Rémi Verschelde
07093c4a34
Merge pull request #100275 from KoBeWi/highest_level_clearance
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Don't emit `text_changed` signal when clearing empty LineEdit
2025-01-07 23:17:13 +01:00
Rémi Verschelde
b194e050d7
Merge pull request #91333 from YeldhamDev/working_on_this_felt_like_constantly_walking_into_rakes
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Make `PopupMenu/Panel` shadows properly visible again
2025-01-07 23:17:02 +01:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
Rémi Verschelde
8c78540d47
Merge pull request #100931 from beicause/color-picker-hue-accuracy-okhsl
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ColorPicker: Improve the accuracy of hue slider in OKHSL mode
2025-01-06 22:48:01 +01:00
Rémi Verschelde
c1f65b429d
Merge pull request #100329 from eviltrout/add-custom-line-offset
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Add `get_selection_line_offset` to `RichTextLabel`
2025-01-06 22:47:33 +01:00
Rémi Verschelde
11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
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Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde
f99a465956
Merge pull request #81532 from wlsnmrk/button-focus-loss-event-fix
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Fix `button_up` and `button_down` signals with focus changes or multiple inputs
2025-01-06 22:46:26 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
LuoZhihao
9eeeadb037
ColorPicker: Improve the accuracy of hue slider in OKHSL mode
2025-01-04 21:36:27 +08:00
Rémi Verschelde
32b081b2ff
Merge pull request #101005 from Sauermann/fix-graph-node-crash
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Fix nullptr crash with freed `GraphNode` in GraphEditArranger
2025-01-03 00:50:02 +01:00
Rémi Verschelde
2f4cb705c3
Merge pull request #100930 from beicause/fix-color-picker-cursor-position-in-okhsl
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ColorPicker: Fix cursor position in OKHSL wheel
2025-01-03 00:49:37 +01:00
Rémi Verschelde
703552c51b
Merge pull request #100240 from WhalesState/line-edit-focus
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`LineEdit` add member `keep_editing_on_text_submit`
2025-01-03 00:48:34 +01:00
Mounir Tohami
e89c196a80
LineEdit add member keep_editing_on_text_submit.
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Allow users to exit edit mode when Enter is pressed.
2025-01-02 23:41:27 +02:00
Markus Sauermann
54373160df
Fix Crash with GraphNode
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When using `queue_free()` on GraphNodes, `p_from` can become `nullprt`.
This PR adds a check to prevent crashes in these situations.
2025-01-01 22:20:57 +01:00
LuoZhihao
47db9c0405
ColorPicker: Fix cursor position in OKHSL wheel
2024-12-30 22:25:20 +08:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Thaddeus Crews
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
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Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:09 +08:00
Rémi Verschelde
a7a2a12bfd
Merge pull request #100671 from bruvzg/get_menu
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[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:57:47 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
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Rationalize busy waits
2024-12-20 23:56:39 +01:00
Pāvels Nadtočajevs
9604e98a52
[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:35:07 +02:00
kobewi
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
Thaddeus Crews
ddf6e9e3eb
Merge pull request #100595 from bruvzg/win_drv_letter
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[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
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Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
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Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Markus Sauermann
0a875ab3bb
Highlight hovered GraphEdit connection by widening the line
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This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Markus Sauermann
4887172a59
Fix ViewPanner panning mouse warp
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Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.
This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.
This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.
This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
bruvzg
b9a00feb66
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 09:47:46 +02:00
Rémi Verschelde
e69a5618c0
Merge pull request #100494 from havi05/bbcode-rainbow-effect
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Fix `RichTextLabel` bbcode rainbow play reversed and paused
2024-12-18 17:23:36 +01:00
Rémi Verschelde
ed51ec999c
Merge pull request #100451 from larspet/update-syntax-highlight
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Clear syntax highlighter cache when theme or syntax highlighter is changed
2024-12-17 16:19:37 +01:00
Rémi Verschelde
b69a28a613
Merge pull request #100429 from havi05/itemlist-draw-focus-syle-last
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`Itemlist` draw focus stylebox after items
2024-12-17 16:19:25 +01:00
Rémi Verschelde
98ca63ae47
Merge pull request #99849 from Sauermann/fix-menu-button-hover
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Fix `switch_on_hover` for `MenuButton`
2024-12-17 16:19:03 +01:00
Rémi Verschelde
1c94d13e21
Merge pull request #99721 from ryevdokimov/fix-spin-box
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Fix removing last digit in spinbox while `update_on_text_changed` is true
2024-12-17 16:18:58 +01:00
havi05
b905014128
Fix RichTextLabel bbcode rainbow play reversed and paused
2024-12-16 23:52:26 +01:00
Markus Sauermann
9c5886f95a
Fix switch_on_hover for MenuButton
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Previously, embedded Windows (the opened menu) were not accounted for
when checking for `switch_on_hover`.
