David Snopek
5593a0b2b2
Enable Gradle builds on the Android editor via a dedicated build app
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Co-authored-by: Logan Lang <devloglogan@gmail.com >
2025-11-27 11:03:06 -06:00
Fredia Huya-Kouadio
023024440b
Deprecate and remove vendors specific XR APIs from the Godot core Android library
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Follow-up to https://github.com/GodotVR/godot_openxr_vendors/pull/380 , done in order to prevent vendors specific dependencies onto the Godot core Android library.
2025-11-25 17:06:43 -08:00
Anish Kumar
acdace4f00
Android Editor: Fix padding for display cutout in fullscreen mode
2025-11-17 19:00:37 +05:30
Thaddeus Crews
e46c2ea3fa
Merge pull request #112379 from bruvzg/tts64id
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Make `utterance_id` 64-bit.
2025-11-14 14:23:17 -06:00
Thaddeus Crews
cf0d2d724e
Merge pull request #112585 from syntaxerror247/fix-ui-issue
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Android: Fix root window shrinking when keyboard appears
2025-11-13 20:52:13 -06:00
Fredia Huya-Kouadio
2ed51e00a1
Make use of activity-alias as the launcher mechanism for the Godot editor and the Godot app template
2025-11-13 10:17:43 -08:00
Anish Kumar
941aff3c06
Android: Fix root window shrinks when keyboard shows
2025-11-09 20:07:43 +05:30
Benjamin Dobell
84365402f8
Android: Fixed assets:// access i.e. fixed .pck from assets://
2025-11-07 23:42:22 +11:00
Pāvels Nadtočajevs
281c74550a
Make utterance_id 64-bit.
2025-11-07 10:21:20 +02:00
Fredia Huya-Kouadio
5277c94fe4
Update the source sets configuration for the app and lib modules to match the default configuration
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Both the `app` and `lib` modules had custom source sets configuration originating from the early days of the project. This updates the configuration to match the default Android Studio configuration which will simplify the addition of unit tests and instrumented tests to the project.
Note that for backcompat reasons, some folders (such as the `res` folder in the `app` module) are left as is.
2025-10-24 07:44:19 -07:00