A Thousand Ships
bd65cfa876
Revert "Replace many uses of is_class with derives_from."
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This reverts commit 78b743cf4a .
2025-09-25 13:48:53 +02:00
Thaddeus Crews
cf82b71c7a
Merge pull request #109915 from arkology/audio-editor
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Fix Audio bottom panel going under the taskbar on small displays
2025-09-24 09:59:10 -05:00
Thaddeus Crews
78b743cf4a
Merge pull request #110832 from Ivorforce/is-class-to-derives-from
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Replace many uses of `is_class` with `derives_from`.
2025-09-24 09:59:09 -05:00
Thaddeus Crews
f987cf8a8a
Merge pull request #110231 from fstxz/fix_shader_path
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Fix invalid suggested file name when saving resource from a scene that hasn't been saved yet
2025-09-24 09:59:06 -05:00
Lukas Tenbrink
8ef4a43ada
Replace many uses of is_class with derives_from.
2025-09-23 19:59:00 +02:00
Thaddeus Crews
709226ad1c
Merge pull request #109515 from precup/speedy-selections
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Speed up large selections in the editor
2025-09-22 21:00:54 -05:00
Thaddeus Crews
b56e83a041
Merge pull request #110135 from Flynsarmy/scene_changed
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Emit scene_changed event when opening a scene from an empty tab list
2025-09-22 08:50:09 -05:00
Thaddeus Crews
4588542dfc
Merge pull request #107065 from timothyqiu/scene-close-all
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Allow closing all scene tabs via shortcut
2025-09-20 13:41:37 -05:00
Thaddeus Crews
8159c45834
Merge pull request #109027 from timothyqiu/editor-node-variables
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Remove unused member variables in EditorNode
2025-09-20 13:41:30 -05:00
Thaddeus Crews
ab01179d6c
Merge pull request #106849 from KoBeWi/soft_coding
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Don't hard-code hsplit count
2025-09-20 13:41:28 -05:00
Thaddeus Crews
daa89d5292
Merge pull request #109513 from precup/small-editor-optimizations
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Miscellaneous editor optimizations for large scenes
2025-09-19 20:54:24 -05:00
kobewi
2fd881c40f
Don't hard-code hsplit count
2025-09-19 16:05:26 +02:00
Haoyu Qiu
d61d70e8b9
Fix Open Editor Data/Settings Folder menu in self-contained mode
2025-09-11 19:39:58 +08:00
Artemy Fedotov
7b850260bf
Fix invalid suggested file name when saving resource from a scene that hasn't been saved yet
2025-09-04 09:49:09 +04:00
Mounir Tohami
5412885a7a
Fix ColorPicker after adding intensity sliders.
2025-09-01 13:06:44 +03:00
Mike Precup
1c8e3f9037
Speed up large selections in the editor
2025-08-31 14:25:44 -07:00
Mike Precup
e73e978d65
Misc editor speedups for large scenes
2025-08-31 13:46:33 -07:00
Flyn San
7fc11f8999
Emit EditorPlugin.scene_changed event when opening a scene from an empty tab list
2025-08-31 21:45:50 +10:00
arkology
ea17bf712a
Fix Audio bottom panel going under the taskbar on small displays
2025-08-30 15:59:56 +03:00
Thaddeus Crews
dcfddd4e55
Merge pull request #109676 from bruvzg/menu_spacers
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[macOS] Fix embedded menu/spacer relative position.
2025-08-21 06:24:22 -05:00
Pāvels Nadtočajevs
ab0bc7ee32
[macOS] Fix embedded menu/spacer relative position.
