1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-25 15:37:42 +00:00
Commit Graph

76124 Commits

Author SHA1 Message Date
Thaddeus Crews
eba1531e19 Merge pull request #108616 from Repiteo/scons/modules-fix
SCons: Support header-only modules
2025-07-15 08:04:21 -05:00
Thaddeus Crews
ba3848a4ef Merge pull request #108387 from BadMachine/fix/102960-location_header_parsing_when_redirects
Fix wrong "location" substring matching when HTTP status is 301 or 302
2025-07-15 08:04:07 -05:00
Dery Almas
cf48f5a102 Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available 2025-07-15 11:44:56 +02:00
Qbieshay
657dc82fe4 Sort bent normal output at the bottom to prevent visual shader breakage 2025-07-15 11:36:47 +02:00
aryan-11825114
89a467d586 Add minimum scale to shader list 2025-07-15 15:01:52 +05:30
Pāvels Nadtočajevs
090e0347f0 [macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode. 2025-07-15 10:19:59 +03:00
Stuart Carnie
a3d3306ed3 Editor: Fix crash when specifying --debug-server
The dock is not in the tree when starting the debug server via the CLI
2025-07-15 07:31:31 +10:00
Hugo Locurcio
837d299cf0 Document Translation plurals requiring the use of the gettext PO format 2025-07-14 22:54:57 +02:00
Thaddeus Crews
27ba8f7f8c SCons: Support header-only modules 2025-07-14 15:37:05 -05:00
Hugo Locurcio
5c9dae8148 Document AnimationMixer.animation_started not being emitted for looping animations 2025-07-14 22:31:23 +02:00
Mike Precup
b9beb852e6 Fix sphere gizmo handle position 2025-07-14 10:19:01 -07:00
Thaddeus Crews
d5cb0f948e Merge pull request #108478 from KoBeWi/phantom_paths
Fix export path "leaking" between presets
2025-07-14 10:30:42 -05:00
Thaddeus Crews
2d1453c1e8 Merge pull request #108436 from AeioMuch/scroll_scene_tree_if_move_item_with_keys
Scroll scene tree dock when moving item(s) with keys
2025-07-14 10:30:41 -05:00
Thaddeus Crews
7dcc0548c0 Merge pull request #108026 from Fgico/gridmap-avoid-extra-clipboard-mesh-instantiation
Gridmap editor: Avoid extra mesh instantiation when setting clipboard data
2025-07-14 10:30:40 -05:00
Thaddeus Crews
ea4cfe0fe2 Merge pull request #108537 from m4gr3d/fix_hand_not_tracking_error_spam
Fix error spam when hands are not tracked
2025-07-14 10:30:39 -05:00
Thaddeus Crews
723e82bba9 Merge pull request #108568 from beicause/RD-uniform_type-check
RenderingDevice: Add `uniform_type` check to avoid crash
2025-07-14 10:30:38 -05:00
Thaddeus Crews
7498243618 Merge pull request #108599 from bruvzg/te_guideline_order
[TextEdit] Draw guidelines under the text and caret.
2025-07-14 10:30:37 -05:00
Thaddeus Crews
eb0caa6029 Merge pull request #108510 from bruvzg/bake_no_atomic
[macOS] Selectively bake "no image atomics" shader variants.
2025-07-14 10:30:36 -05:00
Thaddeus Crews
1713a8ddc8 Merge pull request #108533 from YeldhamDev/get_owned
Fix unwanted resource duplication in the theme editor
2025-07-14 10:30:35 -05:00
Thaddeus Crews
6bc7fcb7af Merge pull request #108567 from beicause/multimesh-null-checks
Add some multimesh null checks to avoid crash
2025-07-14 10:30:35 -05:00
Thaddeus Crews
b6df8ed9a8 Merge pull request #108531 from raulsntos/fix-MissingNode-original_scene
Fix MissingNode `{get,set}_original_scene` bindings
2025-07-14 10:30:34 -05:00
Thaddeus Crews
bd84c29718 Merge pull request #108561 from bruvzg/win_sse42_check
[Windows] Add SSE4.2 support runtime check.
2025-07-14 10:30:33 -05:00
Thaddeus Crews
7d77683d9d Merge pull request #108592 from lodetrick/tabcontainer-min-size-fix
Fix `TabBar` minimum size with `clip_tabs` enabled
2025-07-14 10:30:32 -05:00
Thaddeus Crews
35a2d7843e Merge pull request #104302 from brennennen/reflection_probe_count_error_check
Add error check for reflection probe invalid atlas index.
2025-07-14 10:30:31 -05:00
Thaddeus Crews
7e0b813abd Merge pull request #108523 from WhalesState/editor-files
Move last four 3D files to 3D folder and move physics gizmos to their own physics folder.
2025-07-14 10:30:30 -05:00
Thaddeus Crews
f0b4ebb7ea Merge pull request #108555 from beicause/fix-crash-editing-resource-and-reloading-scene
Fix crash when editing some resources and reloading scene
2025-07-14 10:30:29 -05:00
Thaddeus Crews
2be2cbb720 Merge pull request #107782 from allenwp/vulkan-nonlinear-color-correction-dithering
Always perform color correction and debanding on nonlinear sRGB values.
2025-07-14 10:30:28 -05:00
Thaddeus Crews
b6021594fb Merge pull request #108515 from AThousandShips/add_owners_editor
[Codeowners] Minor improvements after restructure
2025-07-14 10:30:27 -05:00
Thaddeus Crews
6a60d72829 Merge pull request #108544 from mihe/jolt/sleeping-contacts
Fix contacts not being reported properly when using Jolt Physics
2025-07-14 10:30:27 -05:00
Dery Almas
98537b2e0c Wayland: Fix error condition in window_get_current_screen
Leftover from when the Wayland backend was single-window only.
2025-07-14 15:56:43 +02:00
Pāvels Nadtočajevs
8624134c89 [TextEdit] Draw guidelines under the text and caret. 2025-07-14 16:31:35 +03:00
robert yevdokimov
6d1571e230 Update auto_unfold_foreign_scenes description 2025-07-14 15:26:53 +04:00
Pāvels Nadtočajevs
2a5833148d [RTL] Fix text selection offset in padded cells. 2025-07-14 10:43:48 +03:00
Logan Detrick
88280a6b2a Fix TabBar minimum size with clip_tabs on 2025-07-13 16:40:22 -07:00
Adam Simpkins
cb25b933e7 Document some deadlocks in the physics server code
Add some comments documenting locations where
PhysicsServer3D::soft_body_set_mesh() can deadlock.

