1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00
Commit Graph

37234 Commits

Author SHA1 Message Date
Rémi Verschelde
0dd111673d Merge pull request #42798 from Calinou/doc-rng-tutorial
Link the Random number generation tutorial in the class reference
2020-10-14 22:26:47 +02:00
Hugo Locurcio
802c1e4df1 Link the Random number generation tutorial in the class reference 2020-10-14 18:03:29 +02:00
Rémi Verschelde
60531111e7 Merge pull request #42780 from reduz/refactor-core-type-bindings
Refactored binding system for core types
2020-10-14 15:41:22 +02:00
reduz
b8c64184c6 Refactored binding system for core types
Moved to a system using variadic templates, shared with CallableBind.

New code is cleaner, faster and allows for much better optimization of core
type functions from GDScript and GDNative.

Added Variant::InternalMethod function for direct call access.
2020-10-14 15:24:30 +02:00
Fabio Alessandrelli
410b324740 EditorNode now copies all drag and dropped files.
The editor used to only copy drag-dropped files in the File System pane
if the given file was a valid resource, or had a specific file format
(ttf, otf).
With this PR, all drag and dropped files are copied instead, no matter
their extension.
2020-10-14 12:40:18 +02:00
Fabio Alessandrelli
c54de7f589 [HTML5] Add JavaScriptToolsEditorPlugin.
A new editor plugin, specific to HTML5, that provide some extra features
needed to make the editor usable on that platform.

For now, it adds a "Download project sources" option in the "Tool" menu,
so the user can download the work done as a zip file (from the browser
storage).
2020-10-14 12:31:20 +02:00
Fabio Alessandrelli
3dfb769115 Add JavaScript editor html file. 2020-10-14 11:20:50 +02:00
Fabio Alessandrelli
ec396c7707 [HTML5] Close IDBFS database on exit.
This should be made available in emscripten in a decent way.
Possibly after unmount, to free the database lock and allow performing
operations on it from javascript after the Emscripten Runtime has
exited.
2020-10-14 11:20:37 +02:00
Fabio Alessandrelli
6769dd64fc [HTML5] Expose request_quit via Engine class.
So it can be called when closure compiler is enabled.
2020-10-14 11:15:24 +02:00
Fabio Alessandrelli
c3b7c5cc2d Increase HTML5 THREADPOOL size.
This fixes a "random" deadlock when quitting the editor.
I still haven't figure out the root cause, but having a bigger seems to
greatly mitigate the issue.
The new pool size (pre-allocated threads) is now 8.
2020-10-14 11:13:12 +02:00
mujpao
011fdece6d Make search results font follow code editor font
The font size of the Find in Files dialog used to get out of sync with
the code editor font size.

The font of the Find in Files dialog is now updated each time there is a
change to the theme. This way, the font size of the Find in Files
results changes in response to the code font size being changed using
Ctrl +/- or using the Editor Settings.

Fixes #35499
2020-10-13 14:58:06 -07:00
Rémi Verschelde
bc91e088e4 Merge pull request #42776 from Paulb23/code_edit_draw_delay
Fixed main gutter not drawing on item toggle
2020-10-13 19:36:33 +02:00
Paulb23
0d0a856ad5 Fixed main gutter not drawing on item toggle 2020-10-13 18:01:59 +01:00
Marcel Admiraal
a17fdaef09 Remove old RigidBody layers property and methods. 2020-10-13 16:59:49 +01:00
bruvzg
801f0a041f [macOS] Suppress momentum scrolling after key press or modifier change to prevent unexpected change of action. 2020-10-13 18:58:55 +03:00
volzhs
9eaa5ffab5 Put unselected tabs back in TabContainer control 2020-10-13 22:05:26 +09:00
Yuri Roubinsky
1dbfd4c3e8 Merge pull request #42763 from Chaosus/shader_emit_autocompletion
Fix autocompletion for emit_particle in shader editor
2020-10-13 16:01:37 +03:00
Yuri Roubinsky
6914597026 FIx autocompletion for emit_particle in shader editor 2020-10-13 14:12:51 +03:00
Fabio Alessandrelli
4294b1f4bb Fix dummy rasterizer with new interface. 2020-10-13 12:58:05 +02:00
Rémi Verschelde
7baefe812a Merge pull request #42604 from KoBeWi/da100mp
Correct the doc about linear damping
2020-10-13 11:53:01 +02:00
Tomasz Chabora
ebca7d4e4e Correct the doc about linear damping 2020-10-13 11:41:18 +02:00
Rémi Verschelde
2965d519cb Merge pull request #42748 from qarmin/dont_clear_twice
Don't try to compare freed object to nullptr
2020-10-13 10:50:19 +02:00
Rémi Verschelde
5782b3355a Merge pull request #41576 from FIF15/remove-redundant-property-enabled-focus-mode
Remove redundant property "enabled_focus_mode"
2020-10-13 10:50:00 +02:00
Rémi Verschelde
3941d30fda Merge pull request #42632 from merriam/projectxmlsettings
Fix Typo ProjectSettings.xml, in Editor/Script Templates description
2020-10-13 10:30:50 +02:00
Rafał Mikrut
2ad5b7100b Don't try to compare freed object to nullptr 2020-10-13 10:27:49 +02:00
FIF15
0e7e25d488 Remove redundant property "enabled_focus_mode"
Fixes #41529.
2020-10-13 10:04:37 +02:00
Rémi Verschelde
1aa8f356e1 Merge pull request #42489 from auderer/tilemapeditor-refocus
Reset TileMapEditor painting state on application refocus
2020-10-13 10:00:04 +02:00
Rémi Verschelde
36e51a8d7e Merge pull request #42737 from volzhs/android-run-tooltip
Show android device name when connected only one device
2020-10-13 09:57:48 +02:00
Rémi Verschelde
f2002afae7 Merge pull request #42731 from opl-/fix/csharpscript-load-code-duplication
Fix code duplication in CSharpScript
2020-10-13 09:57:38 +02:00
Charles Merriam
5160a9f650 Fix typo in the ProjectSettings class documentation 2020-10-13 09:55:31 +02:00
Rémi Verschelde
4efcb4c442 Merge pull request #42592 from madmiraal/fix-42567
Initialise Bullet RigidBody friction to the expected value of 1.0
2020-10-13 09:51:53 +02:00
Rémi Verschelde
0df7793693 Merge pull request #42696 from arthurpaulino/update-kinematicbody2d-is-on-descriptions
Updating KinematicBody2D "is_on" functions' descriptions
2020-10-13 08:53:01 +02:00
Rémi Verschelde
7b11e8a8a2 Merge pull request #42758 from volzhs/tree-selection-box
Respect Tree.set_icon_max_width size for drawing selection box
2020-10-13 08:35:21 +02:00
opl-
e4d20ae373 Fix code duplication in CSharpScript
Removes code duplication between `CSharpScript::reload()` and `CSharpScript::initialize_for_managed_type()`.

