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Commit Graph

12651 Commits

Author SHA1 Message Date
George Marques
81c7cae567 GDScript: Don't get invalid dictionary key during completion
We try to get the value out of a dictionary in order to establish its
type for completion purposes. However, if the dictionary or the key
is not a constant, we cannot safely get the actual value, so we skip
this and just try to infer from static typing.

Getting the value directly with `Variant::get()` generate errors if the
base is a Dictionary and the key is of an invalid type. So before trying
to get it we use the Dictionary validator to make sure it we can safely
try to get the key.
2025-07-24 15:02:40 -03:00
Thaddeus Crews
cc4e6dd612 Merge pull request #107460 from adamscott/fix-emscripten-webxr
[Web] Fix Emscripten for WebXR and update minimum version
2025-07-23 13:27:01 -05:00
Thaddeus Crews
adeb5635c0 Merge pull request #108769 from bruvzg/shy_fall
[TextServer] Fix soft hyphen font fallback.
2025-07-23 13:26:59 -05:00
Adam Scott
793258919b [Web] Fix Emscripten for WebXR and update minimum version 2025-07-22 14:02:44 -04:00
Thaddeus Crews
fda3edd193 Merge pull request #108806 from twrightsman/fix-icu
Fix ICU support data loading
2025-07-22 11:20:03 -05:00
David Snopek
2687b199c1 OpenXR: Work around bug with Meta runtime on 1.0.49 2025-07-22 09:19:35 -05:00
Pāvels Nadtočajevs
ed0efc4791 Fix support data loading with system ICU 2025-07-20 22:33:45 +02:00
Pāvels Nadtočajevs
6d76439620 [TextServer] Fix soft hyphen font fallback. 2025-07-19 10:55:34 +03:00
Thaddeus Crews
8c0900450c Merge pull request #108495 from simpkins/deadlock_comments
Document some deadlocks in the physics server code
2025-07-18 11:05:12 -05:00
Thaddeus Crews
25dcf7d2a0 Merge pull request #108306 from Chaosus/gds_fix_super_completion
Fix lookup symbol for `super()`
2025-07-17 10:34:48 -05:00
Thaddeus Crews
129143355f Merge pull request #108463 from kitbdev/fix-text-theme-issues
Fix some Text Editor theme issues and clean up
2025-07-16 11:27:52 -05:00
Thaddeus Crews
f44c4907d3 Merge pull request #108584 from shiena/fix/linux-camera-flag
Fix camera removal detection after toggling monitoring on Linux
2025-07-15 16:58:34 -05:00
kit
7e9e3b767c Fix some Text Editor theme issues and clean up 2025-07-15 13:43:30 -04:00
Thaddeus Crews
1d8e738499 Merge pull request #108511 from lyuma/htcx_wrist_ankle
Add missing OpenXR paths to /user/vive_tracker_htcx
2025-07-15 08:04:29 -05:00
Thaddeus Crews
e1e2277f5a Merge pull request #108530 from mihe/physics-debug-perf
Fix performance regression when rendering collision shapes
2025-07-15 08:04:25 -05:00
Thaddeus Crews
121c311d61 Merge pull request #108302 from aaronfranke/gltf-buffer-nasty
GLTF: Fix nasty bug with incorrect buffer indices on export
2025-07-15 08:04:23 -05:00
Thaddeus Crews
f859d13035 Merge pull request #108332 from WhalesState/templates
Fix remaining physics and navigation disabling issues.
2025-07-15 08:04:22 -05:00
Thaddeus Crews
27ba8f7f8c SCons: Support header-only modules 2025-07-14 15:37:05 -05:00
Thaddeus Crews
7dcc0548c0 Merge pull request #108026 from Fgico/gridmap-avoid-extra-clipboard-mesh-instantiation
Gridmap editor: Avoid extra mesh instantiation when setting clipboard data
2025-07-14 10:30:40 -05:00
Thaddeus Crews
ea4cfe0fe2 Merge pull request #108537 from m4gr3d/fix_hand_not_tracking_error_spam
Fix error spam when hands are not tracked
2025-07-14 10:30:39 -05:00
Adam Simpkins
cb25b933e7 Document some deadlocks in the physics server code
Add some comments documenting locations where
PhysicsServer3D::soft_body_set_mesh() can deadlock.