2025-08-16 18:55:04 +03:00
Thaddeus Crews
2853d91191
Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
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Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
Mikael Hermansson
7393c606ff
Reduce log spam during headless import/export
2025-08-07 13:08:54 -05:00
Mikael Hermansson
e9aa2709c5
Fix headless import/export reporting progress greater than 100%
2025-08-07 14:19:51 +02:00
SchultzenDK
f5aacc9bd6
stop clearing editor_plugin_screen on script edit
2025-07-31 21:13:22 +02:00
Aaron Franke
ac20484a05
Clear SceneTreeDock's previous node selection when removing edited scene
2025-07-30 08:49:38 -07:00
Thaddeus Crews
7b69fa2caa
Merge pull request #108950 from Calinou/editor-2d-apply-debanding-if-enabled
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Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-30 09:03:41 -05:00
Haoyu Qiu
b56b776ab2
Remove unused member variables in EditorNode
2025-07-27 23:38:05 +08:00
Mounir Tohami
aa086fa0d5
Fix Editor crash during first scan in headless import mode.
2025-07-27 04:55:23 +03:00
Hugo Locurcio
005ceee84a
Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-25 23:04:54 +02:00
Mounir Tohami
1cc459d86f
Fix Editor wayland first scan task error.
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
2025-07-25 01:05:15 +03:00
Thaddeus Crews
052baba905
Merge pull request #107685 from KoBeWi/useless_documentation
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Don't update script documentation when exporting
2025-07-24 14:23:43 -05:00
Aaron Franke
d492b665c3
Fix crash in SceneTreeDock when closing a scene with a selected node
2025-07-22 14:40:26 -07:00
Thaddeus Crews
90191a53d3
Merge pull request #108651 from Alex2782/fix_save_confirmation
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Prompt to save modified scene missing when quitting editor with running project.
2025-07-22 11:20:06 -05:00
Alexander Hartmann
4e25e4406e
Fix: Canceling save dialog on editor exit
2025-07-17 19:35:10 +02:00
kobewi
0a94243d60
Don't update script documentation when exporting
2025-07-16 18:16:39 +02:00
Alexander Hartmann
7697b70df2
Prompt to save modified scene missing when quitting editor with running project.
2025-07-16 15:44:08 +02:00
Haoyu Qiu
819c80428d
Allow closing all scene tabs via shortcut
2025-07-16 20:33:41 +08:00
Thaddeus Crews
31d253d827
Merge pull request #108396 from timothyqiu/editor-title
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Fix main editor title after changing language
2025-07-09 11:33:12 -05:00
Thaddeus Crews
e748514112
Merge pull request #105835 from bruvzg/edited_scene_direction
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Improve edited scene layout direction detection.
2025-07-09 11:33:11 -05:00
Haoyu Qiu
4f6b9af42a
Fix main editor title after changing language
2025-07-08 10:28:08 +08:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
639c41d086
Merge pull request #107850 from beicause/Fix-Resource-doesn't-update-when-overwritten-in-editor
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Fix Resource doesn't update when overwritten in editor
2025-07-01 17:57:52 -05:00
LuoZhihao
0c74c0978f
Fix Resource doesn't update when overwritten in editor
2025-06-29 01:08:11 +08:00
Pāvels Nadtočajevs
a272376f89
Cleanup accessibility names.
2025-06-23 11:08:36 +03:00
Rémi Verschelde
45533589e4
Revert "Rework scene preview thumbnails"
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This reverts commit 08343189dc .
While the feature is great, a number of issues have been found with the
implementation, and we need more time to resolve them.
So we roll this back for 4.5, to rework the feature for a later Godot
release.
2025-06-21 00:05:57 +02:00
Rémi Verschelde
6af4ef019c
Revert follow-ups to #102313 before reverting that PR
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This reverts the following commits:
- cd6e5ba9f4
- d36a3e5c06
- f2c6d16290
- aae51963ef
2025-06-21 00:04:39 +02:00
Thaddeus Crews
f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
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Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Thaddeus Crews
c825fcf43f
Merge pull request #107624 from timothyqiu/top-bottom-atr
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Improve auto-translation of editor's top & bottom bars
2025-06-18 18:14:06 -05:00
Thaddeus Crews
90aa004bb0
Merge pull request #107067 from nikitalita/fix-reload-scene-segfault
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Fix scene reload causing segfaults when non-existent node is currently selected
2025-06-18 18:13:49 -05:00