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Commit Graph

2985 Commits

Author SHA1 Message Date
skyace65
416cac96fa Improve touch screen button description 2020-08-27 16:48:07 -04:00
skyace65
51367c1bcf Mention listener node in AudioStreamPlayer3D description 2020-08-27 12:44:20 -04:00
skyace65
555f4f3e17 Document where the center of mass is for RigidBody nodes 2020-08-27 11:20:29 -04:00
Hugo Locurcio
d5ffa42cd2 Add a test suite for Expression
This also makes the first parameter of `Expression::execute()` optional
from C++. Previously, it was only optional in the scripting API.
2020-08-27 15:16:09 +02:00
simpu
ea2eaf8c27 Added debugger plugin support
Changes:
* EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it.
* EditorDebuggerPlugin is added which handles the editor side of communication.
2020-08-26 11:24:51 +05:30
Rémi Verschelde
9d8f3496e8 Merge pull request #40443 from SkyLucilfer/PluralsSupport
Added plurals and context support to Translation
2020-08-25 12:11:56 +02:00
Rémi Verschelde
8c4f556637 Merge pull request #41425 from Calinou/doc-2d-sprite-animation
Link to 2D Sprite animation tutorial in relevant class documentations
2020-08-21 15:54:15 +02:00
Hugo Locurcio
6d62e8b917 Link to 2D Sprite animation tutorial in relevant class documentations 2020-08-21 14:26:28 +02:00
Tomasz Chabora
255129a5d9 Mention that body_set_state is deferred 2020-08-21 13:31:33 +02:00
Rémi Verschelde
6790f111ae Merge pull request #41387 from skyace65/CollisionShapeDoc
Update CollisionShape2D doc
2020-08-21 02:28:08 +02:00
skyace65
fe8d998858 Update CollisionShape2D doc 2020-08-20 20:13:51 -04:00
skyace65
3c9c541c59 Clarify points in Line2D doc 2020-08-21 02:00:14 +02:00
Rémi Verschelde
5f6368278f Merge pull request #41080 from naithar/feature/ios-framework-import
[iOS] [4.0] Export: Add a method to embed a framework
2020-08-19 14:10:50 +02:00
Sergey Minakov
1661309d59 iOS Export: Add a method to embed a framework
By default 'add_ios_framework' would not embed a framework to save previous behavior.
New 'add_ios_embedded_framework' would embed framework on export.
2020-08-19 14:35:54 +03:00
Hugo Locurcio
95c2e43095 Document limitations related to centering text with RichTextLabel
This is a relatively common question on various community channels.
2020-08-19 10:42:00 +02:00
SkyJJ
ce3461dc88 Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx. 2020-08-19 03:10:51 +02:00
SkyJJ
0ef758eaee Updated Translation architecture to have TranslationPO, did some commit fixes and updated class Reference. 2020-08-19 03:01:53 +02:00
SkyJJ
396f2eee82 Update POT generation to handle context and plurals 2020-08-19 03:01:52 +02:00
skyace65
43ab91ca02 Add defaults to tilemap set_cell function example 2020-08-18 10:37:05 -04:00
Hugo Locurcio
a7ad7ce3bd Make the lack of AtlasTexture support in AnimatedTexture more prominent
See https://github.com/godotengine/godot/issues/33855.
2020-08-17 17:34:40 +02:00
Rémi Verschelde
789dab3fb2 Merge pull request #41105 from Calinou/doc-dynamicfont-no-kerning
Document the lack of kerning support in DynamicFont
2020-08-15 16:20:02 +02:00
Rémi Verschelde
51358bb546 Merge pull request #41121 from Calinou/doc-slider-range-signals
Reference Range signals in the Slider class documentations
2020-08-14 13:12:09 +02:00
Rémi Verschelde
d2d4c1c957 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@hinlopen, @naithar, @rrcore, @SkyLucilfer, @TwistedTwigleg

Thanks to all contributors and donors for making Godot possible!

