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Commit Graph

560 Commits

Author SHA1 Message Date
Thaddeus Crews
b6e947ddba Merge pull request #104148 from YeldhamDev/scons_move_env_checks
Make SConstruct file check some envs before querying modules
2025-03-18 14:42:46 -05:00
Yyf2333
b28d6d1fa3 Don't inline certain functions for smaller binary size.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-03-18 21:40:25 +08:00
Thaddeus Crews
10ed66f28c SCons: Add emitter to declutter build objects 2025-03-15 12:08:24 -05:00
Michael Alexsander
f1304a3dfb Make SConstruct file check some envs before querying modules 2025-03-14 17:38:28 -03:00
Thaddeus Crews
be429eb404 SCons: Make builders prettier, utilize constexpr 2025-03-11 18:31:20 -05:00
Thaddeus Crews
67d4a245d8 Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Thaddeus Crews
2949ab0707 SCons: Implement minor fixes 2025-03-01 08:53:53 -06:00
Michael Alexsander
aea559b39a Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
Thaddeus Crews
382c760ea6 SCons: Apply new ruff/mypy fixes 2025-02-03 09:55:09 -06:00
Rémi Verschelde
90208f7dd4 SCons: Fix handling of platform-specific tools, notably mingw
Add optional `detect.py` `get_tools` method to let platforms register SCons
tools they need.

This helps move this logic out of SConstruct, keeping platforms more self
contained, and helping thirdparty platforms define their own custom tools.

This logic was also unreliable (the `use_mingw` one would only work if
passed manually on the command line, not in e.g. `get_flags`).

Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-01-25 13:59:30 +01:00
Thaddeus Crews
73278bf35d SCons: Properly NoCache all text files 2025-01-16 16:59:12 -06:00
Rémi Verschelde
76c8e76560 Merge pull request #101284 from akx/tyops
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Aarni Koskela
f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Thaddeus Crews
a29294fddc SCons: Refactor color output implementation 2025-01-07 18:44:53 -06:00
Yufeng Ying
34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde
182b4741ea Merge pull request #93479 from Repiteo/scons/better-colored-output
SCons: Improve colored output
2024-12-17 16:18:41 +01:00
Rémi Verschelde
f86b3696f6 SCons: Properly set SSE2 as baseline on x86_32
Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.

Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
bruvzg
800076a6c2 [Windows] Use dwarf-4 for clang builds on Windows. 2024-12-11 14:10:57 +02:00
Thaddeus Crews
deb4c00f06 Merge pull request #100210 from hpvb/scons-use-md5-timestamp
SCons: Unconditionally use `env.Decider("MD5-timestamp")`
2024-12-10 14:16:08 -06:00
Thaddeus Crews
3cb8419703 Merge pull request #100207 from bruvzg/mingw_dbg
[Windows] Fix MinGW debug symbols.
2024-12-10 14:16:06 -06:00
Thaddeus Crews
d8761f2c79 SCons: Improve colored output 2024-12-10 11:44:48 -06:00
HP van Braam
04fff3fe0d Unconditionally use env.Decider("MD5-timestamp")
It seems that we are only enabling this option together with unsafe
build determinators. However it seems that MD5-timestamp by itself is
not unsafe.

MD5-Timestamp works by first checking the timestamp of a file, comparing
it to the scons database and if it does not match it will do an md5sum
to determine if the file needs rebuilding.

Without this option SCons will always create md5sums of every file. In
the case of a null build this is 50% of the time.
2024-12-10 03:40:17 +01:00
Thaddeus Crews
070aeb5688 SCons: Fix MSVC bypassing disabled warnings 2024-12-09 11:49:42 -06:00
bruvzg
404383e161 [Windows] Fix MinGW debug symbols. 2024-12-09 18:54:07 +02:00
Thaddeus Crews
797c8bd85f Merge pull request #99351 from dustdfg/scons_android_refactor
SCons: Move `swappy` option to android and slightly refactor `detect.py`
2024-11-21 17:56:59 -06:00
Yevhen Babiichuk (DustDFG)
0896bdd7bc SCons: Misc improvements
* Delete old gcc 7 check
* Use f-strings where it is easy
* Use AddVariables instead of Add for collections of options

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-20 18:18:12 +02:00
Yevhen Babiichuk (DustDFG)
6467beb75d SCons: Move swappy option to android and slightly refactor detect.py
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-20 12:48:18 +02:00
Yevhen Babiichuk (DustDFG)
1250681a4f SCons: pass ninja_file variable in tool instead of default name
Noticed that when I run with `ninja_file` it wasn't created even
though in terminal I saw that the file will be generated

