Thaddeus Crews
b1b9a42517
Merge pull request #108551 from KoBeWi/paste_as_unique_norecursive
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Improve Paste as Unique option
2025-09-23 14:51:47 -05:00
kobewi
eae9ef2292
Change preview methods to take Callable
2025-09-23 20:13:00 +02:00
Thaddeus Crews
2753d333f6
Merge pull request #109375 from ColinSORourke/VisualShaderEmbedHandling
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Fix VisualShader Conversion failing with subresources
2025-09-19 09:17:10 -05:00
Colin O'Rourke
c4559c02de
VisualShader Conversion fails with Embeds
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Potentially resolves https://github.com/godotengine/godot/issues/101375
VisualShader now has a has_node_embeds function that runs through it's child nodes to find embedded resources via object properties. Conversion plugin uses this function to catch the error.
2025-09-18 14:35:30 -07:00
kobewi
f320274ca3
Improve Paste as Unique option
2025-09-18 22:34:48 +02:00
Björn
8798387770
Improve identification of edits on property Object->script
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Narrows down the criteria to determine if the property being edited with the `EditorResourcePicker` is actually the `Object->script` property.
2025-09-03 17:38:56 +02:00
Lindo
529a5a3512
Fix error when dragging non-resource file
2025-07-16 11:23:09 +02:00
Michael Alexsander
e924d2b565
Fix unwanted resource duplication in the theme editor
2025-07-12 12:39:55 -03:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00