Thaddeus Crews
9c300a6c05
Merge pull request #80965 from Calinou/viewport-add-get-stretch-scale-factor
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Add a Viewport method to get automatically computed 2D stretch transform
2024-11-27 10:47:12 -06:00
Thaddeus Crews
c5cd7c66ee
Merge pull request #85443 from smix8/gridmap_castshadows
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Add ShadowCastingSetting to MeshLibrary / GridMap items
2024-11-27 10:47:10 -06:00
Thaddeus Crews
06f4bcdefb
Merge pull request #97346 from DevPoodle/vertex-attribute-docs
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Add descriptions to RDVertexAttribute's properties
2024-11-27 10:47:09 -06:00
Thaddeus Crews
2a147f3ce1
Merge pull request #99091 from Mickeon/documentation-object-boolean-context-4.4
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Add documentation note on Object's boolean context
2024-11-27 10:46:54 -06:00
Thaddeus Crews
ed443ccd25
Merge pull request #99079 from FlooferLand/patch-1
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Add note about LightmapGI only baking nodes under its parent
2024-11-27 10:46:52 -06:00
smix8
612981c1ea
Add ShadowCastingSetting to MeshLibrary / GridMap items
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Adds ShadowCastingSetting to MeshLibrary / GridMap items.
2024-11-27 01:06:21 +01:00
Thaddeus Crews
19dd3eda19
Merge pull request #99364 from Mickeon/documentation-global-scope-keys-plus-minus
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Rewrite some `@GlobalScope` keys in documentation to use `[code]` tags
2024-11-26 13:04:49 -06:00
Thaddeus Crews
04786f0ee8
Merge pull request #97824 from TokageItLab/retarget-modifier
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Add RetargetModifier3D for realtime retarget to keep original rest
2024-11-26 13:04:47 -06:00
Thaddeus Crews
dc0fcf9753
Merge pull request #99612 from TokageItLab/lkat-bn
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Make LookAtModifier3D adopt the bone name method
2024-11-26 13:04:44 -06:00
Micky
e653f19032
Rewrite some @GlobalScope keys in documentation to use [code] tags
2024-11-26 18:42:36 +01:00
Jamie Greunbaum
0fc082e1ee
Add CollisionShape3D custom debug colours
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This allows changing the display colour of a CollisionShape3D node on a per-shape basis.
It also adds the ability to display a solid coloured preview of a CollisionShape3D.
Closes https://github.com/godotengine/godot-proposals/issues/906
2024-11-26 16:28:13 +01:00
Thaddeus Crews
0d88737a9f
Merge pull request #99542 from bruvzg/stdin_str
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Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`.
2024-11-25 13:22:30 -06:00
Thaddeus Crews
ec01ad65fd
Merge pull request #99620 from tetrapod00/doc-control-children
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Docs: Update Control class to properly reflect behavior of Themes on Control Children
2024-11-25 13:22:20 -06:00
Silc Lizard (Tokage) Renew
b76cdf525b
Make LookAtModifier3D adopt to bone name method
2024-11-25 15:47:10 +09:00
tetrapod00
13b565c64d
Docs: Update Control class to properly reflect behavior of Themes on Control Children
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Document fact that themes only propagate to control children
(not Node2D, etc). Wording is copied from Theme docs.
Also clarifies line somewhat.
Co-Authored-By: Allyson Chan <allysonn.chann@gmail.com >
2024-11-24 10:30:02 -08:00
Pāvels Nadtočajevs
e9b57fce82
Convert line breaks to \n and strip line break from the end of string returned by OS::read_string_from_stdin/OS::get_stdin_string.
2024-11-23 15:11:50 +02:00
Thaddeus Crews
7faad0cc7a
Merge pull request #97388 from tetrapod00/visualshader-linear-srgb
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VisualShader: Add LinearToSRGB and SRGBToLinear to ColorFunc node
2024-11-22 14:54:47 -06:00
Thaddeus Crews
ea3154a0d4
Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-binds
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Core: Fix built-in enum constant bindings
2024-11-22 14:54:31 -06:00
Thaddeus Crews
37305e40bc
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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Add hint for oneshot property & warning when it will be updated continuously by Force Continuous in `AnimationMixer`
2024-11-22 14:54:30 -06:00
Thaddeus Crews
a0211b0f2e
Merge pull request #99533 from crei0/look_at_modifier3d_documentation_data_typos
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Fix wording in `LookAtModifier3D` docs
2024-11-22 14:54:27 -06:00
Thaddeus Crews
fe1c044c73
Merge pull request #99394 from TokageItLab/root-local
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Add `root_motion_local` option to AnimationMixer to pre-multiply root motion rotation accumulator before blending
2024-11-22 14:54:24 -06:00
Thaddeus Crews
336eeda6f8
Merge pull request #99521 from mechalynx/update-packedarray-class-descriptions
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Correct PackedInt64Array comparison in description
2024-11-22 14:54:23 -06:00
Thaddeus Crews
c35e4c41d2
Merge pull request #97716 from pafuent/add_half_precision_floating_point_to_stream_peer
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Add half precision floating point support to `StreamPeer` and `FileAccess`
2024-11-22 14:54:19 -06:00
Thaddeus Crews
47f3e95308
Merge pull request #99352 from Mickeon/documentation-aabb-coords-are-complicated
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Fix incorrect Z direction for AABB's position
2024-11-22 14:54:12 -06:00
Thaddeus Crews
0430b977b6
