00
Thaddeus Crews
daa89d5292 Merge pull request #109513 from precup/small-editor-optimizations
Miscellaneous editor optimizations for large scenes
2025-09-19 20:54:24 -05:00
kobewi
2fd881c40f Don't hard-code hsplit count 2025-09-19 16:05:26 +02:00
Haoyu Qiu
d61d70e8b9 Fix Open Editor Data/Settings Folder menu in self-contained mode 2025-09-11 19:39:58 +08:00
Artemy Fedotov
7b850260bf Fix invalid suggested file name when saving resource from a scene that hasn't been saved yet 2025-09-04 09:49:09 +04:00
Mounir Tohami
5412885a7a Fix ColorPicker after adding intensity sliders. 2025-09-01 13:06:44 +03:00
Mike Precup
1c8e3f9037 Speed up large selections in the editor 2025-08-31 14:25:44 -07:00
Mike Precup
e73e978d65 Misc editor speedups for large scenes 2025-08-31 13:46:33 -07:00
Flyn San
7fc11f8999 Emit EditorPlugin.scene_changed event when opening a scene from an empty tab list 2025-08-31 21:45:50 +10:00
arkology
ea17bf712a Fix Audio bottom panel going under the taskbar on small displays 2025-08-30 15:59:56 +03:00
Thaddeus Crews
dcfddd4e55 Merge pull request #109676 from bruvzg/menu_spacers
[macOS] Fix embedded menu/spacer relative position.
2025-08-21 06:24:22 -05:00
Pāvels Nadtočajevs
ab0bc7ee32 [macOS] Fix embedded menu/spacer relative position. 2025-08-16 18:55:04 +03:00
Thaddeus Crews
2853d91191 Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
Mikael Hermansson
7393c606ff Reduce log spam during headless import/export 2025-08-07 13:08:54 -05:00
Mikael Hermansson
e9aa2709c5 Fix headless import/export reporting progress greater than 100% 2025-08-07 14:19:51 +02:00
SchultzenDK
f5aacc9bd6 stop clearing editor_plugin_screen on script edit 2025-07-31 21:13:22 +02:00
Aaron Franke
ac20484a05 Clear SceneTreeDock's previous node selection when removing edited scene 2025-07-30 08:49:38 -07:00
Thaddeus Crews
7b69fa2caa Merge pull request #108950 from Calinou/editor-2d-apply-debanding-if-enabled
Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-30 09:03:41 -05:00
Haoyu Qiu
b56b776ab2 Remove unused member variables in EditorNode 2025-07-27 23:38:05 +08:00
Mounir Tohami
aa086fa0d5 Fix Editor crash during first scan in headless import mode. 2025-07-27 04:55:23 +03:00
Hugo Locurcio
005ceee84a Fix debanding not being used in the 2D editor when enabled in Project Settings 2025-07-25 23:04:54 +02:00
Mounir Tohami
1cc459d86f Fix Editor wayland first scan task error.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-07-25 01:05:15 +03:00
Thaddeus Crews
052baba905 Merge pull request #107685 from KoBeWi/useless_documentation
Don't update script documentation when exporting
2025-07-24 14:23:43 -05:00
Aaron Franke
d492b665c3 Fix crash in SceneTreeDock when closing a scene with a selected node 2025-07-22 14:40:26 -07:00
Thaddeus Crews
90191a53d3 Merge pull request #108651 from Alex2782/fix_save_confirmation
Prompt to save modified scene missing when quitting editor with running project.
2025-07-22 11:20:06 -05:00
Alexander Hartmann
4e25e4406e Fix: Canceling save dialog on editor exit 2025-07-17 19:35:10 +02:00
kobewi
0a94243d60 Don't update script documentation when exporting 2025-07-16 18:16:39 +02:00
Alexander Hartmann
7697b70df2 Prompt to save modified scene missing when quitting editor with running project. 2025-07-16 15:44:08 +02:00
Haoyu Qiu
819c80428d Allow closing all scene tabs via shortcut 2025-07-16 20:33:41 +08:00
Thaddeus Crews
31d253d827 Merge pull request #108396 from timothyqiu/editor-title
Fix main editor title after changing language
2025-07-09 11:33:12 -05:00
Thaddeus Crews
e748514112 Merge pull request #105835 from bruvzg/edited_scene_direction
Improve edited scene layout direction detection.
2025-07-09 11:33:11 -05:00
Haoyu Qiu
4f6b9af42a Fix main editor title after changing language 2025-07-08 10:28:08 +08:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
639c41d086 Merge pull request #107850 from beicause/Fix-Resource-doesn't-update-when-overwritten-in-editor
Fix Resource doesn't update when overwritten in editor
2025-07-01 17:57:52 -05:00
LuoZhihao
0c74c0978f Fix Resource doesn't update when overwritten in editor 2025-06-29 01:08:11 +08:00
Pāvels Nadtočajevs
a272376f89 Cleanup accessibility names. 2025-06-23 11:08:36 +03:00
Rémi Verschelde
45533589e4 Revert "Rework scene preview thumbnails"
This reverts commit 08343189dc.

While the feature is great, a number of issues have been found with the
implementation, and we need more time to resolve them.

So we roll this back for 4.5, to rework the feature for a later Godot
release.
2025-06-21 00:05:57 +02:00
Rémi Verschelde
6af4ef019c Revert follow-ups to #102313 before reverting that PR
This reverts the following commits:

- cd6e5ba9f4
- d36a3e5c06
- f2c6d16290
- aae51963ef
2025-06-21 00:04:39 +02:00
Thaddeus Crews
f7c6f0057c Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Thaddeus Crews
c825fcf43f Merge pull request #107624 from timothyqiu/top-bottom-atr
Improve auto-translation of editor's top & bottom bars
2025-06-18 18:14:06 -05:00
Thaddeus Crews
90aa004bb0 Merge pull request #107067 from nikitalita/fix-reload-scene-segfault
Fix scene reload causing segfaults when non-existent node is currently selected
2025-06-18 18:13:49 -05:00