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-18 13:25:47 +02:00
Thaddeus Crews
6c9337de36 Merge pull request #99217 from dustdfg/refactor_compiler_min_detection
Buildsystem: Refactor compiler detection code
2024-11-15 10:42:42 -06:00
Thaddeus Crews
0e4a4e3c4d SCons: Improve cache purging logic
• Implement caching via SCons arguments, rather than environment variables
2024-11-15 08:29:58 -06:00
Yevhen Babiichuk (DustDFG)
d55ed0cb15 Buildsystem: Refactor compiler detection code
* Delete old check for gcc 8 as we support 9 or higher
* Flatten branches for clang and apple clang
* Renamed is_vanilla_clang to is_apple_clang to be more clear

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-15 12:59:46 +02:00
Thaddeus Crews
ce0709ecf5 Merge pull request #99046 from dustdfg/unify_platform_aliases
Buildsystem: Unify compatibility aliases
2024-11-13 08:34:32 -06:00
Thaddeus Crews
49023c0f7d Merge pull request #99138 from dustdfg/remove_old_vs_proj_code
Delete old unused code for VS project generation
2024-11-13 08:34:13 -06:00
Yevhen Babiichuk (DustDFG)
216488ad9b Delete old unused code for VS project generation
Also ensured that sorting of files for hashing actually happens

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-12 21:26:12 +02:00
Thaddeus Crews
66fe2c8b44 SCons: Bump minimum SCons & Python versions
SCons: 3.1.2 → 4.0
Python: 3.6 → 3.8
2024-11-12 11:30:24 -06:00
Yevhen Babiichuk (DustDFG)
1901466d0d Buildsystem: Unify compatibility aliases
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-11 08:05:02 +02:00
Pedro J. Estébanez
95c6a24795 Add a utility cache line size constant 2024-11-08 08:06:01 +01:00
Thaddeus Crews
f41ec91c44 Merge pull request #97813 from dustdfg/module_check_dependencies_recursively
Make module dependency check recursive
2024-10-29 19:25:39 -05:00
Clay John
748f4079e3 Merge pull request #96439 from darksylinc/matias-TheForge-pr03-rebased
Add Swappy & Pre-Transformed Swapchain
2024-10-29 12:34:40 -07:00
Matias N. Goldberg
aaa0e2fddf Add Swappy & Pre-Transformed Swapchain
- Adds Swappy for Android for stable frame pacing
- Implements pre-transformed Swapchain so that Godot's compositor is in
charge of rotating the screen instead of Android's compositor
(performance optimization for phones that don't have HW rotator)

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.

Changes from original PR:

- Removed "display/window/frame_pacing/android/target_frame_rate" option
to use Engine::get_max_fps instead.
- Target framerate can be changed at runtime using Engine::set_max_fps.
- Swappy is enabled by default.
- Added documentation.
- enable_auto_swap setting is replaced with swappy_mode.
2024-10-28 18:55:37 -03:00
Yevhen Babiichuk (DustDFG)
8e75e029b3 Make module dependency check recursive
The `env.disabled_modules` and `methods.disable_module` weren't used anywhere
so the first one was repurposed and the second just deleted

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-23 08:26:22 +03:00
Thaddeus Crews
705f51f97e SCons: Bump C standard: C11C17 2024-09-29 11:23:24 -05:00
Rémi Verschelde
422306ef87 Merge pull request #97325 from BlueCube3310/bcdec
Replace squish with bcdec for BC decompression
2024-09-29 00:47:02 +02:00
Thaddeus Crews
1043c00137 SCons: Detect msvc compiler version
• C standard now passed on msvc if the version is supported
2024-09-27 11:16:33 -05:00
BlueCube3310
2167157aaf Replace squish with bcdec for BC decompression 2024-09-26 14:42:54 +02:00
Thaddeus Crews
9f9ee0c813 SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
A Thousand Ships
df29cc696f [Core] Optionally delete Ref nullptr comparisons
Adds an optional (default false) compile option to enable comparing
`Ref` to `nullptr` to ensure correct use, as well as future expandsion
for more general dev checks (enabled with `dev_mode`)
2024-09-12 11:26:49 +02:00
A Thousand Ships
acffc53e01 [Buildsystem] Improve cache handling
Prevents cache issues by not purging cache before starting a build.
Splits cache purge related code from progress code and delays the purge
until after final build is done.
2024-09-09 16:36:56 +02:00
Riteo
0d40efbe66 Build: make ninja output file consistent
After upgrading, I noticed that the SCons ninja output had a different
filename which messed up the "flaky file" logic.

This patch explicitly passes it to the tool and switches to
`build.ninja` (ninja's default).
2024-09-08 16:30:29 +02:00
Thaddeus Crews
4c84cb6ae8 SCons: Pass /Zc:__cplusplus in MSVC builds 2024-09-05 11:44:57 -05:00