Merge pull request #99348 from TokageItLab/explicit_elapse
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Add `explicit_elapse` option to AnimationNodeTimeSeek to handle some processes
2024-11-22 14:54:11 -06:00
Micky
e0b13004a0
Fix incorrect Z direction for AABB's position
2024-11-22 20:25:50 +01:00
André Guedes
e1fa489f77
Fix wording in LookAtModifier3D docs
2024-11-22 13:15:55 +01:00
Danil Alexeev
03b05cf9ac
Core: Fix built-in enum constant bindings
2024-11-22 14:03:21 +03:00
mechalynx
acf351fa6a
Update PackedVector4Array description to include explanation shared by PackedArray classes
2024-11-22 07:12:56 +02:00
mechalynx
133cf62d26
Correct PackedInt64Array comparison in description
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All Packed classes that have the same paragraph will compare the currently viewed Packed array type with the equivalent typed Array but here the comparison was with the Int32 version instead of the Int64 version
2024-11-22 06:23:06 +02:00
Thaddeus Crews
f952bfe998
Merge pull request #98972 from dbnicholson/standardize-add-defaults
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Expose `TranslationServer::standardize_locale` `add_default` param publicly
2024-11-21 17:57:01 -06:00
Thaddeus Crews
0d8352bd96
Merge pull request #99511 from Mickeon/documentation-audio-stream-typo
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Fix typo in AudioStream's documentation
2024-11-21 17:57:00 -06:00
Thaddeus Crews
d967befc42
Merge pull request #99465 from aaronfranke/arch-bit-has-feature
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Suggest using OS.has_feature instead of the engine architecture name for bitness
2024-11-21 17:56:49 -06:00
Thaddeus Crews
0eca686191
Merge pull request #99270 from Sauermann/fix-svc-drop-config
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Introduce a `SubViewportContainer` config for drag-and-drop target locations
2024-11-21 17:56:48 -06:00
Thaddeus Crews
1117d91704
Merge pull request #99200 from KingTheFifth/master
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Document `AudioStreamPlayer.get_playback_position()` intentionally aways returning `0.0` when using `AudioStreamInteractive`
2024-11-21 17:56:43 -06:00
Dan Nicholson
6f4fadf65d
Expose standardize_locale add_default param publicly
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Comparing locales can have surprising outcomes since it standardizes
locales with defaults. For example, zh and zh_CN result in an exact
match since the defaults change them both to zh_Hans_CN. Expose the
add_default parameter publicly with a default of false so the fully
standardized locale can be inspected.
2024-11-21 16:50:31 -07:00
Micky
429ea1c8e3
Fix typo in AudioStream's documentation
2024-11-21 21:33:55 +01:00
Aaron Franke
f4c1f89add
Suggest using OS.has_feature instead of the engine architecture name for bitness
2024-11-20 06:33:28 -08:00
Silc Lizard (Tokage) Renew
9ab94df772
Add explicit_elapse option to NodeSeek to handle some processes
2024-11-20 22:51:27 +09:00
Hugo Locurcio
0cf99cf95d
Add a Viewport method to get automatically computed 2D stretch transform
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`Viewport.get_stretch_transform()` returns the automatically computed
2D stretch transform. Combined with `Transform2D.get_scale()`, this is
useful when using the `canvas_items` stretch mode in a project.
There are many situations where knowing this factor is useful:
- Divide Camera2D zoom to keep the size of the 2D game world identical
regardless of the 2D scale factor (so that UI elements can still be scaled).
- Make certain controls always drawn at 1:1 scale
(e.g. for the crosshair in a FPS). This is done by dividing the Control
node's scale by the scale factor.
2024-11-19 23:11:13 +01:00
Markus Sauermann
117158d271
Introduce a SubViewportContainer config for drag-and-drop targets
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With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.
This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
2024-11-19 23:06:41 +01:00
Johannes Kung
3ab88c2e6a
Document AudioStreamPlayer.get_playback_position() intentionally always returning 0.0 when using AudioStreamInteractive
2024-11-19 22:21:30 +01:00
Thaddeus Crews
e4dbba94d9
Merge pull request #99324 from TokageItLab/fix-fpe-spinner
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Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 -06:00
ntlblpm
086d1ea2ac
Update FileAccess.xml
2024-11-19 03:45:03 -05:00
Silc Lizard (Tokage) Renew
755bcf4737
Add root_motion_local option to AnimationMixer
2024-11-19 08:25:31 +09:00
Thaddeus Crews
fd4c29a189
Merge pull request #98683 from clayjohn/wireframe
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Ensure shadow material and mesh are not used with wireframe mode
2024-11-18 09:23:54 -06:00
Thaddeus Crews
cf541f0997
Merge pull request #97656 from kitbdev/doc-textedit-improve
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Improve TextEdit and CodeEdit documentation
2024-11-18 09:23:53 -06:00
Thaddeus Crews
0a50cef751
Merge pull request #98788 from Bonkahe/master
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Add `multimesh_get_buffer_rd_rid` method to `RenderingServer`.
2024-11-18 09:23:46 -06:00
Thaddeus Crews
8e324c4589
Merge pull request #86195 from GreenCrowDev/curve3d_close
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Add `closed` property to `Curve3D`
2024-11-18 09:23:38 -06:00
Thaddeus Crews
d72112ba0a
Merge pull request #98816 from arkology/to-infinity-and-beyond
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Improve `TextureProgressBar.set_radial_initial_angle()` by removing loops
2024-11-18 09:23:28 -06:00