Thaddeus Crews
0caf8057a7
Merge pull request #108412 from wjt/push-qmklovyxnnom
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linux/bsd/mac: Use pkill to stop remote instance over SSH
2025-10-23 11:03:57 -05:00
Rémi Verschelde
7864ac8019
Merge pull request #111299 from stuartcarnie/swift_build
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Build: Fix container build path for swift
2025-10-18 11:45:54 +02:00
Pāvels Nadtočajevs
a63dd0704f
[macOS] Fix ~500ms hang on transparent OpenGL window creation on macOS 26.
2025-10-15 00:03:55 +03:00
Stuart Carnie
ad74ed68c1
Build: Fix container build path for swift
2025-10-15 06:32:31 +11:00
Thaddeus Crews
10c333a8f1
Merge pull request #111313 from bruvzg/emb_res
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Fix editor embedded windows partially resizing.
2025-10-13 12:30:08 -05:00
Thaddeus Crews
538fd69243
Merge pull request #111425 from stuartcarnie/macos_crash_handler
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MacOS: Improve crash handler performance
2025-10-09 11:46:44 -05:00
Stuart Carnie
33cc3c125d
MacOS: Improve crash handler performance
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The most significant change is the version calls `atos` with a batch of
addresses, rather than one at a time. Reduces large stack traces down
to about a second or less (after OS caching).
2025-10-09 06:19:21 +11:00
Thaddeus Crews
7c033002b0
Merge pull request #110863 from kisg/libgodot_migeran_core
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LibGodot: Core - Build Godot Engine as a Library
2025-10-08 13:56:34 -05:00
Rémi Verschelde
9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
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Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
Rémi Verschelde
546ead2abd
Merge pull request #109795 from bruvzg/mac_reg_policy
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[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools.
2025-10-07 13:06:56 +02:00
Gergely Kis
6c44c80c62
LibGodot: Core - Build Godot Engine as a Library
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* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.
Sample Apps: https://github.com/migeran/libgodot_project
Developed by [Migeran](https://migeran.com )
Sponsors & Acknowledgements:
* Initial development sponsored by [Smirk Software](https://www.smirk.gg/ )
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com )
* The GDExtension registration of the host process & build system changes were based
on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support
Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com >
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net >
2025-10-07 02:15:41 +02:00
Thaddeus Crews
b17aa3343a
Revert "SCons: Add CPPEXTPATH for external includes"
2025-10-06 13:09:22 -05:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in core/config
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
Thaddeus Crews
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
Pāvels Nadtočajevs
0d056cf294
Fix editor embedded windows partially resizing.
2025-10-06 09:12:20 +03:00
Stuart Carnie
94c7c2b780
MacOS: Move includes inside #ifdef so OpenGL can be disabled
2025-10-06 06:20:44 +11:00
chocola-mint
ead282ff13
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
Lukas Tenbrink
1db0a60dc0
Replace std::size usage with std_size to avoid <iterator> include.
2025-10-05 00:26:11 +02:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Thaddeus Crews
127c2a347e
Merge pull request #110793 from Calinou/editor-macos-export-tweak-messages
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Tweak macOS notarization export message in the editor
2025-10-01 17:54:11 -05:00
Aaron Franke
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
Thaddeus Crews
7288419939
Merge pull request #110936 from bruvzg/mac_ver_check
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Change `macos.permission.RECORD_SCREEN` version check from 10.15 to 11.0.
2025-09-30 20:10:46 -05:00
Thaddeus Crews
5240f1c283
Merge pull request #108658 from bruvzg/ed_pl_init
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[EditorExportPlatform] Move initialization to a dedicated method.
2025-09-30 18:35:25 -05:00
Pāvels Nadtočajevs
1c59038555
Change macos.permission.RECORD_SCREEN version check from 10.15 to 11.0.
2025-09-26 19:25:49 +03:00
Hugo Locurcio
020cdd0f73
Tweak macOS notarization export message in the editor
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One message had a typo and was missing `--team-id` for one of the
`xcrun notarytool` commands.
