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Commit Graph

55570 Commits

Author SHA1 Message Date
Rémi Verschelde
59a35194bf Merge pull request #77394 from YuriSizov/editor-vshaders-delay-init
Delay initialization of the visual shader editor UI
2023-05-23 19:15:13 +02:00
Rémi Verschelde
09d3dc86c0 Merge pull request #77379 from bruvzg/update_ts_libs
Update HarfBuzz, ICU and FreeType
2023-05-23 19:15:08 +02:00
Rémi Verschelde
ea5322fce2 Merge pull request #77377 from RedworkDE/net-sendtodebugger-crash
C#: Fix `SendToScriptDebugger` crash
2023-05-23 19:14:59 +02:00
Rémi Verschelde
56a15a552d Merge pull request #77350 from akien-mga/glad-2.0.4
glad: Re-generate files with glad 2.0.4
2023-05-23 19:14:55 +02:00
Rémi Verschelde
86d3f43063 Merge pull request #77348 from akien-mga/brotli-202302
brotli: Sync with upstream commit ed1995b6b
2023-05-23 19:14:51 +02:00
Rémi Verschelde
4d0ab5332b Merge pull request #77346 from akien-mga/recastnavigation-1.6.0
recast: Update to upstream version 1.6.0
2023-05-23 19:14:47 +02:00
Rémi Verschelde
b50023ce6b Merge pull request #77345 from akien-mga/wslay-202208
wslay: Sync with upstream 0e7d106ff
2023-05-23 19:14:44 +02:00
Rémi Verschelde
7f0488899e Merge pull request #77344 from akien-mga/zstd-1.5.5
zstd: Update to upstream version 1.5.5
2023-05-23 19:14:41 +02:00
Rémi Verschelde
6b397bc88c Merge pull request #77335 from akien-mga/tinyexr-1.0.2
tinyexr: Sync with upstream 1.0.2
2023-05-23 19:14:37 +02:00
Rémi Verschelde
4e9e5e85b6 Merge pull request #77307 from 44zb/skeleton-find-bone-performance
Improve `Skeleton3D::find_bone()` performance
2023-05-23 19:14:34 +02:00
Rémi Verschelde
8f9e0672fb Merge pull request #77297 from puchik/popup-close-key-mapping
Use defined key mapping for closing popups and dialogs
2023-05-23 19:14:31 +02:00
Rémi Verschelde
7b802ed150 Merge pull request #77291 from Calinou/editor-log-highlight-decrease-padding
Disable padding around highlighted rich text in the editor Output panel
2023-05-23 19:14:27 +02:00
Rémi Verschelde
012541763d Merge pull request #77288 from puchik/expose_get_window_id
Expose get_window_id() from Window class
2023-05-23 19:14:24 +02:00
Ninni Pipping
ef4422e3e1 Ensure quotes are escaped when converting builtin scripts 2023-05-23 17:05:14 +02:00
Artyom Lunchenkov
f645eee62e Improve Skeleton3D::find_bone() performance 2023-05-23 21:02:46 +06:00
Rakka Rage
88d2ed433d Fix crash when using tile atlas merge with recreated alt tile 2023-05-23 10:32:02 -04:00
Yuri Sizov
edf47f1ee4 Delay initialization of the visual shader editor UI
This makes sure that the theme is ready to be used before the
methods is called.
Also add missing icons (and update some existing).

Co-authored-by: Samuel Wilson <yokomeshi@gmail.com>
2023-05-23 15:20:42 +02:00
Rémi Verschelde
9dc286967f X11: Fix vformat ambiguous int types for GCC 10
The build would fail with GCC 10 from our Linux SDK used for official builds.
2023-05-23 11:27:28 +02:00
Silc Lizard (Tokage) Renew
4e4259bd79 Fix 3D Viewport Axis button draw order bug 2023-05-23 16:21:19 +09:00
Silc Lizard (Tokage) Renew
4d3d800d33 Revert "Fix swapped front/rear view"
This reverts commit f995d6cd17.
2023-05-23 16:21:19 +09:00
ajreckof
006e899bb3 sort code completions with rules
Fixups

Add levenshtein distance for comparisons, remove kind sort order, try to improve as many different use cases as possible

Trying again to improve code completion

Sort code autocompletion options by similarity based on input

To make it really brief, uses a combination `String.similiary`, the category system introduced in a previous PR, and some filtering to yield more predictable results, instead of scattering every completion option at seemingly random.

It also gives much higher priority to strings that contain the base in full, closer to the beginning or are perfect matches.