`gui_get_hovered_control()` is more appropriate to check for the hover
status of other `MenuButton` nodes at the mouse position.
Explain the usage of the incorrectly used function in a comment.
2024-12-16 22:11:42 +01:00
havi05
0ee78a79cf
Itemlist - draw focus stylebox after items
2024-12-16 19:49:14 +01:00
Thaddeus Crews
4d4c229a83
Merge pull request #100432 from markdibarry/add_get_line_range_rtl
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Add `get_line_range()` to `RichTextLabel`
2024-12-16 12:09:54 -06:00
Thaddeus Crews
9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
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Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
Thaddeus Crews
017f0eb33a
Merge pull request #97449 from Geometror/ge-connections-prop
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[GraphEdit] Make connections a property
2024-12-16 12:09:43 -06:00
Thaddeus Crews
ee7de7d088
Merge pull request #99361 from havi05/itemlist-hover-on-selected
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`ItemList` highlight selected items and draw `cursor`-stylebox last
2024-12-16 12:09:42 -06:00
Rémi Verschelde
08508d2e01
Merge pull request #99700 from hpvb/scene_tree_editor_performance
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Improve Scene Tree editor performance
2024-12-16 17:16:00 +01:00
Hendrik Brucker
e5be03a42b
[GraphEdit] Make connections a property
2024-12-16 02:28:34 +01:00
Mark DiBarry
53a1be61a1
Add get_line_range to RTL
2024-12-15 19:09:42 -05:00
Lars Pettersson
2c16cfb52a
Clear cache on syntax highlighter or theme change
2024-12-15 22:41:30 +01:00
Danil Alexeev
80d11500b5
Code Editor: Add documentation tooltips
2024-12-15 10:51:33 +03:00
havi05
b05111799b
ItemList - highlight selected items && draw cursor last
2024-12-14 19:03:43 +01:00
Rémi Verschelde
ffe0cdebab
Merge pull request #99355 from havi05/itemlist-toggle-mode
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Add `Toggle` selection mode to `ItemList`
2024-12-14 18:25:25 +01:00
Rémi Verschelde
36c6ce92db
Merge pull request #97660 from HolonProduction/completion-cancelation- 🌈
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GUI: Only cancel completion with the `ui_cancel` action
2024-12-14 18:25:13 +01:00
Pedro J. Estébanez
4f8dd96b3d
Rationalize busy waits
2024-12-13 10:14:26 +01:00
HP van Braam
6f7525c396
Improve Scene Tree editor performance
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We now cache the Node*<>TreeItem* mapping in the SceneTreeEditor. This
allows us to make targeted updates to the Tree used to display the scene
tree in the editor.
Previously on almost all changes to the scene tree the editor would
rebuild the entire widget, causing a large number of deallocations an
allocations. We now carefully manipulate the Tree widget in-situ saving
a large number of these allocations.
In order to know what Nodes need to be updated we add a
editor_state_changed signal to Node, this is a TOOLS_ENABLED,
editor-only signal fired when changes to Node happen that are relevant
to editor state.
We also now make sure that when nodes are moved/renamed we don't check
expensive properties that cannot contain NodePaths. This saves a lot of
time when SceneTreeDock renames a node in a scene with a lot of
MeshInstances. This makes renaming nodes go from ~27 seconds to ~2
seconds on large scenes.
SceneTreeEditor instances will now also not do all of the potentially
expensive update work if they are invisible. This behavior is turned off
by default so it won't affect existing users. This change allows the
editor to only update SceneTreeEditors that actually in view. In
practice this means that for most changes instead of updating 6
SceneTreeEditors we only update 1 instantly, and the others only when
they become visible.
There is definitely more that could be done, but this is already a
massive improvement. In complex scenes we see an improvement of 10x,
things that used to take ~30 seconds now only take 2.
This fixes #83460
I want to thank KoBeWi, TokisanGames, a-johnston, aniel080400 for
their tireless testing. And AeioMuch for their testing and providing a
fix for the hover issue.
2024-12-12 22:47:05 +01:00