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Commit Graph

18040 Commits

Author SHA1 Message Date
Claude
802eb0b1a0 Fix glow visual compatibility regression (issue #112469)
Reverts the default value of Environment.glow_hdr_threshold from 0.0
back to 1.0 to restore the expected glow appearance in existing projects.

The default was inadvertently changed from 1.0 to 0.0 in PR #110077,
which caused glow effects to render dramatically different across all
rendering methods (Forward+, Mobile, and GL Compatibility). This broke
backward compatibility with existing projects like the Kenney 3D
Platformer starter kit.

Changed files:
- scene/resources/environment.h
- servers/rendering/storage/environment_storage.h
- drivers/gles3/effects/glow.h
- drivers/gles3/rasterizer_scene_gles3.cpp
- doc/classes/Environment.xml

Setting the value back to 1.0 aligns with documented recommendations
and restores visual consistency.

Fixes #112469
2025-11-07 04:07:41 +00:00
Thaddeus Crews
a7bf615711 Merge pull request #112377 from timothyqiu/popup-menu-minsize
PopupMenu: Fix minimum size for items with icons
2025-11-06 08:13:15 -06:00
Thaddeus Crews
eb3d6d8cd3 Merge pull request #112446 from Ivorforce/revert-warn-rename
Revert "Add warning when node name is invalid"
2025-11-05 13:05:48 -06:00
Thaddeus Crews
6539819c2b Merge pull request #112371 from DeeJayLSP/treeitem-stylebox
Add custom `StyleBox` to `TreeItem`
2025-11-05 13:05:46 -06:00
Thaddeus Crews
3b4239d649 Merge pull request #111288 from bruvzg/move_input
[Window] Add unfiltered input handler signal for custom decorations.
2025-11-05 11:48:06 -06:00
Thaddeus Crews
29a1964848 Merge pull request #112402 from cabranca/skeleton-3d-remove-unused-method
Remove undefined method Skeleton3D::remove_bone
2025-11-05 11:48:03 -06:00
Lukas Tenbrink
78096d4ce7 Revert "Add warning when node name is invalid"
This reverts commit 0d46d42f2a.
2025-11-05 18:11:43 +01:00
Pāvels Nadtočajevs
dcb40b52ac [RTL] Fix meta hover signals not emitted. 2025-11-05 12:33:45 +02:00
cabranca
cb8196252b Remove undefined method 2025-11-05 00:09:07 -03:00
DeeJayLSP
b30b11b012 Add custom StyleBox to TreeItem 2025-11-04 22:51:37 -03:00
Haoyu Qiu
7a3093c373 PopupMenu: Fix minimum size for items with icons 2025-11-05 07:48:26 +08:00
Thaddeus Crews
410ed12959 Merge pull request #112352 from bruvzg/poly2d_os
Apply viewport oversampling to Polygon2D.
2025-11-04 16:32:52 -06:00
Thaddeus Crews
80b82af92b Merge pull request #111163 from HolonProduction/node-greater-than
Speed up `Node::is_greater_than` by avoiding `alloca`
2025-11-04 16:32:42 -06:00
Thaddeus Crews
2ac27b2fa0 Merge pull request #112307 from AdvanceControl/add_warn_when_renamed_node
Add warning when node name is invalid
2025-11-04 16:32:41 -06:00
Thaddeus Crews
3fb8961b00 Merge pull request #110120 from TokageItLab/ik-modifier-3d
Add `SkeletonModifier3D` IKs as `IKModifier3D`
2025-11-04 16:32:36 -06:00
HolonProduction
8c5e67a514 Speedup Node::is_greater_than by avoiding alloca 2025-11-04 17:34:08 +01:00
Pāvels Nadtočajevs
4f4d4ca26c Apply viewport oversampling to Polygon2D. 2025-11-03 22:34:40 +02:00
Michael Alexsander
e32b9274a3 Fix UI focus being shown when it shouldn't 2025-11-03 17:00:05 -03:00
Thaddeus Crews
2132ba89ab Merge pull request #112115 from timothyqiu/line-number-min-chars
CodeEdit: Add line number gutter minimum digits
2025-11-03 11:39:02 -06:00
Silc Lizard (Tokage) Renew
bf22eb25e3 Add IKModifier3D 2025-11-04 02:38:48 +09:00
Haoyu Qiu
990889fe1a CodeEdit: Add line number gutter minimum digits 2025-11-03 18:15:49 +08:00
AdvanceControl
0d46d42f2a Add warning when node name is invalid 2025-11-03 17:52:25 +08:00
Rémi Verschelde
402805d26f Merge pull request #112267 from KoBeWi/sk8leton
Remove default skeleton path in MeshInstance3D
2025-11-01 19:06:42 +01:00
Rémi Verschelde
ba125108eb Merge pull request #112251 from bruvzg/grab_ac
Fix `grab_focus` incorrectly handling `FOCUS_ACCESSIBILITY`.
2025-11-01 19:06:12 +01:00
Rémi Verschelde
9785a66659 Merge pull request #112245 from detomon/fix-graph-node-slot-draw
Fix drawing of slot icons in `GraphNode` when slots are not continuous
2025-11-01 19:06:03 +01:00
Rémi Verschelde
1025d6f5c2 Merge pull request #112047 from TokageItLab/fix-pp
Separate branching ping-pong time and delta
2025-11-01 19:05:39 +01:00
Rémi Verschelde
decb55916a Merge pull request #111975 from sockeye-d/scrollcontainer-separation
Add `h`/`v_separation` theme properties to ScrollContainer
2025-11-01 19:05:33 +01:00
Rémi Verschelde
04a089d469 Merge pull request #111651 from zuedev/zuedev/issue-111587
Fix Camera2D limit checks for inverted boundaries
2025-11-01 19:05:24 +01:00
Rémi Verschelde
accf00c000 Merge pull request #111384 from harperstoeckle/fix-camera-2d-size
Fix incorrect transform calculation in `Camera2D` when using a custom viewport
2025-11-01 19:05:18 +01:00
Rémi Verschelde
85e47d6fac Merge pull request #109447 from jon1solution/ssao-in-gles3
Implement a very simple SSAO in GLES3.
2025-11-01 19:04:57 +01:00
kobewi
d27fb9b15a Remove default skeleton path in MeshInstance3D 2025-11-01 01:59:58 +01:00
Pāvels Nadtočajevs
8e626d5103 Fix grab_focus incorrectly handling FOCUS_ACCESSIBILITY. 2025-10-31 18:52:18 +02:00
Thaddeus Crews
3c1e479290 Merge pull request #110077 from clayjohn/mobile-glow
Overhaul and optimize Glow in the mobile renderer
2025-10-31 09:23:32 -05:00
Thaddeus Crews
c2c7bf6b01 Merge pull request #112220 from YeldhamDev/that_text_behavior_category_seemed_so_lonely
Make possible to change the ellipsis character in `LinkButton`
2025-10-31 09:23:31 -05:00
Thaddeus Crews
ae9732139a Merge pull request #109433 from KoBeWi/hastension
Add `has_extension()` method to String
2025-10-31 09:23:30 -05:00
Thaddeus Crews
35928c5b23 Merge pull request #112239 from scgm0/Fix-PopupMenu-is-clipped
Fix MenuButton's PopupMenu is clipped
2025-10-31 09:23:27 -05:00
detomon
5b1d82c9ac Fix drawing of slot icons in GraphNode when slots are not continuous 2025-10-31 14:20:37 +01:00
scgm0
a99fdbd210 Fix PopupMenu is clipped 2025-10-31 19:15:27 +08:00
clayjohn
2e59cb41f4 Optimize glow and tonemap gather step in the mobile renderer
Mobile devices are typically bandwidth bound which means we need to do as few texture samples as possible.

