1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00
Commit Graph

14 Commits

Author SHA1 Message Date
Pāvels Nadtočajevs
77dd83efbf [macOS] Remove old embedded window joystick init code. 2025-09-13 17:56:16 +03:00
Pāvels Nadtočajevs
b9bafbd2ca [macOS] Process joypad input directly in the embedded process. 2025-08-29 13:40:56 +03:00
Pāvels Nadtočajevs
7858030975 [macOS] Forward application focus events to the embedded process. 2025-08-18 13:01:05 +03:00
Stuart Carnie
c62ad8dc65 MacOS: Fix embedded screen_get_scale API 2025-07-30 06:06:15 +10:00
Pāvels Nadtočajevs
090e0347f0 [macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode. 2025-07-15 10:19:59 +03:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Adam Johnston
a3f8a067a9 cleanup closed embedded processes on macos 2025-06-23 02:00:37 -07:00
Stuart Carnie
afd82d7cb3 Editor: Fix multi-instance behaviour with embedded game view
Closes #107066
2025-06-06 07:37:04 +10:00
Stuart Carnie
aae3370fcd macOS: Support vsync when embedding OpenGL processes
Closes #106379
2025-05-20 09:39:13 +10:00
Stuart Carnie
c58078ba42 macOS: Ensure LayerHost size is set when first embedded
Closes #106431
2025-05-18 08:36:29 +10:00
Pāvels Nadtočajevs
ddefe73c41 [macOS] Fix embedded window position when host control is moved, but not resized. 2025-05-13 14:17:45 +03:00
Stuart Carnie
f658161619 macOS: Embedded window can be dismissed by clicking close
- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +10:00
Stuart Carnie
9290adee38 MacOS: Additional improvements and fixes for embedded window support 2025-05-07 06:11:05 +10:00
Stuart Carnie
00e1fdec2c MacOS: Embedded window support. 2025-05-06 06:09:05 +10:00