Removes a redundant `CSharpScript::update_exports()` call in `CSharpLanguage::reload_assemblies()` as `CSharpScript::reload()` already calls it when appropriate.

Fixes missing update of RPC information in `CSharpScript::initialize_for_managed_type()`.
2020-10-13 06:46:34 +02:00
volzhs
cac4fedb2a Respect Tree.set_icon_max_width size for drawing selection box 2020-10-13 10:38:32 +09:00
Arthur Paulino
0c9a1a1cd4 updating descriptions 2020-10-12 20:24:19 -03:00
Rémi Verschelde
a22c7eff0f Merge pull request #42749 from KoBeWi/quality_pr
Bind missing constant in VisualScriptPropertyGet
2020-10-12 21:46:23 +02:00
Tomasz Chabora
aadc8d54a4 Bind missing constant in VisualScriptPropertyGet 2020-10-12 19:39:15 +02:00
Rémi Verschelde
3f7f4fb6f3 Merge pull request #42744 from qarmin/fix_leaks
Fixes leaks with shader and material
2020-10-12 18:20:03 +02:00
Rafał Mikrut
84a1817a75 Fixes leaks with shader and material 2020-10-12 18:06:47 +02:00
Lyuma
9f654b441f core/command_queue_mt: Fix crash/hang when buffer fills up
This patch fixes two related issues. One is the race condition in issue #42107..
The other is a crash which happens when the reader is lapped near the end of the buffer.
2020-10-12 08:41:13 -07:00
Lyuma
48e8da4aac core/command_queue_mt: Customizable size and tests
Adds unit tests for command_queue_mt.h/cpp
In this revision, some unit tests will fail due to issue #42107.
2020-10-12 08:24:08 -07:00
Lorenz Junglas
1107c7f327 Fix nanosleep usage
nanosleep returns 0 or -1 not the error code.
The error code "EINTR" (if encountered) is placed in errno, in which case nanosleep can be safely recalled with the remaining time.

This is required, so that nanosleep continues if the calling thread is interrupted by a signal.

See manpage nanosleep(2) for additional details.
2020-10-12 16:27:31 +02:00
volzhs
778e982cff Show android device name when connected only one device 2020-10-12 21:47:00 +09:00
Fabio Alessandrelli
ab0907c1ba Merge pull request #42684 from timothyqiu/conn-self-assign
Fix HTTPClient::poll crash after connection is self-assigned
2020-10-12 12:40:22 +02:00
Rémi Verschelde
d22791c271 doc: Sync classref with current source 2020-10-12 10:58:02 +02:00
Rémi Verschelde
d18eba4d18 Merge pull request #42733 from madmiraal/fix-41281
Ensure grid index is valid before trying to change value.
2020-10-12 10:55:53 +02:00
Rémi Verschelde
b3b5cd021c Merge pull request #42732 from Anutrix/free-shader
Free a SortShader and a ParticlesCopyShader
2020-10-12 10:55:39 +02:00
unknown
1d3aec4230 Free a SortShader and a ParticlesCopyShader 2020-10-12 13:25:24 +05:30
Marcel Admiraal
f98acd5cfb Ensure grid index is valid before trying to change value. 2020-10-12 08:53:09 +01:00