They typically use TBDR GPUs which means that all rendering takes place on special optimized tiles. As a side effect, reading back memory from tile to VRAM is really slow, especially on Mali devices.

This commit uses a technique where you do a small blur while downsampling, and then another small blur while upsampling to get really high quality glow. While this doesn't reduce the renderpass count very much, it does reduce the texture read bandwidth by almost 10 times. Overall glow was more texture-read bound than memory write, bound, so this was a huge win.

A side effect of this new technique is that we can gather the glow as we upsample instead of gathering the glow in the final tonemap pass. Doing so allows us to significantly reduce the cost of the tonemap pass as well.
2025-10-30 21:56:26 -07:00
Michael Alexsander
1a1967f989 Make possible to change the ellipsis character in LinkButton 2025-10-30 17:32:15 -03:00
Thaddeus Crews
250ef8dc32 Merge pull request #112095 from YeldhamDev/subpop_hl_fix
Fix `PopupMenu` losing item highlight when hovering submenus
2025-10-30 13:51:39 -05:00
Thaddeus Crews
433c8849c2 Merge pull request #112208 from YeldhamDev/this_took_way_more_effort_than_it_deserves
Fix author names not showing up in the AssetLib
2025-10-30 13:51:37 -05:00
Michael Alexsander
0129ffd466 Fix author names not showing up in the AssetLib 2025-10-30 15:47:48 -03:00
Thaddeus Crews
416ba9a1c6 Merge pull request #109517 from precup/speedy-signal-disconnect
Speed up signal disconnects in the editor
2025-10-30 10:45:56 -05:00
Thaddeus Crews
92f57ed14d Merge pull request #112145 from IphStich/fix-erasecorner-tileterrain
Fix "Match Corners" not correctly updating cells when erasing
2025-10-29 13:13:54 -05:00
Thaddeus Crews
95977711ed Merge pull request #107887 from DexterFstone/add-copy-paste-animation-sprite-frames
Add ability to copy and paste animations in SpriteFrames
2025-10-29 13:13:52 -05:00
Elise
b2a4bda3b0 Fix a bug where erasing cells with "Match Corners" mode would not result in all neighbors updating correctly 2025-10-29 18:48:22 +11:00
Michael Alexsander
c5fe5d4faf Fix PopupMenu losing item highlight when hovering submenus 2025-10-28 18:09:07 -03:00
DexterFstone
7d8370a5fb Add ability to copy and paste animations in SpriteFrames 2025-10-28 23:00:55 +03:30
Thaddeus Crews
d8558da4d6 Merge pull request #110581 from KoBeWi/round_like_earth
Fix color picker shape minimum size
2025-10-28 12:19:32 -05:00