lawnjelly
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cbbc2eae0e
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Fix ancestry constructors
Some object constructors in 4.x were not initializing ancestry correctly for some types, this was producing casting failures.
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2025-09-23 08:23:55 +01:00 |
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Thaddeus Crews
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149a4b4ca1
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Merge pull request #107868 from lawnjelly/quick_ancestry4
Provide quick access to `Object` ancestry
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2025-09-20 13:41:39 -05:00 |
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lawnjelly
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583c72f999
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FTI - Change SceneTree global setting to static
Also fixup FTI configuration warnings so that they only output when the project is using FTI.
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2025-06-23 10:19:24 +01:00 |
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lawnjelly
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14a814586a
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Provide quick access to Object ancestry
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2025-06-23 07:11:11 +01:00 |
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lawnjelly
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40c05c69f9
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Physics Interpolation - Add editor configuration warnings
* For physics bodies that are on non-interpolated branches
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2025-04-20 10:03:04 +01:00 |
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rune-scape
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d58b2e879f
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
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Haoyu Qiu
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4176102a5e
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
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smix8
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35dafc9fa8
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Split monolithic physics class files
Splits monolithic physics class files.
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2024-02-27 11:18:16 +01:00 |
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