godotengine/godot-proposals#12670 has a proposal for some alternate
thread-safe soft body APIs.  In the meantime it seems worth at least
documenting some of the current pitfalls in the code.
2025-07-13 13:44:48 -07:00
KOGA Mitsuhiro
ef833a9488 Fix camera removal detection after toggling monitoring on Linux 2025-07-14 02:28:54 +09:00
WhalesState
5eee6d22a0 Fix remaining physics and navigation disabling issues. 2025-07-12 17:12:42 +03:00
Mikael Hermansson
5a16e2fc78 Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
Fredia Huya-Kouadio
26c12b22ca Fix error spam when hands are not tracked 2025-07-11 15:53:27 -07:00
Mikael Hermansson
8634a8e234 Fix performance regression when rendering collision shapes 2025-07-11 20:52:58 +02:00
Lyuma
0620eb126a xr: Add missing paths to /user/vive_tracker_htcx
Add 4 missing paths for wrist and ankle to XR_HTCX_vive_tracker_interaction.
These are already available in OpenXR 1.0, rev. 3 of the extension.
https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#XR_HTCX_vive_tracker_interaction
2025-07-10 23:47:51 -07:00
Thaddeus Crews
c977b597b8 Merge pull request #107872 from Thought-Weaver/users/loganapple/editor-caret-fix
[Autocomplete] Avoid prepending literals when the character has already been typed
2025-07-10 11:39:30 -05:00
Thaddeus Crews
9fc9faef0a Merge pull request #101416 from MrBlockers/91342-nested-spawner
Fix node cache errors on nested MultiplayerSpawners
2025-07-10 11:39:23 -05:00
Thaddeus Crews
cbc6d78aed Merge pull request #94996 from HolonProduction/salvage-71842
GDScript: Fix autocompletion issues with nested types
2025-07-10 11:39:19 -05:00
Thaddeus Crews
d7cc121e64 Merge pull request #108347 from Rudolph-B/Issue-106184
Fix underculling of occulusion culling
2025-07-09 11:33:21 -05:00
Thaddeus Crews
afd16dd4f3 Merge pull request #99798 from preslavnpetrov/master
[C#] Fix thread deadlock when using a worker thread to load a script with a generic base class
2025-07-09 11:33:20 -05:00
Chaosus
c232b7c717 Fix lookup symbol for super() 2025-07-08 16:21:39 +03:00
HolonProduction
d4abc211f1 GDScript: Fix autocompletion issues with nested types 2025-07-08 14:48:21 +02:00
Rudolph Bester
a54df7fdb7 Move occlusion culling back to being based on euclidian distance but with some distance calculation using double precision 2025-07-08 13:38:36 +02:00
Logan Apple
216c462277 Initial fix for double caret inserting in NodePath
Additional cases where prepending doubles up

Moved code to helper function

Added unit tests

Lookup caret character instead of passing position

Switched to using the parsed type

Adding safety checks and various cleanup
2025-07-07 09:23:32 -07:00
Thaddeus Crews
aa035bc1e8 Merge pull request #108284 from dmlary/nav2d_obstacle-avoidance-enabled-fix
NavMap2D: check if obstacles have avoidance enabled
2025-07-07 10:08:03 -05:00
Thaddeus Crews
9d917f4b14 Merge pull request #108281 from dmlary/nav_obstacle-avoidance-enabled-fix
NavMap3D: check if obstacles have avoidance enabled
2025-07-07 10:08:00 -05:00
Thaddeus Crews
320484a8fb Merge pull request #108262 from aaronfranke/csharp-crash-bad-enum
Fix crash in C# bindings generator with bad enum documentation XML
2025-07-07 10:07:56 -05:00
Aaron Franke
ad10c6185d GLTF: Fix nasty bug with incorrect buffer indices 2025-07-05 00:00:13 -07:00
smix8
c2f8e70aa0 Revert "Create more optimized CSGShape3D baked static mesh"
This reverts commit 28875459d9.
2025-07-04 20:43:28 +02:00
A Thousand Ships
f11aff3841 Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
David M. Lary
780f3d5e3b NavMap2D: check if obstacles have avoidance enabled
In NavMap2D::_update_rvo_obstacles_tree() check if the NavObstacle2D
has avoidance enabled before adding it to the tree.

This is the 2D fix for #108259
2025-07-04 10:30:49 -05:00
David M. Lary
09c9bccb85 NavMap3D: check if obstacles have avoidance enabled
In `NavMap3D::_update_rvo_obstacles_tree_2d()` check if the
`NavObstacle3D` has avoidance enabled before adding it to the
tree.

fixes #108259
2025-07-04 10:16:40 -05:00
Thaddeus Crews
8f816614f6 Merge pull request #108239 from mihe/jolt/scene-switch-crash
Fix crash in Jolt Physics when switching scenes in editor
2025-07-04 10:09:05 -05:00
Aaron Franke
ab90808fee Fix crash in C# bindings generator with bad enum documentation XML 2025-07-03 20:48:09 -07:00
Thaddeus Crews
9b22b41531 Merge pull request #105087 from HolonProduction/lsp-annotations
LSP: Extract annotations from `EditorHelp`
2025-07-03 12:21:28 -05:00
Thaddeus Crews
b7dcb1f728 Merge pull request #108094 from simpkins/jolt_soft_body_transform
Jolt physics: wake up a soft body when its transform changes
2025-07-03 12:21:27 -05:00
Thaddeus Crews
fc20bb6b03 Merge pull request #100187 from atlasapplications/dotnet-export-icu
Update Dotnet iOS Export Process
2025-07-03 12:21:26 -05:00
Thaddeus Crews
89809f2b72 Merge pull request #108140 from HolonProduction/lsp-init-delay
LSP: Don't poll during editor setup
2025-07-03 12:21:20 -05:00