---

Also changes to relevant code that parses the DONORS.md to match
the new tiers.
2020-08-14 00:06:51 +02:00
Rémi Verschelde
9a56f82495 Merge pull request #41216 from ThakeeNathees/doc-JSON.print
Documentation: clarify the indent parameter of JSON.print
2020-08-13 10:56:10 +02:00
Rémi Verschelde
0d815ed157 Merge pull request #41219 from akien-mga/gles2-takes-holidays
Remove obsolete GLES2 backend code
2020-08-13 10:52:38 +02:00
Rémi Verschelde
bf291b62e2 Merge pull request #41207 from KoBeWi/you_got_error
Mention that Array.front/back throw error if empty
2020-08-13 10:33:40 +02:00
Rémi Verschelde
334c4129a4 Merge pull request #41198 from hazarek/master
grow_mask() description added
2020-08-13 10:31:42 +02:00
Rémi Verschelde
33b2070d2e Remove obsolete GLES2 backend code
This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00
Thakee Nathees
3609351788 Documentation: clarify the indent parameter of JSON.print 2020-08-13 11:35:33 +05:30
Tomasz Chabora
4ff1a34171 Mention that Array.front/back throw error if empty 2020-08-12 17:53:18 +02:00
Tomasz Chabora
677796a2c3 Expose NOTIFICATION_POST_ENTER_TREE 2020-08-12 13:31:32 +02:00
Hazar
1c61c8ab55 grow_mask() description added
Description;
> Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied.
2020-08-12 11:50:15 +03:00
Rémi Verschelde
d0d75f0627 Merge pull request #41008 from KoBeWi/∠
Improve Vector2.angle() description
2020-08-11 19:11:59 +02:00
bruvzg
f797e1c078 Improve OS::get_locale() on macOS and Windows, replace "-" with "_" and use system macros instead of bitwise AND. Add locale format info to the documentation. 2020-08-11 13:19:19 +03:00
PouleyKetchoupp
095331fae4 Add option to disable virtual keyboard for TextEdit
Adding support for disabling virtual keyboard on mobile platforms, in
order to make it consistent with LineEdit.

It allows implementing a custom virtual keyboard.
2020-08-09 11:06:36 +02:00
Hugo Locurcio
eaa52cbb36 Reference Range signals in the Slider class documentations
See https://github.com/godotengine/godot-docs/issues/3837.
2020-08-08 13:56:22 +02:00
Hugo Locurcio
e506479fce Document the lack of kerning support in DynamicFont 2020-08-07 15:03:35 +02:00
hoontee
5f86aeffe2 Implement CollisionShape3D.make_convex_from_siblings() 2020-08-05 04:13:33 -05:00
Tomasz Chabora
a09078e64b Improve Vector2.angle() description 2020-08-05 00:18:19 +02:00
Hugo Locurcio
2a8bbda2a7 Improve the documentation related to overriding GUI theme items
Overriding theme items is a common point of confusion.
Hopefully, these code samples should clear things up.
2020-08-04 12:57:53 +02:00
Maganty Rushyendra
5e77eea216 Updated cursor positioning description for File open()
Added more details about the cursor offsets for the different ModeFlags
in the `File` class.
2020-08-04 13:53:52 +08:00
Hugo Locurcio
2f577facc9 Document HTTPRequest not supporting request data with GET method
This also improves the HTTPClient class documentation to be easier
to read and more informative.

This closes #40564.
2020-08-03 14:57:27 +02:00
Hugo Locurcio
c73c327bab Reference the online documentation in collision layer/mask properties
See https://github.com/godotengine/godot-docs/pull/3863.
2020-08-03 13:58:51 +02:00
Rémi Verschelde
8b28553de8 Merge pull request #40816 from codetorex/master
Added missing information about File.open_encrypted function to docs
2020-07-31 13:07:42 +02:00
Rémi Verschelde
b1efa0f07f Merge pull request #40418 from Calinou/doc-button-code-example
Add an example for creating a button in the Button class documentation
2020-07-31 13:05:48 +02:00
Rémi Verschelde
932a719f6e Merge pull request #40540 from TheDuriel/patch-2
Clarify TreeItem return values
2020-07-31 13:04:13 +02:00
codetorex
3f6a7c74e3 Added missing information about File.open_encrypted function to docs. 2020-07-31 12:57:44 +02:00
Rémi Verschelde
ba853f86af Merge pull request #40903 from Calinou/doc-json
Improve JSON-related documentation
2020-07-31 10:39:56 +02:00
Hugo Locurcio
930e10ffff Improve JSON-related documentation
This closes https://github.com/godotengine/godot-docs/issues/3848.
2020-07-31 09:56:11 +02:00
Rémi Verschelde
829039d8b1 Merge pull request #40874 from Calinou/doc-editorinterface-get_editor_viewport
Improve the `EditorInterface.get_editor_viewport()` description
2020-07-30 14:29:09 +02:00