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Commit Graph

4597 Commits

Author SHA1 Message Date
Thaddeus Crews
4f393e0c3c Merge pull request #109644 from RandomShaper/fix_dupe_tex2darr
Fix material removal clearing all instances of shared texture arrays
2025-08-20 12:07:14 -05:00
Thaddeus Crews
28d1406d61 Merge pull request #109765 from bruvzg/msdf_outline_clamp
Fix MSDF outline size clamping.
2025-08-20 12:07:11 -05:00
Thaddeus Crews
5cd785d3a8 SCons: Use gnu++20 in metal driver 2025-08-20 09:56:38 -05:00
Talkashie
3ff4e29657 Typo fix round 2 2025-08-20 04:24:06 -05:00
João Pedro Xavier
d6aca93c1a Fix bug where material with double-sided shadows ignores backface culling on compatibility renderer 2025-08-19 20:21:10 -07:00
Talkashie
bc7e68dfd1 Typos 2025-08-19 18:32:59 -05:00
Thaddeus Crews
c8b89b84cc Merge pull request #109750 from Nintorch/fix-get-connected-joypads
Handle SDL joypad events for connected controllers on game startup (on Windows and Linux)
2025-08-19 10:29:46 -05:00
Thaddeus Crews
b2deb22edd Merge pull request #109749 from Repiteo/scons/mesa-rollback
SCons: Temporarily revert Mesa includes to `CPPPATH`
2025-08-19 10:29:45 -05:00
Thaddeus Crews
ef44ec13d1 Merge pull request #109397 from bruvzg/execute_with_pipe_dsc_fix
[Unix] Fix `execute_with_pipe` closing wrong pipe handle.
2025-08-19 10:29:44 -05:00
BlueCube3310
d481a23c5a Compatibility: Improve ASTC extension detecting 2025-08-19 17:12:55 +02:00
Pāvels Nadtočajevs
6a3941b5d9 Fix MSDF outline size clamping. 2025-08-19 08:28:33 +03:00
Nintorch
197961ddc9 Process SDL joypad events on startup
Make sure that SDL events are processed when the SDL joypad input driver is initialized, this will allow it to register the connected controllers when a game starts.
2025-08-18 23:55:20 +05:00
Thaddeus Crews
65b8210b9b SCons: Revert Mesa includes to CPPPATH 2025-08-18 13:37:46 -05:00
Pedro J. Estébanez
919006eb35 Fix material removal clearing all instances of shared texture arrays 2025-08-18 12:21:15 +02:00
Thaddeus Crews
ca452113d4 Merge pull request #109437 from bruvzg/msdf_no_t
Use MSDF instead of MTSDF for font rendering.
2025-08-11 09:55:28 -05:00
Thaddeus Crews
1ee48c5fde Merge pull request #109478 from TCROC/fix-ios-auto-orientation
Fix screen_orientation not being assigned on ios
2025-08-11 09:55:22 -05:00
Thaddeus Crews
da91a55b3c Merge pull request #109283 from Nintorch/master
Fix C# environment variables access on Linux (SDL-related bug)
2025-08-11 09:55:21 -05:00
Nintorch
5876648666 Fix C# environment variables (SDL-related issue)
For some reason, these SDL defines mess with C#'s ability to use environment variables
2025-08-11 11:34:30 +05:00
Travis Lange
d4b7222ca0 fixed screen_orientation not being assigned on ios 2025-08-09 20:46:17 -04:00
Pāvels Nadtočajevs
86e61a311f Use MSDF instead of MTSDF for font rendering.
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2025-08-09 10:41:16 +03:00
Pāvels Nadtočajevs
9d13037653 [Unix] Fix execute_with_pipe closing wrong pipe handle. 2025-08-07 19:04:01 +03:00
Pāvels Nadtočajevs
8b4e34cda5 [Unix] Replace symlink target, not the link itself when using backup save mode. 2025-08-07 11:14:18 +03:00
BlueCube3310
356b1ab2a6 Compatibility: Fix cubemap faces order when setting texture data 2025-08-04 13:27:28 +02:00
Thaddeus Crews
ca515cf650 Merge pull request #108373 from Nintorch/fix-sowrap-enabled
Fix the usage of udev and dbus with SDL joystick input driver
2025-08-03 10:51:17 -05:00
Thaddeus Crews
159133e679 Merge pull request #109198 from Lielay9/fix_primitive_tex
Break batch on Compatibility when primitive texture changes
