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Commit Graph

5898 Commits

Author SHA1 Message Date
Thaddeus Crews
8b2952a71c Merge pull request #101504 from AThousandShips/nav_split_new
[Navigation] Create a dedicated 2D navigation server
2025-03-30 09:05:43 -05:00
Thaddeus Crews
780cf03051 Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
A Thousand Ships
5cc0539961 [Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00
Rémi Verschelde
e8bc75f056 Merge pull request #103373 from YeldhamDev/build_remove_physics
Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde
3b90bb56ad Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander
5ad414d046 Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
Rémi Verschelde
46a5940950 Merge pull request #103643 from dsnopek/openxr-alternative-reference-spaces
OpenXR: Support alternative reference spaces from extensions
2025-03-28 14:32:00 +01:00
Rémi Verschelde
e81eb3f1e9 Merge pull request #102354 from YYF233333/style_iterator
Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00
Rémi Verschelde
408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map
Implement Fragment density map support.
2025-03-28 14:31:19 +01:00
Yyf2333
22b5ec17fb Using iterator pattern instead of List::Element *.
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Lukas Tenbrink
ffa6ef220b Use append_ instead of parse_ for String methods. 2025-03-27 17:51:02 +01:00
kobewi
75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Dario
76d709be74 Implement support for fragment density maps.
Co-Authored-By: Bastiaan Olij <mux213@gmail.com>
2025-03-24 11:50:04 -05:00
David Snopek
3f27351f2b OpenXR: Support alternative reference spaces from extensions
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
2025-03-24 11:33:30 -05:00
Rémi Verschelde
b7632687f4 Merge pull request #104334 from ztc0611/fix-movie-writer-viewport
Fix Movie Writer behavior with Viewport Display Mode + Window Size Override
2025-03-21 13:03:45 +01:00
Rémi Verschelde
f51ea67fb5 Merge pull request #104232 from Ivorforce/camera-server-shutdown
Deactivate the `CameraServer` by default.
2025-03-21 13:03:32 +01:00
Rémi Verschelde
92fb04c6cc Merge pull request #103941 from stuartcarnie/metal_fx_features
Renderer: Expose and document `Features` enum for MetalFX
2025-03-21 13:03:19 +01:00
Lukas Tenbrink
54685c3037 Deactivate the CameraServer by default.
Add `monitoring_feeds` property to `CameraServer`.
This saves resources for games that don't use a physical camera.
2025-03-21 07:58:57 +01:00
Thaddeus Crews
97241ffea6 Merge pull request #99555 from Meorge/mute-game
Add "Mute Game" toggle in Game view
2025-03-19 17:46:11 -05:00
Malcolm Anderson
6858607e74 Add "Mute Audio" button to Game view in editor
Update servers/audio_server.cpp

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Apply suggestions from code review

Co-authored-by: Adam Scott <ascott.ca@gmail.com>

Fix a few lines for new member names

Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled

Apply suggestions from code review

Co-authored-by: arkology <43543909+arkology@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>