2025-09-24 17:43:43 +02:00
Thaddeus Crews
0ef1c07838
Merge pull request #110491 from bruvzg/emb_j_init_msg
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[macOS] Remove old embedded window joystick init code.
2025-09-23 14:51:53 -05:00
Thaddeus Crews
326b22124a
Merge pull request #108794 from bruvzg/macos_actool_export
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[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-09-20 13:41:38 -05:00
Thaddeus Crews
4dec6af2c8
Merge pull request #108613 from Repiteo/scons/fix-defines
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SCons: Ensure `CPPDEFINES` is properly utilized
2025-09-16 11:44:45 -05:00
Will Thompson
3d322c3f36
linux/bsd/mac: Use pkill to stop remote instance over SSH
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Previously, the PIDs of any running instances of the game on the remote
device were found with `pgrep`, whose output was passed as parameters to
`kill`. The problem with doing this is that passing zero arguments to
`kill` (which happens when no instances of the game are running
remotely) is an error: it shows the command usage, and exits with status
2 indicating a command-line syntax error:
$ kill
kill: usage: kill [-s sigspec | -n signum | -sigspec] pid | jobspec ... or kill -l [sigspec]
$ echo $?
2
As far as I can tell, all systems that have a `pgrep` command also have
a `pkill` command which accepts (a superset of) the same parameters as
`pgrep` and kills the matched processes instead of listing them on
STDOUT.
In the case where no processes match, `pkill` exits with status 1; but
does so silently.
Invoke `pkill` rather than `pgrep` + `kill`.
2025-09-16 11:25:48 +01:00
Pāvels Nadtočajevs
77dd83efbf
[macOS] Remove old embedded window joystick init code.
2025-09-13 17:56:16 +03:00
Lukas Tenbrink
4c0026b053
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
Pāvels Nadtočajevs
b9bafbd2ca
[macOS] Process joypad input directly in the embedded process.
2025-08-29 13:40:56 +03:00
Thaddeus Crews
1d204f1fc7
Merge pull request #109724 from bruvzg/mac_emb_app_focus
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[macOS] Forward application focus events to the embedded process.
2025-08-22 12:35:35 -05:00
Thaddeus Crews
b432e108d5
Merge pull request #109791 from Talkashie/master
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Typo cleanup pass
2025-08-21 18:39:37 -05:00
Pāvels Nadtočajevs
6e76a9467f
[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools.
2025-08-20 10:07:33 +03:00
Talkashie
bc7e68dfd1
Typos
2025-08-19 18:32:59 -05:00
Pāvels Nadtočajevs
ba097ffd49
[macOS] Remove FEATURE_MOUSE from embedded display server.
2025-08-18 14:22:16 +03:00
Pāvels Nadtočajevs
7858030975
[macOS] Forward application focus events to the embedded process.
2025-08-18 13:01:05 +03:00
Adriaan de Jongh
a8bcf40c40
mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-13 23:22:31 +02:00
Pāvels Nadtočajevs
3b813d08b5
[macOS] Fix warp_mouse in game mode.
2025-08-10 11:38:25 +03:00
Stuart Carnie
c62ad8dc65
MacOS: Fix embedded screen_get_scale API
2025-07-30 06:06:15 +10:00
Pāvels Nadtočajevs
838cb0eefc
[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-07-28 14:35:48 +03:00
Adam Scott
09a9024658
[macOS] Add Tahoe 26.0 to version alias
2025-07-25 14:25:52 -04:00
Pāvels Nadtočajevs
e407f55fbf
Fix editor one-click icons not showing.
2025-07-21 12:18:44 +03:00
Thaddeus Crews
4b8e025023
Merge pull request #108696 from bruvzg/maco_full_headless
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[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
Pāvels Nadtočajevs
8b045ca8fe
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 08:42:55 +03:00
Pāvels Nadtočajevs
f20e5152ad
[EditorExportPlatform] Move initialization to a dedicated method.
2025-07-16 08:55:23 +03:00
Pāvels Nadtočajevs
090e0347f0
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-15 10:19:59 +03:00
Thaddeus Crews
61956f2e06
SCons: Ensure CPPDEFINES is properly utilized
2025-07-14 13:07:53 -05:00