godotengine/godot-proposals#12670 has a proposal for some alternate
thread-safe soft body APIs.  In the meantime it seems worth at least
documenting some of the current pitfalls in the code.
2025-07-13 13:44:48 -07:00
KOGA Mitsuhiro
ef833a9488 Fix camera removal detection after toggling monitoring on Linux 2025-07-14 02:28:54 +09:00
Pāvels Nadtočajevs
e363601226 [Windows] Add SSE4.2 support runtime check. 2025-07-13 12:58:29 +03:00
Anish Mishra
8f6f8059cd Android Editor: Reduce default gizmo scale multiplier
The previous default value of `3` made gizmos too large and cluttered the viewport, especially on smaller screens. A value of `2` seems perfectly usable and provides a more comfortable default.
2025-07-13 11:50:46 +05:30
LuoZhihao
8ad3072a6a RenderingDevice: Add uniform_type check to avoid crash 2025-07-13 10:27:16 +08:00
LuoZhihao
5352638f95 Add some multimesh null checks to avoid crash 2025-07-13 10:09:36 +08:00
kobewi
188e313dd8 Fix Variant properties losing value upon script update 2025-07-12 20:29:19 +02:00
Pāvels Nadtočajevs
87e91f7c7a [macOS] Selectively bake "no image atomics" shader variants. 2025-07-12 21:05:48 +03:00
LuoZhihao
6ba1a1e758 Fix crash when editing some resources and reloading scene 2025-07-13 01:16:20 +08:00
Michael Alexsander
e924d2b565 Fix unwanted resource duplication in the theme editor 2025-07-12 12:39:55 -03:00
WhalesState
5eee6d22a0 Fix remaining physics and navigation disabling issues. 2025-07-12 17:12:42 +03:00
Mikael Hermansson
5a16e2fc78 Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
Fredia Huya-Kouadio
26c12b22ca Fix error spam when hands are not tracked 2025-07-11 15:53:27 -07:00
Mikael Hermansson
8634a8e234 Fix performance regression when rendering collision shapes 2025-07-11 20:52:58 +02:00
Raul Santos
379d967d1a Fix MissingNode {get,set}_original_scene bindings 2025-07-11 20:34:46 +02:00
Mounir Tohami
5be915a12c Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder. 2025-07-11 18:46:13 +03:00