2025-08-03 10:51:12 -05:00
Thaddeus Crews
87bb5ab681 Merge pull request #108919 from KeyboardDanni/d3d12_init_shader_model_check
D3D12: Fix shader model check, initialization error handling
2025-08-01 11:45:19 -05:00
Hei
ce0a74bfe2 Break batch on Compatibility when primitive texture changes. 2025-08-01 16:13:17 +03:00
Thaddeus Crews
f9313aa27b Merge pull request #108924 from bruvzg/ac17
Update access-kit to 0.17.0
2025-07-31 10:39:09 -05:00
Thaddeus Crews
5787f6fb6a Merge pull request #108044 from apples/107935-stencil-fixes
Fix opaque stencil rendering
2025-07-31 10:39:08 -05:00
Nintorch
0e19ad507e Fix the usage of libudev and dbus with SDL
Previously, libudev was ignored if SOWRAP_ENABLED was defined (it is defined by default) because otherwise it would crash CI builds due to a missing header, and dbus was always linked dynamically. This commit should fix this issue and make libudev usable again
2025-07-31 15:05:06 +05:00
Riley Willows
fbe2710843 Add and enable default textures for other samplers 2025-07-31 00:08:43 +01:00
Pāvels Nadtočajevs
3f757c41fc Update access-kit to 0.17.0 2025-07-29 08:37:01 +03:00
Danni
bf6629a005 D3D12: Fix shader model check, initialization error handling 2025-07-28 20:35:45 -04:00
Summersay415
18d14ff18e Remove Adreno 3xx flip workaround 2025-07-28 14:03:25 +07:00
Thaddeus Crews
0c595dae45 Merge pull request #108936 from DarioSamo/vk-memory-layout-variant
Check for Vulkan Memory Model support and make it a variant.
2025-07-25 11:08:12 -05:00
Dario
b962b38e74 Check for Vulkan Memory Model support and make it a variant. 2025-07-25 09:24:58 -03:00
moluopro
39fba218bd Fix: Make get_space_left on Windows use current_dir instead of process CWD 2025-07-25 19:47:25 +08:00
David Snopek
ae61044c85 Don't use GL_DEPTH_STENCIL_ATTACHMENT on depth buffer from WebXR 2025-07-24 14:11:36 -05:00
Thaddeus Crews
f884f24212 Merge pull request #108350 from DanielSnd/linux_sdl_env_variables_access
Add environment variable access defines to SDL linux build config
2025-07-18 11:05:18 -05:00
DanielSnd
71e498509d Add environment variable access defines to SDL linux build config 2025-07-18 10:37:52 -03:00
Juan Manuel Costello
5dc25db6da Fix lightmap dynamic objects with physical lights 2025-07-17 20:58:03 -03:00
Thaddeus Crews
9ba44cb613 Merge pull request #108364 from Rindbee/use-inotify-to-detect-devices-on-Linux
Use inotify to detect devices for better reliability on Linux
2025-07-17 10:34:45 -05:00
Pāvels Nadtočajevs
80b39cd1bd [Linux] Fix narrowing conversion error in 32-bit builds. 2025-07-16 09:34:38 +03:00
Thaddeus Crews
61956f2e06 SCons: Ensure CPPDEFINES is properly utilized 2025-07-14 13:07:53 -05:00
Thaddeus Crews
6bc7fcb7af Merge pull request #108567 from beicause/multimesh-null-checks
Add some multimesh null checks to avoid crash
2025-07-14 10:30:35 -05:00
Thaddeus Crews
35a2d7843e Merge pull request #104302 from brennennen/reflection_probe_count_error_check
Add error check for reflection probe invalid atlas index.
2025-07-14 10:30:31 -05:00
Thaddeus Crews
2be2cbb720 Merge pull request #107782 from allenwp/vulkan-nonlinear-color-correction-dithering
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-14 10:30:28 -05:00
LuoZhihao
5352638f95 Add some multimesh null checks to avoid crash 2025-07-13 10:09:36 +08:00
brennen
2583aa4a68 Add error check for reflection probe invalid atlas index. 2025-07-10 19:03:21 -05:00
Stuart Carnie
338816236b Metal: Remove invalid assumption for image atomic operations
Fix image atomic checks, which require minimum OS version too.

Closes #108445
2025-07-10 06:51:27 +10:00