Fix icon for svgo
2025-03-19 08:20:17 -07:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Stuart Carnie
e2066298d9 Renderer: Fix Metal handling of cube textures; assert equal dimensions 2025-03-19 11:52:59 +11:00
Zach Coleman
c57c2445d8 Update movie_writer.cpp 2025-03-18 15:00:40 -07:00
Thaddeus Crews
b7eda9dbc1 Merge pull request #104230 from bruvzg/start_clip
Add properties to configure space trimming on line break.
2025-03-18 14:42:44 -05:00
Thaddeus Crews
49fcd4ce46 Merge pull request #101546 from bruvzg/portal_color_picker
[Linux] Implement native color picker.
2025-03-17 10:52:29 -05:00
Thaddeus Crews
70d37274aa Merge pull request #60178 from Calinou/directional-shadow-normal-bias-split
Use lower shadow normal bias for distant directional shadow splits
2025-03-17 10:52:13 -05:00
Pāvels Nadtočajevs
2bbf0f2317 Add properties to configure space trimming on line break. 2025-03-16 16:15:37 +02:00
clayjohn
16b9667c62 Error when draw list is not active in draw_list_switch_to_next_pass
This fixes a mistake made when refactoring the draw list
2025-03-14 18:04:47 -07:00
Lukas Tenbrink
f4de2cd22a Use resize_zeroed instead of resize then fill(0) in several places. 2025-03-14 12:09:39 +01:00
Julian
f7bb2c8b11 Copy audio data to dest when bypassing pitch effect 2025-03-13 18:08:11 -04:00
Thaddeus Crews
701505eb4f Merge pull request #104044 from bruvzg/rd_pipeline_err_spam
Fix `Invalid Task ID` error spam in `PipelineHashMapRD`.
2025-03-13 08:57:45 -05:00
Thaddeus Crews
c1b7865ae9 Merge pull request #103557 from aaronfranke/godot-version-defines
Rename version defines to `GODOT_VERSION_*` to match GDExtension godot-cpp
2025-03-13 08:57:42 -05:00
Thaddeus Crews
e2c6d860d8 Merge pull request #102302 from stuartcarnie/render_opt
Rendering compositor identifies `is_opengl` API; minor optimisation
2025-03-13 08:57:28 -05:00
Thaddeus Crews
22a7079afd Merge pull request #104047 from YYF233333/dict_iter
Add const iteration support to `Dictionary`
2025-03-13 08:57:23 -05:00
Stuart Carnie
5e1fe8040a rendering: compositor has is_opengl API; minor optimisations 2025-03-13 15:41:44 +11:00
Thaddeus Crews
c6004c6267 Merge pull request #102100 from AThousandShips/nav_split_prepare
[Navigation] Rename classes in preparation for future restructure
2025-03-12 13:17:11 -05:00
Aaron Franke
97ee05e9b7 Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
Pāvels Nadtočajevs
047afb1b1d Fix Invalid Task ID error spam in PipelineHashMapRD. 2025-03-12 19:59:13 +02:00
Yufeng Ying
bebe037abf Add ConstIterator to Dictionary. 2025-03-13 01:28:46 +08:00
Thaddeus Crews
2f5f3c9a5a Merge pull request #103617 from stuartcarnie/fix_texture_pixel_size
2D: Fix light shader accessing `TEXTURE_PIXEL_SIZE`
2025-03-12 10:31:50 -05:00
Thaddeus Crews
15a5a2f309 Merge pull request #103766 from BlueCube3310/basisu-hdr-astc
BasisUniversal: Ensure ASTC's HDR variant is supported when transcoding
2025-03-12 10:31:49 -05:00
Thaddeus Crews
3b66cb5f8d Merge pull request #103792 from stuartcarnie/metal_fx_fallback
MetalFX: Change fallback behavior
2025-03-12 10:31:46 -05:00
Thaddeus Crews
a03ec29ac5 Merge pull request #103434 from Chaosus/shader_fix_unused_varying_warning
Fix "unused varying" incorrect warning in shaders
2025-03-12 10:31:42 -05:00
A Thousand Ships
b064fcf547 [Navigation] Rename classes in preparation for future restructure 2025-03-12 13:26:34 +01:00
Thaddeus Crews
21e818bc35 Merge pull request #101785 from FireCatMagic/rendering-server-environment-set-fog-depth
Expose RenderingServer::environment_set_fog_depth
2025-03-11 19:54:34 -05:00
Thaddeus Crews
e30d3af34e Merge pull request #102766 from smix8/region_filters
Add path query region filters
2025-03-11 16:54:05 -05:00
Thaddeus Crews
d7d85db701 Merge pull request #103889 from clayjohn/rd-allocations-cleanup
Clean up more dynamic allocations in the RD renderers with a focus on 2D
2025-03-11 14:00:38 -05:00
Thaddeus Crews
a77a28c029 Merge pull request #101971 from clayjohn/sky-light-size-fix
Pass angular diameter into light size constants for sky shaders.
2025-03-11 09:35:09 -05:00
Thaddeus Crews
0fb0804546 Merge pull request #103641 from darksylinc/matias-mobile-shadows-update
Fix inefficient upload in Mobile Shadows
2025-03-11 09:35:05 -05:00
Thaddeus Crews
85f9c46713 Merge pull request #103880 from 100gold/fix_deadlock_on_pipelinehashmaprd
Fix deadlock between `PipelineHashMapRD::local_mutex` and `GDScriptCache::mutex`
2025-03-11 09:35:02 -05:00