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Commit Graph

10145 Commits

Author SHA1 Message Date
Danil Alexeev
be41e6f84e Clarify EngineDebugger and EditorDebugger* documentation 2024-10-21 11:36:59 +03:00
Lukas Rieger
5c65f80199 Update Node.xml: specify that normal processing happens in tree order 2024-10-20 18:41:54 +02:00
Anish Mishra
8baaa2dd5a Add missing HTTPRequest Result descriptions. 2024-10-19 14:22:56 +05:30
Haoyu Qiu
fc7dd35d78 Clarify LineEdit.shortcut_keys_enabled only affects context menu items 2024-10-19 00:49:07 +08:00
Thaddeus Crews
f8c4a683d7 Core: Add DisplayServer flag for sharp corners 2024-10-18 11:20:21 -05:00
tetrapod00
4b37fb3f88 Docs: Add link to 2D lights and shadows from CanvasModulate 2024-10-17 19:53:41 -07:00
Cadence
06dafc9a1a Fix documentation tip for network/debug/remote_host editor setting 2024-10-17 22:29:06 -04:00
Clay John
cdf45f73ab Merge pull request #96893 from tetrapod00/docs-crosslink-antialiasing
Docs: Add cross-links to antialiasing project settings
2024-10-17 16:54:19 -07:00
TheYellowArchitect
e994c49a40 Remove note about missing per-vertex-shading 2024-10-18 00:00:20 +03:00
Anish Mishra
9d25cf76f2 Improve _begin_customize_scenes description 2024-10-17 20:36:32 +05:30
DevPoodle
a0829dcc3a Add descriptions to RDTextureFormat's methods 2024-10-17 07:46:40 -07:00
Haoyu Qiu
009446a277 Add System Locale layout direction for Control and Window 2024-10-17 07:52:07 +08:00
David Giardi
ebe1a2d7ec Add hover state to Tree items display 2024-10-17 00:21:52 +02:00
Thaddeus Crews
04692d83cb Merge pull request #98238 from timothyqiu/not-append
Fix wording in description of `store_line` and `store_string`
2024-10-16 14:16:05 -05:00
Haoyu Qiu
e7e0e65159 Fix wording in description of store_line and store_string 2024-10-16 23:41:50 +08:00
Anish Mishra
7ee72d2f81 Update use_native_dialog description in FileDialog 2024-10-16 15:33:47 +05:30
Hunter Loftis
bbb8c1703b Fix freeze on non-thread-safe custom importers 2024-10-15 11:46:14 -04:00
Thaddeus Crews
a1e768c508 Merge pull request #97295 from BlueCube3310/betsy-bc4
Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
Thaddeus Crews
5c00d0a54e Merge pull request #94371 from KoBeWi/insane_particle_unification_😱
Unify particle editors
2024-10-14 14:09:42 -05:00
Thaddeus Crews
cc3542e675 Merge pull request #97835 from krm01/typo-docs-packedvector2array
Fix small typo on PackedVector2Array docs
2024-10-10 18:13:19 -05:00
bruvzg
309712551c [TextParagraph/Button] Add support for line spacing. 2024-10-10 12:49:24 +03:00
tetrapod00
12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
Mika Halttunen
1a2c574200 Fixed a documentation typo in Control._drop_data() C#-example. 2024-10-08 14:01:59 +03:00
manik2607
16fba6b0ff Add missing descriptions to PhysicalBone3D class 2024-10-08 00:17:54 +05:30
Juan
e05d5b8813 Provide a reliable way to see original resources in a directory
When exporting a project, resources are often moved, converted or
remapped (source import files are gone, text scenes are converted to binary,
etc).

This new function allows to list a directory and obtain the actual original
resource files.

