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Commit Graph

9 Commits

Author SHA1 Message Date
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
smix8
19df15f1dc Make navmesh rasterization errors more lenient
Make navmesh rasterization on the navigation regions and map more lenient by starting out with a lower internal cell scale by default and changing the merge error to just warning that can be toggled.
2025-09-25 20:18:18 +02:00
David M. Lary
09c9bccb85 NavMap3D: check if obstacles have avoidance enabled
In `NavMap3D::_update_rvo_obstacles_tree_2d()` check if the
`NavObstacle3D` has avoidance enabled before adding it to the
tree.

fixes #108259
2025-07-04 10:16:40 -05:00
smix8
877da269d8 Change navigation region and link updates to an async process
Changes navigation region and link updates to an async process.
2025-06-10 14:18:47 +02:00
Aaron Franke
783728fcb4 Capitalize global navigation constants 2025-05-05 12:08:15 -07:00
smix8
4d76c197a7 Make navigation maps emit map_changed directly
Makes navigation maps emit map_changed directly.
2025-04-05 22:50:48 +02:00
smix8
16fd7b6ae1 Prepare NavigationServer for process() and physics_process() split
Prepares the NavigationServer API for a split of its functionality between frame process() and stepped physics_process().
2025-04-02 11:01:08 +02:00
Lukas Tenbrink
ccdc5862e9 Add LocalVector.erase_unordered, mimicking erase but with remove_at_unordered, to remove duplicate logic.
`erase_unordered` should be preferred over `erase` where order is not important, for its performance benefits.

Co-authored-by: smix8 <smix8@users.noreply.github.com>
2025-03-31 13:31:53 +02:00
A Thousand Ships
5cc0539961 [Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00