Also moves CodeCompletionOptionCompare to code_edit.cpp

Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
Co-Authored-By: Eric M <41730826+EricEzaM@users.noreply.github.com>
2023-05-23 05:12:34 +02:00
bruvzg
b64df2bf74 Update HarfBuzz, ICU and FreeType
HarfBuzz: Update to version 7.3.0
ICU4C: Update to version 73.1
FreeType: Update to version 2.13.0
2023-05-23 03:26:16 +03:00
RedworkDE
fa14b6d212 C#: Fix SendToScriptDebugger crash 2023-05-23 00:00:32 +02:00
Aaron Franke
7da93a0bc0 Add support for extending GLTF with more texture formats & support WebP 2023-05-22 16:30:20 -05:00
Rémi Verschelde
d5c1b9f883 Merge pull request #77327 from BastiaanOlij/fix_gi_and_fog_free
Conditionally free GI and FOG resources, they may not have been created
2023-05-22 22:37:12 +02:00
Rémi Verschelde
c3c1909429 Merge pull request #77326 from BastiaanOlij/fix_material_dependencies
Properly clear material slots on mesh instance when material is freed
2023-05-22 22:36:48 +02:00
Rémi Verschelde
061c6f2acf Merge pull request #77318 from MewPurPur/optimize-svg-ellipses
Optimize and/or improve some SVG icons
2023-05-22 22:36:24 +02:00
Rémi Verschelde
0fac233874 Merge pull request #75739 from bruvzg/font_name_str
[TextServer] Add support for retrieving OpenType name strings.
2023-05-22 22:35:54 +02:00
RedworkDE
8fdebb85ef C#: Synchronize adding ScriptInstances 2023-05-22 21:40:14 +02:00
VolTer
eef8c27a08 Optimize and/or improve some SVG icons 2023-05-22 21:15:27 +02:00
Yuri Sizov
903dda8337 Merge pull request #77179 from KoBeWi/that's_a_lot_of_files
Add scrolling to overwrite dialog
2023-05-22 20:17:26 +02:00
jpcerrone
0fb307720c PCK file path improvements
Fixes godotengine#77317 (Inconsistent PCK file path behaviour).
Simplifies all PCK file paths so that paths with extra '/' symbols in them
still match to the same path.
Fixes various FileAccess methods that didn't work when using PCK paths that
contain extra '/' symbols.
2023-05-22 15:03:05 -03:00
bruvzg
aaddec7cb8 [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
Rémi Verschelde
5dc093b19a Merge pull request #77341 from RedworkDE/doctool-material-error-fix
Fix error in `BaseMaterial3D` when running doctool
2023-05-22 17:02:23 +02:00
Rémi Verschelde
ab935aaac6 Merge pull request #77312 from ajreckof/fix_window_unselectable_for_ViewportTexture_NodePath
Fix `Window` derived nodes being unselectable for `ViewportTexture` `NodePath`
2023-05-22 17:02:20 +02:00
Rémi Verschelde
6a3095acb8 Merge pull request #77276 from RandomShaper/avoid_first_import_error_spam
Avoid error spam on first opening of a not yet imported project
2023-05-22 17:02:16 +02:00
Rémi Verschelde
5d16efae9a Merge pull request #77225 from JBrowne017/issue-77190
Allow up to INT32_MAX max size in Array/Dictionary editor
2023-05-22 17:02:09 +02:00
RedworkDE
69f2bc2751 Improve SelfList and fix error in BaseMaterial3D when running doctool 2023-05-22 16:38:57 +02:00
ocean (they/them)
25c90836fd GDScript: do not warn of return value discarded for super() inside _init()
DO NOT BATCH MERGE WITH #77324, WILL RESULT IN BROKEN CI

Currently, calling super() inside _init() throws a
RETURN_VALUE_DISCARDED warning. The analyzer identifies super() as being a
constructor, which therefore returns an object of the relevant class.
However, super() isn't really a constructor by itself: in this case, it
is _part_ of the constructor, and so doesn't "return" a value.

A test case for this is already in #77324, which contains the warning. I
am duplicating it here, without the warning, and it should conflict with
the other PR.
2023-05-22 09:29:34 -04:00
Rémi Verschelde
b137695b4c glad: Re-generate files with glad 2.0.4
No change, just making explicit that we're up to date with upstream.
2023-05-22 15:22:34 +02:00
Rémi Verschelde
7770e4447d brotli: Sync with upstream commit ed1995b6b
ed1995b6bd
2023-05-22 15:05:48 +02:00
Bastiaan Olij
1a128fcccd Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
Rémi Verschelde
2058b63067 recast: Update to upstream version 1.6.0
Release notes:
- https://github.com/recastnavigation/recastnavigation/releases/tag/v1.6.0
2023-05-22 14:47:42 +02:00
Rémi Verschelde
adfc46db4d wslay: Sync with upstream 0e7d106ff
0e7d106ff8

Just a couple style fixes. Updating only so we know we don't have to review changes
since upstream development seems dormant.
2023-05-22 14:42:26 +02:00
Rémi Verschelde
6100b4bd33 zstd: Update to upstream version 1.5.5
Release notes:
- https://github.com/facebook/zstd/releases/tag/v1.5.3
- https://github.com/facebook/zstd/releases/tag/v1.5.4
- https://github.com/facebook/zstd/releases/tag/v1.5.5
2023-05-22 14:32:14 +02:00
Rémi Verschelde
65fa775ff6 Merge pull request #75469 from ibotha/fix/74259-sky-cover-not-reset-properly
Properly set sky_cover property of sky_material to Nil in setter
2023-05-22 14:13:16 +02:00
Rémi Verschelde
58eef826a2 Merge pull request #77321 from skyace65/Polygon2D
Fix incorrect Polygon2D description
2023-05-22 14:12:31 +02:00
Rémi Verschelde
80bf8fd186 Merge pull request #73511 from dsnopek/gdextension-object-name
Add GDExtension function to get Object class name
2023-05-22 14:02:59 +02:00
David Snopek
c6b0d4aae3 Add GDExtension function to get Object class name 2023-05-22 06:58:59 -05:00
Rémi Verschelde
b85269cd8b Merge pull request #77342 from RandomShaper/fix_build_bad_compiler
Fix compile issue in not very conformant compilers
2023-05-22 13:56:19 +02:00