Example

```GDScript
var resources = ResourceLoader.list_directory("res://images")
print(resources)
```
Result will be something like:
```
["image1.png","image2.png","image3.png"]
```
instead of
```
["image1.png.import","image2.png.import","image3.png.import"]
```
2024-10-07 09:47:22 +02:00
Thomas ten Cate
7df2804a30 Clarify that fog_aerial_perspective does not actually use sky color
See #97803.
2024-10-07 09:09:09 +02:00
Hugo Locurcio
f8cc67e175 Document non-resource file handling in FileAccess and ResourceLoader 2024-10-07 01:53:49 +02:00
Kenton M
c72cf350ac fix typo on PackedVector2Array docs 2024-10-04 19:08:23 -07:00
Rémi Verschelde
e5688f51cb Merge pull request #97292 from KoBeWi/infinite_submenus_in_your_editor
Add submenu support to EditorContextMenuPlugin
2024-10-04 22:43:38 +02:00
kobewi
a4d724b37c Unify particle editors 2024-10-04 22:36:12 +02:00
David Snopek
256699ee31 OpenXR: Add support for Wayland on Linux 2024-10-04 11:44:05 -05:00
Rémi Verschelde
428c4a6468 Merge pull request #97633 from ydeltastar/quickly-quick-open
Make the "Quick Open" dialog available via `EditorInterface`
2024-10-04 17:18:18 +02:00
yds
35b3999efc Make the "Quick Open" dialog available via EditorInterface 2024-10-04 11:36:17 -03:00
Mounir Tohami
f84f734696 Expose LineEdit edit and unedit methods. 2024-10-04 10:37:33 +00:00
Rémi Verschelde
5ac62a6863 Merge pull request #97743 from bruvzg/has_kbd
[DisplayServer] Implement `has_hardware_keyboard` method for Android and iOS.
2024-10-04 11:22:02 +02:00
Rémi Verschelde
84768aba8a Merge pull request #97514 from bruvzg/font_contour_info
[Docs] Add notes about glyph contour decomposition format.
2024-10-04 11:21:42 +02:00
Rémi Verschelde
05b519fafb Merge pull request #96230 from timothyqiu/per-domain-pseudolocalization
Move pseudolocalization into `TranslationDomain`
2024-10-04 11:21:18 +02:00
Rémi Verschelde
058f06c10d Merge pull request #93270 from Gamemap/feature-itemlist-autowidth
Add `Auto width` behavior to ItemList
2024-10-04 11:21:14 +02:00
Rémi Verschelde
a70402b442 Merge pull request #88673 from vPumpking/FileDialog-Filter
Add filename filter field to FileDialog
2024-10-04 11:21:10 +02:00
Rémi Verschelde
e7d79f279d Merge pull request #77213 from aaronfranke/sort-dict
Add a sort method to Dictionary and HashMap
2024-10-04 11:21:06 +02:00
vPumpking
62edb4eee8 Add filename filter field to FileDialog
Added possibility to filter files and folders through a text entry.
2024-10-04 11:12:33 +02:00
Gamemap
1e1dbd8e3a Add Auto width behavior to ItemList
Co-authored-by: Craig Hupin <althar93@hotmail.com>
2024-10-04 08:43:13 +02:00
Rémi Verschelde
5314793ac7 Merge pull request #97519 from timothyqiu/itemlist-at
Add auto translate mode for items in `ItemList`
2024-10-03 15:39:23 +02:00
Rémi Verschelde
98deb2a000 Merge pull request #90400 from DarioSamo/transfer_and_pipelines
Ubershaders and pipeline pre-compilation (and dedicated transfer queues).
2024-10-03 15:27:11 +02:00
Aaron Franke
a7f6ec0e4c Add a sort method to Dictionary and HashMap 2024-10-02 14:26:33 -07:00
Dario
e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
- Implements asynchronous transfer queues from PR #87590.
- Adds ubershaders that can run with specialization constants specified as push constants.
- Pipelines with specialization constants can compile in the background.
- Added monitoring for pipeline compilations.
- Materials and shaders can now be created asynchronously on background threads.
- Meshes that are loaded on background threads can also compile pipelines as part of the loading process.
2024-10-02 15:11:58 -03:00
bruvzg
25f439c573 [DisplayServer] Implement has_hardware_keyboard method for Android and iOS. 2024-10-02 20:09:48 +03:00
Hugo Locurcio
83dac9cdb8 Document Object.has_signal() in the Signal class reference 2024-10-02 16:36:19 +02:00
Hugo Locurcio
4a70ac2948 Expose RenderingServer methods to get rendering driver and method name
This is useful for troubleshooting purposes and debug menus.
2024-10-02 16:07:45 +02:00
Rémi Verschelde
336d91551d Merge pull request #97281 from reptofrog/deadzone-new-default
Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +02:00